Player Matchup

Sobek
Sobek
PierreATS
Sobek
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
95W - 82L
1,500 Elo+
Party 1
Vamana
Vamana
Pöwerz
Vamana
Level 71
God Stats
1W - 3L
1,840 SR
Queue Stats
11W - 13L
1,902 Elo+
Party 2
Bellona
Bellona
Sunsetzs
Bellona
Level 93
God Stats
6W - 5L
1,688 SR
Queue Stats
12W - 13L
1,805 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tyrzs
Morgan Le Fay
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,828 Elo+
Party 2
Ullr
Ullr
Zantako
Ullr
Level 146
God Stats
1W - 4L
1,252 SR
Queue Stats
316W - 321L
1,593 Elo+
Party 1
Team Averages
Level 105
1,556 SR
1,726 Elo+

VS

Team Averages
Level 101
1,586 SR
1,792 Elo+
Bellona
Bellona
Damfishy
Bellona
Level 56
God Stats
14W - 5L
1,500 SR
Queue Stats
364W - 348L
1,479 Elo+
Solo
Athena
Athena
MaxAnthony
Athena
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 82L
1,947 Elo+
Party 3
Kali
Kali
Nazareh
Kali
Level 139
God Stats
6W - 3L
1,676 SR
Queue Stats
179W - 165L
1,744 Elo+
Solo
Chiron
Chiron
Yandrak04
Chiron
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
59W - 68L
1,895 Elo+
Party 3
Scylla
Scylla
ignaxere
Scylla
Level 118
God Stats
2W - 1L
1,753 SR
Queue Stats
58W - 63L
1,895 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PierreATS
Sobek
13
0 / 5 / 5
9,500
380
5,578
25,400
21,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Pöwerz
Vamana
15
2 / 10 / 5
10,407
416
10,555
24,548
15,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Sunsetzs
Bellona
18
4 / 10 / 2
12,491
500
16,774
26,018
23,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Tyrzs
Morgan Le Fay
20
3 / 10 / 4
13,164
527
14,558
19,141
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Zantako
Ullr
19
2 / 7 / 3
12,482
499
14,750
19,433
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Damfishy
Bellona
20
13 / 2 / 8
16,706
668
21,385
20,949
33,140
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
MaxAnthony
Athena
16
0 / 3 / 16
11,972
479
6,855
23,601
25,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
Nazareh
Kali
20
13 / 2 / 7
16,579
663
21,558
29,976
21,569
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Yandrak04
Chiron
20
6 / 1 / 6
14,556
582
14,682
18,008
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ignaxere
Scylla
20
10 / 3 / 7
15,030
601
22,143
11,417
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
11
Kills
42
42
Deaths
11
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
Damfishy
Bellona
13
2
8
8.5
W
Athena
MaxAnthony
Athena
0
3
16
2.67
W
Kali
Nazareh
Kali
13
2
7
8.25
L
Sobek
PierreATS
Sobek
0
5
5
0.5
L
Vamana
Pöwerz
Vamana
2
10
5
0.45
L
Bellona
Sunsetzs
Bellona
4
10
2
0.5
L
Morgan Le Fay
Tyrzs
Morgan Le Fay
3
10
4
0.5
W
Chiron
Yandrak04
Chiron
6
1
6
9
L
Ullr
Zantako
Ullr
2
7
3
0.5
W
Scylla
ignaxere
Scylla
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,215
Damage
86,623
114,540
Taken
103,951
72,975
Mitigated
92,287
17,082
Healing
40,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Damfishy
Bellona
21,385
7,132
282
9,607
20,949
33,140
1,836
3,553
17,242
0
114,363
W
Athena
MaxAnthony
Athena
6,855
1,395
266
5,059
23,601
25,337
48
5,213
15,444
30,565
3,541
W
Kali
Nazareh
Kali
21,558
14,090
0
13,197
29,976
21,569
3,489
5,885
23,859
0
134,395
L
Sobek
PierreATS
Sobek
5,578
1,065
532
5,413
25,400
21,648
0
7,489
14,781
23,998
1,708
L
Vamana
Pöwerz
Vamana
10,555
5,143
0
2,751
24,548
15,840
0
8,110
15,732
209
57,942
L
Bellona
Sunsetzs
Bellona
16,774
5,227
0
2,791
26,018
23,364
2,908
2,412
23,584
0
77,672
L
Morgan Le Fay
Tyrzs
Morgan Le Fay
14,558
1,435
0
2,060
19,141
6,334
0
6,530
12,397
79,250
0
W
Chiron
Yandrak04
Chiron
14,682
5,451
999
11,029
18,008
7,075
5,278
1,807
16,169
0
138,962
L
Ullr
Zantako
Ullr
14,750
7,311
0
3,535
19,433
5,789
0
3,219
16,094
0
100,125
W
Scylla
ignaxere
Scylla
22,143
3,348
0
523
11,417
5,166
225
2,968
8,281
127,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
74,843
561
Minions Killed
806
0
Camps Cleared
0
2,180,284
Distance Traveled
2,578,465
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,706
668
214
9
0
555,584
5
W
Athena
11,972
479
46
2
0
515,333
6
W
Kali
16,579
663
169
7
0
552,870
3
L
Sobek
9,500
380
25
1
0
493,906
11
L
Vamana
10,407
416
77
3
0
431,134
1
L
Bellona
12,491
500
140
6
0
441,281
7
L
Morgan Le Fay
13,164
527
146
6
0
392,067
4
W
Chiron
14,556
582
198
8
0
478,960
2
L
Ullr
12,482
499
173
7
0
421,896
2
W
Scylla
15,030
601
179
7
0
475,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role