Player Matchup

Chaac
Chaac
Footscray
Chaac
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 15L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JohnnyLawrence
Danzaburou
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 2
Anubis
Anubis
Xuluie
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,174 Elo+
Solo
Team Averages
Level 131
1,500 SR
1,391 Elo+

VS

Team Averages
Level 133
1,500 SR
1,500 Elo+
Chronos
Chronos
 
Chronos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Footscray
Chaac
10
0 / 6 / 1
6,588
549
6,441
13,068
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JohnnyLawrence
Danzaburou
11
1 / 7 / 1
7,227
602
11,050
9,700
3,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Xuluie
Anubis
11
1 / 5 / 1
7,318
610
6,520
7,875
3,865
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
9 / 1 / 6
9,909
826
10,229
8,274
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
 
Ares
13
4 / 0 / 11
9,599
800
7,908
11,196
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
 
Achilles
13
5 / 1 / 13
9,056
755
10,537
13,871
8,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
1
6
12
W
Ares
 
Ares
4
0
11
9.5
W
Achilles
 
Achilles
5
1
13
11.5
L
Chaac
Footscray
Chaac
0
6
1
0.08
L
Danzaburou
JohnnyLawrence
Danzaburou
1
7
1
0.21
L
Anubis
Xuluie
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,011
Damage
28,674
30,643
Taken
33,341
15,402
Mitigated
24,580
6,217
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,229
3,444
1,385
3,273
8,274
3,684
1,392
2,636
5,414
44,042
3,440
W
Ares
 
Ares
7,908
616
0
2,130
11,196
12,171
285
1,754
9,299
17,611
0
W
Achilles
 
Achilles
10,537
1,698
817
3,880
13,871
8,725
489
2,379
11,113
0
27,698
L
Chaac
Footscray
Chaac
6,441
426
221
4,162
13,068
8,007
0
6,955
5,739
0
16,106
L
Danzaburou
JohnnyLawrence
Danzaburou
11,050
4,566
0
921
9,700
3,530
0
5,748
3,842
0
21,353
L
Anubis
Xuluie
Anubis
6,520
834
0
913
7,875
3,865
0
4,588
2,996
22,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,133
Gold Earned
28,564
88
Minions Killed
142
1
Camps Cleared
9
526,708
Distance Traveled
674,962
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,909
826
93
8
5
221,242
0
W
Ares
9,599
800
19
2
1
207,046
0
W
Achilles
9,056
755
30
3
3
246,674
2
L
Chaac
6,588
549
18
2
0
183,778
4
L
Danzaburou
7,227
602
22
2
0
159,875
2
L
Anubis
7,318
610
48
4
1
183,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role