Player Matchup

Gilgamesh
Gilgamesh
Digiomegamon
Gilgamesh
Level 159
God Stats
40W - 25L
1,500 SR
Queue Stats
1,562W - 1,128L
1,369 Elo+
Party 1
Thor
Thor
JinHyuk
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
SRC Raven
Jing Wei
Level 149
God Stats
2W - 3L
1,285 SR
Queue Stats
148W - 117L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
SxDShifty
Guan Yu
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 162L
1,472 Elo+
Party 1
Ares
Ares
toxictornado102
Ares
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 87L
1,499 Elo+
Party 1
Team Averages
Level 102
1,457 SR
1,470 Elo+

VS

Team Averages
Level 115
1,500 SR
1,347 Elo+
Ra
Ra
I_ASSASSINATE_YU
Ra
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 130L
1,375 Elo+
Party 2
Vulcan
Vulcan
KING xBLICKx
Vulcan
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 118L
1,213 Elo+
Party 2
Thoth
Thoth
NadeAway
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,289 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NemoTheDemiGod
Ah Muzen Cab
Level 127
God Stats
7W - 8L
1,500 SR
Queue Stats
343W - 338L
1,359 Elo+
Solo
Hachiman
Hachiman
stupidsteve
Hachiman
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Digiomegamon
Gilgamesh
16
7 / 4 / 11
9,962
996
12,155
18,256
11,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
JinHyuk
Thor
17
8 / 4 / 7
9,912
991
7,533
10,384
4,586
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
SRC Raven
Jing Wei
16
2 / 3 / 14
8,990
899
8,192
10,054
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
SxDShifty
Guan Yu
15
5 / 4 / 13
9,358
936
11,314
14,241
11,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 4 / 9
8,541
854
4,709
12,519
11,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 12
8,275
828
6,186
12,006
13,103
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
15
1 / 4 / 11
8,516
852
6,220
5,999
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
NadeAway
Thoth
11
0 / 6 / 9
7,187
719
6,852
8,389
1,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
NemoTheDemiGod
Ah Muzen Cab
17
7 / 5 / 8
9,751
975
19,292
12,811
4,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
stupidsteve
Hachiman
16
8 / 5 / 8
9,819
982
11,722
11,919
3,334
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
65
25
Kills
17
19
Deaths
25
54
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Digiomegamon
Gilgamesh
7
4
11
3.13
L
1
5
12
1.4
W
Thor
JinHyuk
Thor
8
4
7
2.88
L
Vulcan
1
4
11
1.63
L
Thoth
NadeAway
Thoth
0
6
9
0.75
L
Ah Muzen Cab
NemoTheDemiGod
Ah Muzen Cab
7
5
8
2.2
W
Jing Wei
SRC Raven
Jing Wei
2
3
14
3
W
Guan Yu
SxDShifty
Guan Yu
5
4
13
2.88
L
Hachiman
stupidsteve
Hachiman
8
5
8
2.4
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,903
Damage
50,272
65,454
Taken
51,124
43,520
Mitigated
25,106
22,490
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Digiomegamon
Gilgamesh
12,155
1,235
1,382
5,835
18,256
11,715
1,185
4,270
13,986
144
24,880
L
6,186
675
3,112
3,370
12,006
13,103
240
1,433
10,401
17,399
0
W
Thor
JinHyuk
Thor
7,533
1,476
406
616
10,384
4,586
1,018
3,546
6,838
0
13,445
L
Vulcan
6,220
2,276
261
416
5,999
2,339
542
176
5,742
16,927
0
L
Thoth
NadeAway
Thoth
6,852
722
510
428
8,389
1,518
0
654
7,620
13,426
0
L
Ah Muzen Cab
NemoTheDemiGod
Ah Muzen Cab
19,292
4,994
503
2,989
12,811
4,812
346
1,680
10,979
0
33,416
W
Jing Wei
SRC Raven
Jing Wei
8,192
2,707
604
2,824
10,054
4,751
1,542
3,102
6,952
0
30,062
W
Guan Yu
SxDShifty
Guan Yu
11,314
1,112
3,178
4,314
14,241
11,348
1,145
5,551
8,690
0
21,443
L
Hachiman
stupidsteve
Hachiman
11,722
7,775
917
2,765
11,919
3,334
1,490
766
10,987
0
17,818
W
4,709
0
852
2,479
12,519
11,120
531
2,789
9,730
8,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
43,548
135
Minions Killed
102
0
Camps Cleared
0
943,681
Distance Traveled
874,648
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,962
996
30
3
0
196,896
1
L
Ra
8,275
828
12
1
0
179,111
0
W
Thor
9,912
991
19
2
0
175,963
0
L
Vulcan
8,516
852
27
3
0
156,685
0
L
Thoth
7,187
719
16
2
0
162,970
2
L
Ah Muzen Cab
9,751
975
39
4
0
187,007
3
W
Jing Wei
8,990
899
51
5
0
205,644
0
W
Guan Yu
9,358
936
26
3
0
178,179
0
L
Hachiman
9,819
982
8
1
0
188,875
2
W
Ares
8,541
854
9
1
0
186,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role