Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AlonsoEsco17
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,702 Elo+
Solo
Ra
Ra
Fnxy
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,417 Elo+
Solo
Nemesis
Nemesis
XxcrashxX29
Nemesis
Level 63
God Stats
2W - 0L
1,700 SR
Queue Stats
11W - 19L
1,854 Elo+
Solo
Team Averages
Level 103
1,540 SR
1,595 Elo+

VS

Team Averages
Level 58
1,420 SR
1,417 Elo+
Hachiman
Hachiman
 
Hachiman
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AcientWevny
Persephone
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,556 Elo+
Solo
Merlin
Merlin
Daltonicos
Merlin
Level 65
God Stats
0W - 1L
1,304 SR
Queue Stats
5W - 12L
1,230 Elo+
Solo
Neith
Neith
canserbero22
Neith
Level 8
God Stats
0W - 2L
1,495 SR
Queue Stats
0W - 3L
1,323 Elo+
Solo
Danzaburou
Danzaburou
gabrielkoga94
Danzaburou
Level 25
God Stats
0W - 4L
1,302 SR
Queue Stats
2W - 8L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 1 / 10
8,319
832
5,457
7,056
9,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
 
Bastet
15
4 / 1 / 6
7,976
798
8,785
8,189
2,994
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
3 / 1 / 5
7,681
768
4,594
5,475
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
Fnxy
Ra
15
5 / 0 / 3
7,986
799
5,706
5,995
2,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
XxcrashxX29
Nemesis
15
4 / 0 / 8
8,555
856
9,393
7,089
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 2 / 1
6,252
625
2,162
3,490
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
AcientWevny
Persephone
12
1 / 3 / 1
6,955
696
3,099
9,390
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
Daltonicos
Merlin
13
1 / 4 / 1
7,010
701
5,900
7,134
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 1
6,931
693
4,236
7,989
2,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
gabrielkoga94
Danzaburou
13
0 / 6 / 0
6,573
657
4,182
10,183
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
20
Kills
3
3
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
10
9
W
Bastet
 
Bastet
4
1
6
7
L
Hachiman
 
Hachiman
0
2
1
0.25
L
Persephone
AcientWevny
Persephone
1
3
1
0.5
W
3
1
5
5.5
L
Merlin
Daltonicos
Merlin
1
4
1
0.38
W
Ra
Fnxy
Ra
5
0
3
6.5
W
Nemesis
XxcrashxX29
Nemesis
4
0
8
8
L
1
5
1
0.3
L
Danzaburou
gabrielkoga94
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
19,579
33,804
Taken
38,186
21,271
Mitigated
11,938
13,346
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,457
483
345
1,650
7,056
9,504
501
2,014
5,042
12,956
0
W
Bastet
 
Bastet
8,785
1,237
0
2,480
8,189
2,994
224
1,995
6,194
0
25,747
L
Hachiman
 
Hachiman
2,162
982
0
148
3,490
1,055
150
967
2,457
0
8,005
L
Persephone
AcientWevny
Persephone
3,099
191
0
282
9,390
2,668
0
2,204
7,027
12,074
0
W
4,594
1,657
0
1,350
5,475
2,028
1,218
1,350
4,125
0
20,491
L
Merlin
Daltonicos
Merlin
5,900
95
0
572
7,134
2,295
0
2,520
4,457
22,130
0
W
Ra
Fnxy
Ra
5,706
268
1,824
3,054
5,995
2,321
845
1,828
4,167
25,234
0
W
Nemesis
XxcrashxX29
Nemesis
9,393
3,370
0
2,643
7,089
4,424
762
1,812
5,277
0
32,087
L
4,236
1,502
154
1,158
7,989
2,903
0
3,243
4,570
0
15,037
L
Danzaburou
gabrielkoga94
Danzaburou
4,182
1,032
0
2,197
10,183
3,017
533
2,229
7,765
0
13,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
33,721
201
Minions Killed
132
0
Camps Cleared
0
1,101,905
Distance Traveled
843,398
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,319
832
14
1
0
210,171
3
W
Bastet
7,976
798
38
4
0
227,263
1
L
Hachiman
6,252
625
15
2
0
126,733
1
L
Persephone
6,955
696
22
2
0
197,133
0
W
Anhur
7,681
768
38
4
0
203,783
2
L
Merlin
7,010
701
38
4
0
181,153
2
W
Ra
7,986
799
51
5
0
218,787
1
W
Nemesis
8,555
856
60
6
0
241,901
1
L
Neith
6,931
693
29
3
0
181,198
3
L
Danzaburou
6,573
657
28
3
0
157,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role