Player Matchup

Izanami
Izanami
Kiunsu
Izanami
Level 97
God Stats
21W - 11L
1,500 SR
Queue Stats
173W - 117L
1,290 Elo+
Party 3
Artio
Artio
PidDidley
Artio
Level 86
God Stats
8W - 7L
1,500 SR
Queue Stats
159W - 102L
1,290 Elo+
Party 3
Poseidon
Poseidon
RakijaFAV
Poseidon
Level 45
God Stats
3W - 2L
1,715 SR
Queue Stats
12W - 17L
1,333 Elo+
Solo
Sobek
Sobek
Squuaash
Sobek
Level 28
God Stats
11W - 4L
1,500 SR
Queue Stats
164W - 103L
1,290 Elo+
Party 3
Hun Batz
Hun Batz
sekiym
Hun Batz
Level 74
God Stats
11W - 2L
1,500 SR
Queue Stats
111W - 67L
1,290 Elo+
Party 3
Team Averages
Level 66
1,543 SR
1,299 Elo+

VS

Team Averages
Level 70
1,500 SR
1,597 Elo+
Nu Wa
Nu Wa
DeclanDowney
Nu Wa
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 70L
1,336 Elo+
Party 1
Hou Yi
Hou Yi
Details24
Hou Yi
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 70L
1,798 Elo+
Solo
Bacchus
Bacchus
Musyrik
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,305 Elo+
Party 1
Nike
Nike
aventador0203
Nike
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 338L
1,737 Elo+
Party 2
Thanatos
Thanatos
jenda98cz
Thanatos
Level 37
God Stats
9W - 11L
1,500 SR
Queue Stats
310W - 316L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kiunsu
Izanami
16
5 / 0 / 1
9,289
619
4,477
8,106
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
PidDidley
Artio
16
5 / 1 / 6
9,362
624
14,355
15,671
15,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
RakijaFAV
Poseidon
13
9 / 4 / 2
8,789
586
8,501
6,507
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Squuaash
Sobek
12
2 / 1 / 7
7,731
515
4,864
12,201
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
sekiym
Hun Batz
15
3 / 3 / 9
8,801
587
7,934
10,610
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
8,320
555
13,380
6,635
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Details24
Hou Yi
9
0 / 5 / 3
6,031
402
4,383
8,638
1,761
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Musyrik
Bacchus
9
1 / 6 / 2
6,297
420
2,463
11,320
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 6 / 0
6,775
452
8,092
13,573
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
jenda98cz
Thanatos
10
1 / 5 / 2
6,549
437
4,191
12,558
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
24
Kills
9
9
Deaths
24
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
L
Hou Yi
Details24
Hou Yi
0
5
3
0.3
W
Izanami
Kiunsu
Izanami
5
0
1
5.5
L
Bacchus
Musyrik
Bacchus
1
6
2
0.33
W
Artio
PidDidley
Artio
5
1
6
8
W
Poseidon
RakijaFAV
Poseidon
9
4
2
2.5
W
Sobek
Squuaash
Sobek
2
1
7
5.5
L
1
6
0
0.17
L
Thanatos
jenda98cz
Thanatos
1
5
2
0.4
W
Hun Batz
sekiym
Hun Batz
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
32,509
53,095
Taken
52,724
32,656
Mitigated
21,631
21,715
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,380
3,599
0
1,250
6,635
1,750
0
3,437
3,012
59,302
0
L
Hou Yi
Details24
Hou Yi
4,383
1,156
0
540
8,638
1,761
484
2,876
5,665
0
25,974
W
Izanami
Kiunsu
Izanami
4,477
2,920
0
4,046
8,106
1,951
2,294
3,332
4,774
0
74,847
L
Bacchus
Musyrik
Bacchus
2,463
292
0
1,647
11,320
6,026
0
4,161
6,955
9,491
0
W
Artio
PidDidley
Artio
14,355
1,724
652
9,371
15,671
15,145
0
1,702
13,032
69,088
0
W
Poseidon
RakijaFAV
Poseidon
8,501
1,430
0
387
6,507
1,411
525
3,596
2,911
48,017
0
W
Sobek
Squuaash
Sobek
4,864
485
596
2,673
12,201
10,270
120
5,094
7,033
12,854
0
L
8,092
2,865
0
1,437
13,573
8,677
0
10,175
2,307
0
38,006
L
Thanatos
jenda98cz
Thanatos
4,191
954
0
4,980
12,558
3,417
0
5,211
7,065
0
35,019
W
Hun Batz
sekiym
Hun Batz
7,934
1,830
0
3,990
10,610
3,879
0
2,119
8,491
0
61,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,972
Gold Earned
33,972
496
Minions Killed
323
0
Camps Cleared
0
1,473,673
Distance Traveled
1,289,129
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,320
555
115
8
0
253,138
8
L
Hou Yi
6,031
402
50
3
0
259,195
3
W
Izanami
9,289
619
136
9
0
268,742
8
L
Bacchus
6,297
420
13
1
0
216,409
8
W
Artio
9,362
624
133
9
0
272,012
1
W
Poseidon
8,789
586
97
6
0
296,213
1
W
Sobek
7,731
515
28
2
0
310,205
7
L
Nike
6,775
452
82
5
0
258,152
2
L
Thanatos
6,549
437
63
4
0
302,235
2
W
Hun Batz
8,801
587
102
7
0
326,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role