Player Matchup

Thor
Thor
 
Thor
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GoonFragz
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,715 Elo+
Party 2
Anubis
Anubis
PlzBeast
Anubis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 104L
1,500 Elo+
Party 2
Charybdis
Charybdis
Urs2507
Charybdis
Level 80
God Stats
6W - 6L
1,715 SR
Queue Stats
317W - 306L
1,807 Elo+
Solo
Sun Wukong
Sun Wukong
Vonatti
Sun Wukong
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,715 Elo+
Party 2
Team Averages
Level 97
1,543 SR
1,648 Elo+

VS

Team Averages
Level 95
1,359 SR
1,379 Elo+
Zhong Kui
Zhong Kui
ChinoHype
Zhong Kui
Level 115
God Stats
5W - 3L
1,285 SR
Queue Stats
138W - 139L
1,250 Elo+
Solo
Achilles
Achilles
FeArEd xClUtCh7
Achilles
Level 127
God Stats
9W - 9L
1,209 SR
Queue Stats
214W - 209L
1,328 Elo+
Solo
Fafnir
Fafnir
MightyBearson
Fafnir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
WizYoinkedU
Ymir
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 7L
1,317 Elo+
Party 1
Apollo
Apollo
supergames100
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 0 / 3
8,639
576
6,751
10,712
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
5 / 0 / 2
8,900
593
4,681
8,535
6,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
PlzBeast
Anubis
13
4 / 1 / 3
7,905
527
4,178
5,780
2,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Urs2507
Charybdis
13
0 / 1 / 6
8,323
555
8,778
9,738
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Vonatti
Sun Wukong
15
3 / 0 / 3
9,013
601
9,168
10,241
9,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChinoHype
Zhong Kui
15
2 / 2 / 0
8,246
550
4,572
8,867
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
12
0 / 3 / 0
6,930
462
5,690
15,170
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
6,441
429
3,146
10,335
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 5 / 0
5,710
381
4,157
10,644
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 1
5,702
380
5,480
7,887
1,749

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
3
5.5
L
Zhong Kui
ChinoHype
Zhong Kui
2
2
0
1
L
Achilles
0
3
0
0
W
Ymir
5
0
2
6
L
0
2
0
0
W
Anubis
PlzBeast
Anubis
4
1
3
5.5
W
Charybdis
Urs2507
Charybdis
0
1
6
3
W
Sun Wukong
Vonatti
Sun Wukong
3
0
3
4.5
L
0
5
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,556
Damage
23,045
45,006
Taken
52,903
25,498
Mitigated
32,192
20,221
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,751
2,092
373
2,789
10,712
3,566
0
2,094
8,618
0
63,082
L
Zhong Kui
ChinoHype
Zhong Kui
4,572
377
0
3,556
8,867
4,814
0
2,330
6,537
56,012
0
L
Achilles
5,690
1,672
158
4,962
15,170
13,753
396
1,515
12,837
0
42,136
W
Ymir
4,681
862
1,996
1,892
8,535
6,889
152
2,663
5,835
30,845
0
L
3,146
786
0
2,545
10,335
8,175
0
1,925
8,410
16,986
0
W
Anubis
PlzBeast
Anubis
4,178
66
0
2,295
5,780
2,654
0
2,921
2,859
33,069
0
W
Charybdis
Urs2507
Charybdis
8,778
4,112
0
4,126
9,738
3,002
410
3,520
6,218
0
60,271
W
Sun Wukong
Vonatti
Sun Wukong
9,168
2,262
0
6,750
10,241
9,387
0
677
8,820
0
54,639
L
4,157
1,215
0
2,377
10,644
3,701
0
1,497
9,037
25,494
0
L
5,480
3,662
0
1,261
7,887
1,749
0
1,592
6,203
0
30,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
33,029
416
Minions Killed
326
0
Camps Cleared
0
1,375,650
Distance Traveled
1,290,802
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,639
576
92
6
0
308,060
7
L
Zhong Kui
8,246
550
117
8
0
270,101
0
L
Achilles
6,930
462
82
5
0
258,354
3
W
Ymir
8,900
593
54
4
0
266,698
1
L
Fafnir
6,441
429
22
1
0
275,950
3
W
Anubis
7,905
527
57
4
0
241,217
1
W
Charybdis
8,323
555
107
7
0
266,839
3
W
Sun Wukong
9,013
601
106
7
0
292,836
0
L
Ymir
5,710
381
50
3
0
235,009
0
L
Apollo
5,702
380
55
4
0
251,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role