Player Matchup

Achilles
Achilles
Bronze III
HamzaS_24
Achilles
Bronze III
Level 143
God Stats
3W - 8L
1,267 SR
Queue Stats
112W - 104L
1,500 MMR
Party 2
Chiron
Chiron
Silver II
StewedThrone389
Chiron
Silver II
Level 134
God Stats
34W - 41L
1,558 SR
Queue Stats
418W - 449L
1,547 MMR
Party 1
Ravana
Ravana
Bronze III
Trey_Troll
Ravana
Bronze III
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 74L
1,500 MMR
Party 2
Geb
Geb
Bronze III
l3Kam
Geb
Bronze III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 93L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
v Blue Moon
Tiamat
Bronze III
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 84L
1,454 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 136
1,465 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,499 SR
1,500 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
KindBunny407132
Ah Muzen Cab
Bronze III
Level 126
God Stats
1W - 2L
1,285 SR
Queue Stats
55W - 69L
1,500 MMR
Solo
Pele
Pele
Bronze III
LightningFire51
Pele
Bronze III
Level 120
God Stats
5W - 4L
1,500 SR
Queue Stats
52W - 52L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
PRIMETIME9NIZZLE
Ganesha
Bronze III
Level 62
God Stats
6W - 4L
1,715 SR
Queue Stats
51W - 74L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
xDaveyWavey
Morgan Le Fay
Silver II
Level 89
God Stats
8W - 4L
1,495 SR
Queue Stats
32W - 41L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HamzaS_24
Achilles
20
4 / 3 / 7
13,739
528
20,362
24,893
38,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 4 / 3
11,203
431
7,596
16,203
6,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Trey_Troll
Ravana
20
4 / 4 / 4
14,509
558
12,670
14,367
8,629
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
l3Kam
Geb
14
1 / 4 / 6
10,966
422
8,062
23,174
25,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
20
9 / 3 / 3
13,926
536
22,091
13,043
10,127
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaSolMulan

VS

Bans
AtlasBastetZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 3 / 5
14,142
544
16,366
23,084
22,200
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
KindBunny407132
Ah Muzen Cab
20
7 / 3 / 4
15,665
603
16,111
21,791
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 4 / 6
14,688
565
16,952
22,202
10,441
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 5 / 11
14,093
542
6,305
34,825
39,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
xDaveyWavey
Morgan Le Fay
19
1 / 3 / 6
12,951
498
9,607
12,118
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
18
Kills
18
18
Deaths
18
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
5
1.83
L
Achilles
HamzaS_24
Achilles
4
3
7
2.5
W
Ah Muzen Cab
KindBunny407132
Ah Muzen Cab
7
3
4
3
W
5
4
6
2
W
2
5
11
1.5
L
0
4
3
0.38
L
Ravana
Trey_Troll
Ravana
4
4
4
1.5
L
Geb
l3Kam
Geb
1
4
6
1
L
Tiamat
9
3
3
3.5
W
Morgan Le Fay
xDaveyWavey
Morgan Le Fay
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,781
Damage
65,341
91,680
Taken
114,020
89,221
Mitigated
84,942
29,782
Healing
39,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
16,366
2,962
0
5,012
23,084
22,200
4,048
2,714
18,935
0
95,738
L
Achilles
HamzaS_24
Achilles
20,362
5,236
0
7,585
24,893
38,847
0
1,862
22,965
159
87,642
W
Ah Muzen Cab
KindBunny407132
Ah Muzen Cab
16,111
8,210
0
14,622
21,791
7,911
2,101
5,631
15,554
0
139,775
W
16,952
2,975
0
4,211
22,202
10,441
0
7,000
14,781
0
126,444
W
6,305
364
0
13,258
34,825
39,456
0
13,730
20,435
35,846
0
L
7,596
2,736
911
4,386
16,203
6,086
846
1,580
14,013
0
90,696
L
Ravana
Trey_Troll
Ravana
12,670
2,811
0
6,076
14,367
8,629
0
2,354
11,942
0
142,313
L
Geb
l3Kam
Geb
8,062
1,680
2,998
4,039
23,174
25,532
0
6,170
15,931
27,356
0
L
Tiamat
22,091
2,571
52
3,735
13,043
10,127
60
4,261
8,306
92,909
0
W
Morgan Le Fay
xDaveyWavey
Morgan Le Fay
9,607
1,123
0
1,914
12,118
4,934
1,267
5,779
5,964
91,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,343
Gold Earned
71,539
733
Minions Killed
716
0
Camps Cleared
0
2,324,526
Distance Traveled
2,432,815
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,142
544
176
7
0
433,512
3
L
Achilles
13,739
528
160
6
0
510,824
3
W
Ah Muzen Cab
15,665
603
195
8
0
453,994
6
W
Pele
14,688
565
159
6
0
527,246
5
W
Ganesha
14,093
542
26
1
0
534,280
11
L
Chiron
11,203
431
128
5
0
387,777
0
L
Ravana
14,509
558
214
8
0
571,008
5
L
Geb
10,966
422
38
1
0
421,507
13
L
Tiamat
13,926
536
193
7
0
433,410
3
W
Morgan Le Fay
12,951
498
160
6
0
483,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role