Player Matchup

Artemis
Artemis
Annenimi
Artemis
Level 29
God Stats
50W - 50L
1,372 SR
Queue Stats
185W - 234L
1,380 Elo+
Party 1
Ra
Ra
FluffyMcKitty92
Ra
Level 28
God Stats
4W - 3L
1,334 SR
Queue Stats
44W - 66L
1,442 Elo+
Party 1
Ravana
Ravana
MisfitGing3r
Ravana
Level 147
God Stats
1W - 4L
1,155 SR
Queue Stats
210W - 255L
1,380 Elo+
Party 1
Team Averages
Level 68
1,287 SR
1,401 Elo+

VS

Team Averages
Level 82
1,500 SR
1,429 Elo+
Bellona
Bellona
CASHMONEYp0
Bellona
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,286 Elo+
Solo
Merlin
Merlin
MonstrousE
Merlin
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Hachiman
Hachiman
QfficialXIII
Hachiman
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 45L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Annenimi
Artemis
9
2 / 0 / 5
5,498
916
3,031
3,067
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 6
5,307
885
3,191
2,330
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
9
5 / 2 / 3
5,943
991
3,091
4,227
2,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CASHMONEYp0
Bellona
6
0 / 2 / 2
4,538
756
1,014
2,648
1,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
MonstrousE
Merlin
7
0 / 3 / 0
4,412
735
2,055
2,810
726
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
QfficialXIII
Hachiman
8
2 / 3 / 1
5,091
849
2,619
5,471
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
3
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Annenimi
Artemis
2
0
5
4.5
L
Bellona
CASHMONEYp0
Bellona
0
2
2
0.5
W
1
1
6
4
W
Ravana
5
2
3
3.25
L
Merlin
MonstrousE
Merlin
0
3
0
0
L
Hachiman
QfficialXIII
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,313
Damage
5,688
9,624
Taken
10,929
3,656
Mitigated
4,248
3,474
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Annenimi
Artemis
3,031
1,091
0
1,777
3,067
890
750
766
2,099
0
8,442
L
Bellona
CASHMONEYp0
Bellona
1,014
0
168
170
2,648
1,667
0
666
1,790
0
6,627
W
3,191
38
274
293
2,330
645
200
632
1,598
13,368
0
W
Ravana
3,091
613
0
1,130
4,227
2,121
168
470
3,662
0
11,774
L
Merlin
MonstrousE
Merlin
2,055
154
354
249
2,810
726
0
1,055
1,625
7,437
0
L
Hachiman
QfficialXIII
Hachiman
2,619
1,340
12
1,844
5,471
1,855
0
1,283
3,879
0
12,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,748
Gold Earned
14,041
67
Minions Killed
47
3
Camps Cleared
2
344,563
Distance Traveled
248,490
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,498
916
15
3
0
106,942
0
L
Bellona
4,538
756
11
2
1
79,457
1
W
Ra
5,307
885
28
5
1
119,550
0
W
Ravana
5,943
991
24
4
2
118,071
1
L
Merlin
4,412
735
17
3
0
84,078
1
L
Hachiman
5,091
849
19
3
1
84,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role