Player Matchup

Hun Batz
Hun Batz
Nxshyy
Hun Batz
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,500 Elo+
Party 3
Vamana
Vamana
Pöwerz
Vamana
Level 71
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 13L
1,858 Elo+
Party 2
Bellona
Bellona
Sunsetzs
Bellona
Level 92
God Stats
6W - 5L
1,571 SR
Queue Stats
12W - 13L
1,758 Elo+
Party 2
Ra
Ra
Tyrzs
Ra
Level 89
God Stats
2W - 3L
1,715 SR
Queue Stats
15W - 16L
1,788 Elo+
Party 2
Rama
Rama
iceicebxby
Rama
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 3
Team Averages
Level 88
1,557 SR
1,681 Elo+

VS

Team Averages
Level 111
1,719 SR
1,600 Elo+
Izanami
Izanami
DonYP
Izanami
Level 116
God Stats
20W - 20L
1,892 SR
Queue Stats
172W - 132L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
NoobM4ster68
Sylvanus
Level 107
God Stats
3W - 6L
1,736 SR
Queue Stats
67W - 40L
1,500 Elo+
Party 1
Bakasura
Bakasura
Tibiscus
Bakasura
Level 127
God Stats
37W - 50L
1,508 SR
Queue Stats
77W - 88L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Wasif2001
Kukulkan
Level 69
God Stats
16W - 9L
1,958 SR
Queue Stats
140W - 90L
1,675 Elo+
Party 1
Vamana
Vamana
blabermouth
Vamana
Level 136
God Stats
3W - 7L
1,500 SR
Queue Stats
477W - 466L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nxshyy
Hun Batz
20
5 / 7 / 2
13,449
560
14,350
21,309
7,884
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Pöwerz
Vamana
19
6 / 4 / 7
12,546
523
15,742
23,069
21,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
Sunsetzs
Bellona
20
14 / 5 / 12
15,599
650
30,569
23,515
23,264
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
20
2 / 6 / 5
13,466
561
10,331
14,896
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 6
13,925
580
15,462
24,785
9,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonYP
Izanami
20
11 / 7 / 7
13,145
548
28,470
25,153
9,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NoobM4ster68
Sylvanus
17
3 / 4 / 12
11,527
480
11,287
28,874
36,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Tibiscus
Bakasura
19
7 / 9 / 6
12,431
518
10,555
24,943
15,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Wasif2001
Kukulkan
18
4 / 6 / 6
12,061
503
16,954
13,567
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
12
1 / 7 / 1
9,044
377
5,150
12,873
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
33
Kills
26
26
Deaths
33
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
DonYP
Izanami
11
7
7
2.07
L
Sylvanus
NoobM4ster68
Sylvanus
3
4
12
2.25
W
Hun Batz
Nxshyy
Hun Batz
5
7
2
0.86
W
Vamana
Pöwerz
Vamana
6
4
7
2.38
W
Bellona
Sunsetzs
Bellona
14
5
12
4
L
Bakasura
Tibiscus
Bakasura
7
9
6
1.11
W
Ra
2
6
5
0.75
L
Kukulkan
Wasif2001
Kukulkan
4
6
6
1.17
L
Vamana
1
7
1
0.21
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,454
Damage
72,416
107,574
Taken
105,410
67,577
Mitigated
74,479
38,718
Healing
28,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DonYP
Izanami
28,470
22,706
0
8,588
25,153
9,999
204
2,540
22,103
0
109,951
L
Sylvanus
NoobM4ster68
Sylvanus
11,287
1,585
3,398
7,455
28,874
36,492
93
6,151
21,672
29,730
0
W
Hun Batz
Nxshyy
Hun Batz
14,350
3,742
0
5,645
21,309
7,884
328
7,039
13,852
0
95,773
W
Vamana
Pöwerz
Vamana
15,742
4,830
879
8,795
23,069
21,128
54
8,785
13,077
8,873
46,300
W
Bellona
Sunsetzs
Bellona
30,569
11,850
0
4,934
23,515
23,264
5,024
6,967
15,988
0
105,893
L
Bakasura
Tibiscus
Bakasura
10,555
7,952
0
5,834
24,943
15,155
0
2,365
21,913
0
56,068
W
Ra
10,331
591
1,983
4,566
14,896
6,126
2,159
2,214
11,394
106,708
0
L
Kukulkan
Wasif2001
Kukulkan
16,954
1,223
0
443
13,567
5,164
0
1,029
12,360
83,277
0
L
Vamana
5,150
964
0
2,859
12,873
7,669
342
711
11,993
3,962
29,794
W
15,462
12,513
0
11,916
24,785
9,175
2,656
4,299
20,122
0
122,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,985
Gold Earned
58,208
709
Minions Killed
548
0
Camps Cleared
0
2,350,042
Distance Traveled
2,094,394
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,145
548
184
8
0
397,288
5
L
Sylvanus
11,527
480
38
2
0
447,270
7
W
Hun Batz
13,449
560
128
5
0
501,712
3
W
Vamana
12,546
523
75
3
0
466,779
4
W
Bellona
15,599
650
159
7
0
498,498
2
L
Bakasura
12,431
518
129
5
0
481,755
2
W
Ra
13,466
561
199
8
0
447,230
6
L
Kukulkan
12,061
503
137
6
0
442,183
4
L
Vamana
9,044
377
60
3
0
325,898
1
W
Rama
13,925
580
148
6
0
435,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role