Player Matchup

Danzaburou
Danzaburou
Bronze III
Edgerdoorwood
Danzaburou
Bronze III
Level 97
God Stats
2W - 1L
1,702 SR
Queue Stats
7W - 8L
1,563 MMR
Party 2
Awilix
Awilix
Bronze III
FDarknive
Awilix
Bronze III
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
204W - 178L
1,547 MMR
Party 1
Achilles
Achilles
Bronze III
GrizzLuis
Achilles
Bronze III
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 110L
1,547 MMR
Party 1
Nox
Nox
Bronze III
ZEUSJUICE3
Nox
Bronze III
Level 159
God Stats
2W - 1L
1,475 SR
Queue Stats
43W - 38L
1,569 MMR
Solo
Geb
Geb
Bronze III
i2S_Karen
Geb
Bronze III
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 62L
1,563 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,535 SR
1,558 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,503 SR
1,532 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
 
Nike
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
PRIMETIME9NIZZLE
Cupid
Bronze III
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 74L
1,546 MMR
Solo
Janus
Janus
Bronze III
chromeracks
Janus
Bronze III
Level 125
God Stats
0W - 6L
1,500 SR
Queue Stats
312W - 324L
1,546 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
yoshithekiller
Tsukuyomi
Silver I
Level 134
God Stats
10W - 20L
1,517 SR
Queue Stats
161W - 149L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edgerdoorwood
Danzaburou
6
0 / 1 / 0
3,440
688
956
1,539
510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
FDarknive
Awilix
7
2 / 0 / 0
4,277
855
1,204
1,846
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
GrizzLuis
Achilles
6
0 / 0 / 0
3,601
720
649
2,177
859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

2
0 / 1 / 0
2,652
530
0
720
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 0
3,454
691
576
1,891
757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Ah Muzen CabIzanamiAtlasMulan

VS

Bans
CliodhnaAthenaBastetCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 0
3,464
693
627
2,697
1,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
 
Nike
1
0 / 0 / 0
2,457
491
67
108
13
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
930
186
0
0
0
6
1 / 2 / 0
3,605
721
1,039
2,314
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
yoshithekiller
Tsukuyomi
6
0 / 0 / 0
3,355
671
443
1,808
376
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
L
Nike
 
Nike
0
0
0
0
W
Danzaburou
Edgerdoorwood
Danzaburou
0
1
0
0
W
Awilix
FDarknive
Awilix
2
0
0
2
W
Achilles
GrizzLuis
Achilles
0
0
0
0
L
0
0
0
0
W
0
1
0
0
L
1
2
0
0.5
W
0
0
0
0
L
Tsukuyomi
yoshithekiller
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,385
Damage
2,176
8,173
Taken
6,927
2,779
Mitigated
2,091
4,055
Healing
1,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
627
32
0
828
2,697
1,277
0
316
2,381
9,517
0
L
Nike
 
Nike
67
0
0
0
108
13
0
0
74
0
491
W
Danzaburou
Edgerdoorwood
Danzaburou
956
465
0
417
1,539
510
0
473
1,066
0
14,441
W
Awilix
FDarknive
Awilix
1,204
450
0
1,464
1,846
464
0
304
1,500
0
18,573
W
Achilles
GrizzLuis
Achilles
649
53
0
1,268
2,177
859
0
0
2,177
0
13,375
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
49
720
189
0
519
159
2,696
0
L
1,039
309
0
341
2,314
425
0
260
2,054
15,628
0
W
576
123
0
857
1,891
757
0
286
1,605
9,207
0
L
Tsukuyomi
yoshithekiller
Tsukuyomi
443
152
0
288
1,808
376
0
0
1,683
0
13,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,424
Gold Earned
13,811
144
Minions Killed
97
0
Camps Cleared
0
481,034
Distance Traveled
333,292
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,464
693
24
5
0
101,304
0
L
Nike
2,457
491
1
0
0
20,946
0
W
Danzaburou
3,440
688
32
6
0
84,231
0
W
Awilix
4,277
855
52
10
0
134,051
2
W
Achilles
3,601
720
33
7
0
118,955
0
L
Cupid
930
186
0
0
0
0
0
W
Nox
2,652
530
6
1
0
45,717
3
L
Janus
3,605
721
35
7
0
96,382
2
W
Geb
3,454
691
21
4
0
98,080
2
L
Tsukuyomi
3,355
671
37
7
0
114,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role