Player Matchup

Bastet
Bastet
DVD_CRAZZY9080
Bastet
Level 132
God Stats
10W - 3L
1,922 SR
Queue Stats
429W - 322L
1,500 Elo+
Party 2
Persephone
Persephone
GarnetWolf117
Persephone
Level 128
God Stats
9W - 10L
1,500 SR
Queue Stats
273W - 221L
1,390 Elo+
Solo
Bacchus
Bacchus
GorillaZIk4
Bacchus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 105
1,641 SR
1,463 Elo+

VS

Team Averages
Level 93
1,559 SR
1,696 Elo+
Sobek
Sobek
M8v3n 8IG 3
Sobek
Level 93
God Stats
2W - 4L
1,500 SR
Queue Stats
205W - 185L
1,802 Elo+
Party 1
Anhur
Anhur
SilentDeath7977
Anhur
Level 122
God Stats
3W - 14L
1,617 SR
Queue Stats
398W - 418L
1,752 Elo+
Party 1
Loki
Loki
lilcamalot
Loki
Level 64
God Stats
39W - 43L
1,561 SR
Queue Stats
713W - 624L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
9,417
942
13,395
10,369
4,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
GarnetWolf117
Persephone
13
4 / 5 / 4
8,828
883
8,717
6,320
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
GorillaZIk4
Bacchus
12
3 / 3 / 10
8,729
873
5,320
10,628
11,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
7,837
784
10,318
14,857
12,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 7 / 6
7,465
747
6,767
10,073
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 5 / 3
7,893
789
4,575
9,408
3,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
9
9
Deaths
16
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Persephone
GarnetWolf117
Persephone
4
5
4
1.2
W
Bacchus
GorillaZIk4
Bacchus
3
3
10
2.67
L
2
4
6
1.25
L
2
7
6
0.71
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,432
Damage
21,660
27,317
Taken
34,338
17,650
Mitigated
19,233
4,647
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,395
2,867
0
2,679
10,369
4,586
20
4,246
6,123
0
22,910
W
Persephone
GarnetWolf117
Persephone
8,717
242
0
681
6,320
1,675
1,039
1,660
4,655
32,175
0
W
Bacchus
GorillaZIk4
Bacchus
5,320
1,245
240
1,047
10,628
11,389
0
4,698
5,930
14,359
0
L
10,318
643
0
3,316
14,857
12,555
0
6,071
8,083
26,016
0
L
6,767
2,960
0
626
10,073
3,101
0
4,189
5,420
0
15,357
L
4,575
1,017
211
1,776
9,408
3,577
0
3,473
5,581
0
15,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
23,195
108
Minions Killed
105
6
Camps Cleared
2
613,841
Distance Traveled
494,508
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,417
942
31
3
2
238,435
2
W
Persephone
8,828
883
59
6
4
173,296
0
W
Bacchus
8,729
873
18
2
0
202,110
3
L
Sobek
7,837
784
39
4
0
185,757
2
L
Anhur
7,465
747
28
3
0
153,591
1
L
Loki
7,893
789
38
4
2
155,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role