Player Matchup

Geb
Geb
Calery
Geb
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 18L
1,656 Elo+
Party 2
Merlin
Merlin
Drunkensteinz
Merlin
Level 32
God Stats
5W - 3L
1,671 SR
Queue Stats
28W - 40L
1,637 Elo+
Solo
Ao Kuang
Ao Kuang
FlaagWoormk
Ao Kuang
Level 27
God Stats
1W - 2L
1,224 SR
Queue Stats
123W - 124L
1,428 Elo+
Party 1
Cupid
Cupid
clxck
Cupid
Level 24
God Stats
8W - 6L
1,712 SR
Queue Stats
12W - 8L
1,656 Elo+
Party 2
Gilgamesh
Gilgamesh
Бакуго
Gilgamesh
Level 39
God Stats
6W - 7L
1,430 SR
Queue Stats
20W - 44L
1,428 Elo+
Party 1
Team Averages
Level 50
1,507 SR
1,561 Elo+

VS

Team Averages
Level 38
1,413 SR
1,500 Elo+
Cthulhu
Cthulhu
FitchaNoob
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Matishencko
Thor
Level 20
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
Toxirino
Agni
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nike
Nike
itzochoa
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
kevincm123
Neith
Level 17
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Calery
Geb
8
1 / 2 / 6
5,534
553
2,197
7,796
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 0 / 1
6,625
663
4,216
4,120
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
FlaagWoormk
Ao Kuang
10
4 / 0 / 3
6,368
637
5,925
4,599
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
clxck
Cupid
8
4 / 4 / 3
5,326
533
6,707
5,833
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Бакуго
Gilgamesh
10
3 / 1 / 4
5,981
598
4,797
5,563
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FitchaNoob
Cthulhu
7
1 / 4 / 3
4,653
465
2,273
7,508
3,369
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 2
4,978
498
2,012
6,958
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Agni
9
3 / 4 / 0
5,403
540
5,598
5,793
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
8
1 / 3 / 0
4,939
494
763
6,365
3,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
8
1 / 5 / 3
5,049
505
4,325
5,045
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
7
7
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
Calery
Geb
1
2
6
2
W
6
0
1
6.5
L
Cthulhu
FitchaNoob
Cthulhu
1
4
3
0.63
W
Ao Kuang
FlaagWoormk
Ao Kuang
4
0
3
5.5
L
1
2
2
1
L
Agni
3
4
0
0.75
W
Cupid
clxck
Cupid
4
4
3
1.38
L
Nike
1
3
0
0.33
L
Neith
1
5
3
0.5
W
Gilgamesh
Бакуго
Gilgamesh
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
14,971
27,911
Taken
31,669
11,298
Mitigated
11,131
9,227
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Calery
Geb
2,197
423
0
1,244
7,796
3,864
0
1,914
5,796
12,689
0
W
4,216
574
0
938
4,120
1,351
0
2,362
1,482
30,785
0
L
Cthulhu
FitchaNoob
Cthulhu
2,273
455
0
1,046
7,508
3,369
0
1,832
5,547
9,248
0
W
Ao Kuang
FlaagWoormk
Ao Kuang
5,925
1,928
0
2,583
4,599
1,730
0
861
3,632
26,322
5,990
L
2,012
893
0
2,776
6,958
1,867
0
1,602
5,249
0
20,565
L
Agni
5,598
370
0
1,122
5,793
1,301
0
3,017
2,501
22,645
0
W
Cupid
clxck
Cupid
6,707
3,797
398
1,482
5,833
1,514
0
1,723
4,024
0
22,976
L
Nike
763
38
0
1,000
6,365
3,035
0
3,026
3,078
788
12,424
L
Neith
4,325
2,057
0
452
5,045
1,559
0
1,921
3,124
0
21,869
W
Gilgamesh
Бакуго
Gilgamesh
4,797
1,012
149
2,433
5,563
2,839
301
401
5,106
0
24,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
25,022
233
Minions Killed
187
0
Camps Cleared
0
1,033,989
Distance Traveled
944,734
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,534
553
19
2
0
213,673
3
W
Merlin
6,625
663
67
7
0
212,249
1
L
Cthulhu
4,653
465
18
2
0
196,897
2
W
Ao Kuang
6,368
637
63
6
0
226,066
0
L
Thor
4,978
498
43
4
0
171,318
0
L
Agni
5,403
540
39
4
0
205,358
2
W
Cupid
5,326
533
41
4
0
172,319
1
L
Nike
4,939
494
34
3
0
192,554
1
L
Neith
5,049
505
53
5
0
178,607
0
W
Gilgamesh
5,981
598
43
4
0
209,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role