Player Matchup

Ratatoskr
Ratatoskr
DevilDanié
Ratatoskr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,703 Elo+
Party 2
Izanami
Izanami
HoroHoro614
Izanami
Level 14
God Stats
1W - 6L
1,417 SR
Queue Stats
1W - 7L
1,378 Elo+
Party 2
Artio
Artio
Riimuru_Tempest
Artio
Level 159
God Stats
4W - 4L
1,735 SR
Queue Stats
50W - 38L
1,740 Elo+
Party 1
Tyr
Tyr
SmoOthAnlyzed
Tyr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 19L
1,730 Elo+
Party 1
Merlin
Merlin
SoraHellSlayer
Merlin
Level 44
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Team Averages
Level 52
1,496 SR
1,606 Elo+

VS

Team Averages
Level 23
1,533 SR
1,356 Elo+
Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Hellmoonek
Neith
Level 40
God Stats
7W - 3L
1,500 SR
Queue Stats
204W - 216L
1,295 Elo+
Solo
Anubis
Anubis
Paternus
Anubis
Level 29
God Stats
5W - 1L
1,878 SR
Queue Stats
19W - 11L
1,619 Elo+
Solo
Apollo
Apollo
XAVIPROGAMER672
Apollo
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 120L
1,145 Elo+
Solo
Nu Wa
Nu Wa
gépiscine
Nu Wa
Level 13
God Stats
3W - 2L
1,285 SR
Queue Stats
10W - 12L
1,220 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DevilDanié
Ratatoskr
15
5 / 6 / 2
8,990
749
8,084
13,185
6,980
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
HoroHoro614
Izanami
16
2 / 4 / 5
9,046
754
7,850
10,228
2,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 5
8,618
718
7,500
20,351
20,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 5 / 3
8,283
690
5,989
19,538
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 4
8,811
734
9,826
10,026
4,087
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
11 / 0 / 6
11,013
918
17,530
8,162
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
2 / 2 / 9
9,506
792
12,034
8,976
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Paternus
Anubis
17
4 / 5 / 8
10,111
843
9,991
11,651
5,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 7 / 5
8,563
714
985
11,200
3,353
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
19
8 / 0 / 10
10,663
889
15,365
6,641
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
13
Kills
26
26
Deaths
14
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
0
6
14
L
Ratatoskr
DevilDanié
Ratatoskr
5
6
2
1
W
Neith
2
2
9
3.25
L
Izanami
HoroHoro614
Izanami
2
4
5
1.13
W
Anubis
Paternus
Anubis
4
5
8
1.6
L
2
6
5
0.75
L
3
5
3
0.9
L
1
5
4
0.6
W
1
7
5
0.5
W
Nu Wa
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,249
Damage
55,905
73,328
Taken
46,630
48,006
Mitigated
16,843
21,361
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,530
1,232
0
927
8,162
2,600
0
4,016
3,981
48,222
0
L
Ratatoskr
DevilDanié
Ratatoskr
8,084
1,450
0
1,087
13,185
6,980
0
8,010
3,724
0
22,653
W
Neith
12,034
4,976
0
2,783
8,976
3,556
0
5,111
3,781
0
36,103
L
Izanami
HoroHoro614
Izanami
7,850
4,880
134
2,265
10,228
2,988
311
7,902
1,860
0
42,700
W
Anubis
Paternus
Anubis
9,991
491
0
2,396
11,651
5,084
276
3,125
8,224
40,438
0
L
7,500
298
2,437
5,499
20,351
20,908
0
9,443
10,223
17,464
0
L
5,989
739
731
5,623
19,538
13,043
77
9,107
9,847
0
16,338
L
9,826
364
776
2,809
10,026
4,087
30
5,984
3,789
41,444
0
W
985
628
0
775
11,200
3,353
2,646
2,710
8,208
0
11,746
W
Nu Wa
15,365
3,125
1,214
1,087
6,641
2,250
336
2,364
4,013
32,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
49,856
215
Minions Killed
256
0
Camps Cleared
0
1,192,564
Distance Traveled
1,233,192
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,013
918
85
7
0
292,943
1
L
Ratatoskr
8,990
749
37
3
0
265,919
1
W
Neith
9,506
792
42
4
0
231,746
1
L
Izanami
9,046
754
69
6
0
226,588
1
W
Anubis
10,111
843
65
5
0
203,053
0
L
Artio
8,618
718
18
2
0
257,179
1
L
Tyr
8,283
690
25
2
0
240,497
0
L
Merlin
8,811
734
66
6
0
202,381
1
W
Apollo
8,563
714
17
1
0
249,084
0
W
Nu Wa
10,663
889
47
4
0
256,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role