Player Matchup

Artio
Artio
Silver II
 
Artio
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Blazing_Glory7
Aphrodite
Bronze III
Level 122
God Stats
6W - 4L
1,390 SR
Queue Stats
9W - 12L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
CARLOSMAXTER
Charybdis
Bronze III
Level 159
God Stats
11W - 6L
1,500 SR
Queue Stats
293W - 290L
1,500 MMR
Solo
Susano
Susano
Bronze III
ChicoTierBones
Susano
Bronze III
Level 141
God Stats
7W - 8L
1,500 SR
Queue Stats
323W - 311L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
PRIMETIME9NIZZLE
Ganesha
Bronze III
Level 62
God Stats
6W - 4L
1,816 SR
Queue Stats
51W - 74L
1,499 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,541 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 133
1,611 SR
1,500 MMR
Bastet
Bastet
Bronze III
NChooch
Bastet
Bronze III
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 146L
1,500 MMR
Party 2
Janus
Janus
Bronze III
SoloN2Nalga
Janus
Bronze III
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
a asian lama
Bacchus
Bronze III
Level 109
God Stats
8W - 6L
1,716 SR
Queue Stats
110W - 114L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
a curved llama
Cthulhu
Bronze III
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 146L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver I
eBawl TTV
Hou Yi
Silver I
Level 127
God Stats
19W - 10L
1,837 SR
Queue Stats
348W - 351L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
2 / 5 / 2
11,042
552
9,285
20,058
16,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Blazing_Glory7
Aphrodite
15
1 / 7 / 3
9,733
487
8,397
19,498
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
CARLOSMAXTER
Charybdis
17
0 / 4 / 4
10,142
507
11,381
13,446
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 3 / 1
11,598
580
15,685
17,065
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 8 / 2
8,599
430
4,832
26,880
21,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AtlasAthenaAnubisYemojaCliodhna

VS

Bans
UllrOdinFenrirLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NChooch
Bastet
20
7 / 1 / 8
13,647
682
15,637
13,985
5,474
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 5 / 6
11,491
575
10,513
11,169
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
a asian lama
Bacchus
15
2 / 1 / 16
11,178
559
10,423
13,987
20,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 2 / 4
12,217
611
18,000
24,566
24,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
eBawl TTV
Hou Yi
19
9 / 4 / 3
12,177
609
16,903
15,472
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
13
Kills
27
27
Deaths
13
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
5
2
0.6
L
Aphrodite
Blazing_Glory7
Aphrodite
1
7
3
0.36
L
Charybdis
CARLOSMAXTER
Charybdis
0
4
4
0.5
L
10
3
1
3.5
W
Bastet
NChooch
Bastet
7
1
8
11
L
0
8
2
0.13
W
2
5
6
1
W
Bacchus
a asian lama
Bacchus
2
1
16
10
W
7
2
4
4.5
W
Hou Yi
eBawl TTV
Hou Yi
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,580
Damage
71,476
96,947
Taken
79,179
54,821
Mitigated
59,215
34,222
Healing
34,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,285
989
619
5,201
20,058
16,524
0
11,120
7,677
62,419
0
L
Aphrodite
Blazing_Glory7
Aphrodite
8,397
286
5,784
9,577
19,498
6,426
0
7,349
12,045
60,823
0
L
Charybdis
CARLOSMAXTER
Charybdis
11,381
7,199
0
4,905
13,446
4,081
798
5,078
8,263
0
90,398
L
15,685
4,214
0
4,277
17,065
6,162
0
5,185
11,814
0
73,046
W
Bastet
NChooch
Bastet
15,637
4,976
0
9,932
13,985
5,474
0
2,799
10,696
0
143,458
L
4,832
594
0
3,859
26,880
21,628
0
8,369
18,212
32,563
0
W
10,513
637
0
2,612
11,169
3,215
0
2,187
8,878
95,012
0
W
Bacchus
a asian lama
Bacchus
10,423
1,556
2,736
5,658
13,987
20,690
123
3,974
9,976
27,649
0
W
18,000
1,524
314
8,026
24,566
24,627
0
10,994
12,314
75,909
0
W
Hou Yi
eBawl TTV
Hou Yi
16,903
9,352
0
5,503
15,472
5,209
1,871
2,888
12,584
0
85,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,114
Gold Earned
60,710
529
Minions Killed
679
0
Camps Cleared
0
1,909,645
Distance Traveled
2,026,368
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,042
552
122
6
0
374,729
3
L
Aphrodite
9,733
487
121
6
0
366,074
3
L
Charybdis
10,142
507
160
8
0
356,857
4
L
Susano
11,598
580
102
5
0
418,632
2
W
Bastet
13,647
682
192
10
0
509,889
1
L
Ganesha
8,599
430
24
1
0
393,353
12
W
Janus
11,491
575
180
9
0
380,380
7
W
Bacchus
11,178
559
32
2
0
411,141
6
W
Cthulhu
12,217
611
137
7
0
355,594
4
W
Hou Yi
12,177
609
138
7
0
369,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role