Player Matchup

Anubis
Anubis
EM1TO
Anubis
Level 23
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fazeax
Tsukuyomi
Level 14
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Ghostboy94
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,665 Elo+
Solo
Sylvanus
Sylvanus
Kaidox68
Sylvanus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 24L
1,500 Elo+
Party 1
Odin
Odin
Sp0rNy
Odin
Level 123
God Stats
4W - 7L
1,500 SR
Queue Stats
141W - 152L
1,360 Elo+
Solo
Team Averages
Level 70
1,581 SR
1,505 Elo+

VS

Team Averages
Level 69
1,503 SR
1,414 Elo+
Zeus
Zeus
Joscrugar
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,511 Elo+
Solo
Neith
Neith
SiQuack02
Neith
Level 52
God Stats
5W - 8L
1,486 SR
Queue Stats
86W - 94L
1,340 Elo+
Party 2
Jormungandr
Jormungandr
XxXAlchemistaXxX
Jormungandr
Level 116
God Stats
30W - 17L
1,531 SR
Queue Stats
413W - 451L
1,495 Elo+
Solo
Ymir
Ymir
blowofjobs
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 2
Arachne
Arachne
viper67281
Arachne
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 102L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EM1TO
Anubis
13
1 / 7 / 3
8,151
479
3,697
9,461
4,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Fazeax
Tsukuyomi
12
2 / 5 / 0
7,302
430
4,520
12,499
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
Ghostboy94
Chiron
11
1 / 8 / 2
6,744
397
9,308
13,646
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Kaidox68
Sylvanus
12
2 / 3 / 1
8,291
488
4,685
11,847
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Sp0rNy
Odin
13
0 / 4 / 2
7,487
440
3,431
14,068
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 4 / 1
10,625
625
8,879
7,884
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SiQuack02
Neith
16
7 / 1 / 3
10,139
596
13,265
8,571
2,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
XxXAlchemistaXxX
Jormungandr
15
4 / 1 / 4
10,200
600
11,221
10,915
11,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 11
8,936
526
3,180
13,071
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
viper67281
Arachne
16
8 / 1 / 10
10,338
608
10,238
14,862
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
27
27
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
EM1TO
Anubis
1
7
3
0.36
L
Tsukuyomi
Fazeax
Tsukuyomi
2
5
0
0.4
L
Chiron
Ghostboy94
Chiron
1
8
2
0.25
W
Zeus
7
4
1
1.88
L
Sylvanus
Kaidox68
Sylvanus
2
3
1
0.83
W
Neith
SiQuack02
Neith
7
1
3
8.5
L
Odin
Sp0rNy
Odin
0
4
2
0.25
W
Jormungandr
XxXAlchemistaXxX
Jormungandr
4
1
4
6
W
1
1
11
6.5
W
Arachne
viper67281
Arachne
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
46,783
61,521
Taken
55,303
27,729
Mitigated
34,872
16,577
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
EM1TO
Anubis
3,697
249
0
1,856
9,461
4,494
0
4,753
4,562
37,687
0
L
Tsukuyomi
Fazeax
Tsukuyomi
4,520
1,628
0
3,513
12,499
4,293
0
3,988
8,404
0
43,700
L
Chiron
Ghostboy94
Chiron
9,308
3,943
598
3,211
13,646
2,449
0
1,728
11,902
0
41,105
W
Zeus
8,879
795
155
996
7,884
2,130
1,513
1,117
6,767
68,836
0
L
Sylvanus
Kaidox68
Sylvanus
4,685
995
551
3,261
11,847
9,745
0
3,268
8,105
20,542
0
W
Neith
SiQuack02
Neith
13,265
7,952
20
4,500
8,571
2,990
2,366
2,109
6,462
0
70,161
L
Odin
Sp0rNy
Odin
3,431
419
0
3,587
14,068
6,748
0
9,231
4,827
0
39,657
W
Jormungandr
XxXAlchemistaXxX
Jormungandr
11,221
2,739
0
1,750
10,915
11,071
537
491
10,424
58,247
0
W
3,180
671
728
4,226
13,071
11,982
288
3,011
10,060
26,971
0
W
Arachne
viper67281
Arachne
10,238
6,154
0
8,036
14,862
6,699
551
1,654
12,544
0
74,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
50,238
372
Minions Killed
534
0
Camps Cleared
0
1,515,789
Distance Traveled
1,564,556
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,151
479
98
6
0
244,457
0
L
Tsukuyomi
7,302
430
88
5
0
327,882
0
L
Chiron
6,744
397
75
4
0
287,084
1
W
Zeus
10,625
625
142
8
0
313,252
5
L
Sylvanus
8,291
488
31
2
0
312,207
3
W
Neith
10,139
596
119
7
0
307,257
0
L
Odin
7,487
440
80
5
0
344,159
0
W
Jormungandr
10,200
600
118
7
0
288,016
3
W
Ymir
8,936
526
52
3
0
325,842
1
W
Arachne
10,338
608
103
6
0
330,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role