Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BoonkCai
Anubis
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 78L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
ISmiteBangYoMom
Kukulkan
Level 126
God Stats
3W - 1L
1,285 SR
Queue Stats
60W - 34L
1,656 Elo+
Party 1
Sylvanus
Sylvanus
Ramakaze
Sylvanus
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 115L
1,656 Elo+
Party 1
Neith
Neith
Toey7604
Neith
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 19L
1,656 Elo+
Party 1
Team Averages
Level 111
1,457 SR
1,624 Elo+

VS

Team Averages
Level 82
1,578 SR
1,422 Elo+
Nu Wa
Nu Wa
K8kuckz
Nu Wa
Level 42
God Stats
216W - 234L
1,545 SR
Queue Stats
216W - 237L
1,541 Elo+
Solo
King Arthur
King Arthur
Khaimerra
King Arthur
Level 126
God Stats
5W - 2L
1,774 SR
Queue Stats
75W - 75L
1,518 Elo+
Party 2
Artemis
Artemis
ThaDocta4K
Artemis
Level 146
God Stats
11W - 9L
1,500 SR
Queue Stats
193W - 190L
1,267 Elo+
Party 3
Scylla
Scylla
Vino_25
Scylla
Level 34
God Stats
19W - 19L
1,570 SR
Queue Stats
72W - 71L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
vI CHACHI Iv
Danzaburou
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
141W - 136L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
13 / 6 / 14
14,086
1,409
28,351
22,224
19,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
BoonkCai
Anubis
18
10 / 5 / 7
12,602
1,260
23,103
16,595
9,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
18
6 / 4 / 15
12,634
1,263
20,320
11,127
5,117
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Ramakaze
Sylvanus
19
4 / 1 / 20
13,365
1,337
9,862
17,998
25,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Toey7604
Neith
17
2 / 0 / 3
11,003
1,100
5,480
6,368
3,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

225

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
K8kuckz
Nu Wa
18
10 / 8 / 6
13,872
1,387
23,010
17,007
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Khaimerra
King Arthur
17
1 / 2 / 9
11,248
1,125
10,790
16,830
13,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
ThaDocta4K
Artemis
17
0 / 7 / 7
10,652
1,065
8,060
17,520
5,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Vino_25
Scylla
18
2 / 9 / 9
12,049
1,205
12,397
20,407
5,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
vI CHACHI Iv
Danzaburou
17
3 / 9 / 7
11,912
1,191
13,374
20,664
5,098
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
35
Kills
16
16
Deaths
35
59
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
13
6
14
3.33
W
Anubis
BoonkCai
Anubis
10
5
7
2.7
W
Kukulkan
6
4
15
3.38
L
Nu Wa
K8kuckz
Nu Wa
10
8
6
1.63
L
King Arthur
Khaimerra
King Arthur
1
2
9
2.75
W
Sylvanus
Ramakaze
Sylvanus
4
1
20
14
L
Artemis
ThaDocta4K
Artemis
0
7
7
0.5
W
Neith
Toey7604
Neith
2
0
3
3.5
L
Scylla
Vino_25
Scylla
2
9
9
0.72
L
Danzaburou
vI CHACHI Iv
Danzaburou
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,116
Damage
67,631
74,312
Taken
92,428
62,144
Mitigated
35,406
20,877
Healing
3,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
28,351
8,294
0
2,012
22,224
19,454
0
10,464
11,370
5,023
47,672
W
Anubis
BoonkCai
Anubis
23,103
489
0
6,535
16,595
9,041
0
6,712
9,599
34,263
0
W
Kukulkan
20,320
1,964
0
1,278
11,127
5,117
0
5,430
5,575
37,351
0
L
Nu Wa
K8kuckz
Nu Wa
23,010
5,867
0
540
17,007
5,549
0
8,484
8,523
29,597
0
L
King Arthur
Khaimerra
King Arthur
10,790
1,802
0
0
16,830
13,749
0
11,859
4,971
0
24,729
W
Sylvanus
Ramakaze
Sylvanus
9,862
1,337
3,542
6,064
17,998
25,476
0
10,034
7,676
19,808
0
L
Artemis
ThaDocta4K
Artemis
8,060
2,763
0
601
17,520
5,971
0
9,299
8,221
0
33,454
W
Neith
Toey7604
Neith
5,480
591
0
1,446
6,368
3,056
0
1,493
4,685
0
25,534
L
Scylla
Vino_25
Scylla
12,397
2,251
0
0
20,407
5,039
0
12,094
8,313
28,881
0
L
Danzaburou
vI CHACHI Iv
Danzaburou
13,374
8,285
0
1,947
20,664
5,098
0
13,660
7,004
0
25,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,690
Gold Earned
59,733
177
Minions Killed
177
4
Camps Cleared
3
878,772
Distance Traveled
909,962
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,086
1,409
50
5
3
192,615
2
W
Anubis
12,602
1,260
26
3
0
151,501
1
W
Kukulkan
12,634
1,263
41
4
0
163,963
0
L
Nu Wa
13,872
1,387
17
2
1
183,858
0
L
King Arthur
11,248
1,125
28
3
2
213,203
0
W
Sylvanus
13,365
1,337
23
2
0
177,784
1
L
Artemis
10,652
1,065
45
5
0
160,852
0
W
Neith
11,003
1,100
37
4
1
192,909
0
L
Scylla
12,049
1,205
56
6
0
184,740
0
L
Danzaburou
11,912
1,191
31
3
0
167,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role