Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Flourishhh
Gilgamesh
Level 115
God Stats
2W - 1L
1,702 SR
Queue Stats
86W - 20L
1,977 Elo+
Party 1
Scylla
Scylla
Korvisio
Scylla
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 58L
1,956 Elo+
Party 1
Neith
Neith
Pilоt
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 20L
1,977 Elo+
Party 1
Baron Samedi
Baron Samedi
Yellowlines
Baron Samedi
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 4L
2,105 Elo+
Party 1
Team Averages
Level 111
1,583 SR
1,903 Elo+

VS

Team Averages
Level 45
1,598 SR
1,890 Elo+
Tiamat
Tiamat
Betty Erwin
Tiamat
Level 26
God Stats
2W - 1L
1,713 SR
Queue Stats
40W - 19L
1,695 Elo+
Solo
Baron Samedi
Baron Samedi
Budlightnin
Baron Samedi
Level 15
God Stats
5W - 3L
1,777 SR
Queue Stats
11W - 7L
1,892 Elo+
Solo
Erlang Shen
Erlang Shen
ChimiMerc
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,954 Elo+
Party 2
Janus
Janus
sixheartprince
Janus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 44L
1,954 Elo+
Party 2
Loki
Loki
yeetusfetus69420
Loki
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 33L
1,954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
11 / 7 / 14
13,846
865
20,228
21,982
9,197
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Flourishhh
Gilgamesh
20
8 / 6 / 30
14,001
875
18,497
23,863
20,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Korvisio
Scylla
20
9 / 8 / 14
13,666
854
20,520
19,742
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Pilоt
Neith
20
14 / 8 / 21
14,853
928
24,226
20,289
8,975
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Yellowlines
Baron Samedi
20
11 / 7 / 15
14,283
893
13,097
21,352
16,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
7 / 12 / 9
12,397
775
20,139
24,885
21,902
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Budlightnin
Baron Samedi
19
6 / 13 / 11
12,810
801
13,451
22,693
9,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
ChimiMerc
Erlang Shen
20
10 / 9 / 8
13,651
853
20,174
25,737
24,003
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 9 / 11
11,521
720
13,959
17,595
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 10 / 7
13,740
859
17,784
19,399
7,597
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
81
53
Kills
35
36
Deaths
53
94
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
7
14
2.57
L
Tiamat
7
12
9
0.96
L
Baron Samedi
Budlightnin
Baron Samedi
6
13
11
0.88
L
Erlang Shen
ChimiMerc
Erlang Shen
10
9
8
1.56
W
Gilgamesh
Flourishhh
Gilgamesh
8
6
30
3.83
W
Scylla
Korvisio
Scylla
9
8
14
2
W
Neith
Pilоt
Neith
14
8
21
3.06
W
Baron Samedi
Yellowlines
Baron Samedi
11
7
15
2.64
L
3
9
11
0.94
L
9
10
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,568
Damage
85,507
107,228
Taken
110,309
62,328
Mitigated
67,391
28,788
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,228
11,929
0
5,609
21,982
9,197
6,873
9,086
12,896
0
64,662
L
Tiamat
20,139
1,478
0
2,486
24,885
21,902
184
6,484
18,244
34,445
0
L
Baron Samedi
Budlightnin
Baron Samedi
13,451
617
1,367
2,563
22,693
9,261
747
7,957
14,592
24,246
0
L
Erlang Shen
ChimiMerc
Erlang Shen
20,174
7,672
0
2,375
25,737
24,003
0
6,575
18,854
0
51,131
W
Gilgamesh
Flourishhh
Gilgamesh
18,497
5,978
968
1,627
23,863
20,989
0
11,061
12,802
0
35,734
W
Scylla
Korvisio
Scylla
20,520
2,832
203
4,137
19,742
6,843
630
8,560
11,182
51,410
0
W
Neith
Pilоt
Neith
24,226
11,077
0
3,393
20,289
8,975
1,488
8,069
12,220
0
53,555
W
Baron Samedi
Yellowlines
Baron Samedi
13,097
1,243
3,600
9,251
21,352
16,324
1,428
10,773
10,579
50,262
0
L
13,959
450
0
712
17,595
4,628
0
4,089
13,338
49,983
0
L
17,784
4,440
0
1,494
19,399
7,597
0
7,617
11,664
0
48,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,649
Gold Earned
64,119
339
Minions Killed
229
0
Camps Cleared
0
1,500,476
Distance Traveled
1,338,806
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,846
865
69
4
0
291,566
4
L
Tiamat
12,397
775
35
2
0
253,975
0
L
Baron Samedi
12,810
801
29
2
0
254,238
2
L
Erlang Shen
13,651
853
50
3
0
320,628
3
W
Gilgamesh
14,001
875
31
2
0
326,586
0
W
Scylla
13,666
854
90
6
0
310,828
1
W
Neith
14,853
928
67
4
0
295,265
1
W
Baron Samedi
14,283
893
82
5
0
276,231
1
L
Janus
11,521
720
71
4
0
274,510
1
L
Loki
13,740
859
44
3
0
235,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role