Player Matchup

Gilgamesh
Gilgamesh
Dmckiii
Gilgamesh
Level 108
God Stats
2W - 5L
1,260 SR
Queue Stats
42W - 50L
1,307 Elo+
Solo
Heimdallr
Heimdallr
OneSlyElephant
Heimdallr
Level 60
God Stats
1W - 1L
1,343 SR
Queue Stats
1W - 2L
1,340 Elo+
Solo
Raijin
Raijin
sebastianlynwood
Raijin
Level 149
God Stats
41W - 34L
1,500 SR
Queue Stats
520W - 606L
1,619 Elo+
Solo
Team Averages
Level 106
1,368 SR
1,422 Elo+

VS

Team Averages
Level 116
1,378 SR
1,110 Elo+
King Arthur
King Arthur
DavidRD1902
King Arthur
Level 109
God Stats
5W - 7L
1,500 SR
Queue Stats
63W - 75L
1,058 Elo+
Party 1
Rama
Rama
Ging_x_Freecs
Rama
Level 127
God Stats
0W - 4L
1,135 SR
Queue Stats
214W - 256L
1,214 Elo+
Solo
Anubis
Anubis
GonzaKay
Anubis
Level 112
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 142L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dmckiii
Gilgamesh
20
9 / 4 / 7
15,753
716
17,069
26,606
33,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heimdallr
OneSlyElephant
Heimdallr
20
4 / 6 / 13
15,031
683
22,310
17,217
7,102
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 8 / 8
16,193
736
16,616
18,637
7,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DavidRD1902
King Arthur
20
9 / 6 / 7
16,051
730
22,261
27,667
35,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 3 / 11
15,172
690
9,470
17,194
6,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
GonzaKay
Anubis
19
7 / 11 / 6
15,245
693
20,129
18,596
8,335
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
20
Kills
18
18
Deaths
20
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DavidRD1902
King Arthur
9
6
7
2.08
W
Gilgamesh
Dmckiii
Gilgamesh
9
4
7
3.13
L
2
3
11
2.5
L
Anubis
GonzaKay
Anubis
7
11
6
0.91
W
Heimdallr
OneSlyElephant
Heimdallr
4
6
13
1.75
W
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,995
Damage
51,860
62,460
Taken
63,457
47,745
Mitigated
50,633
14,182
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DavidRD1902
King Arthur
22,261
3,266
43
7,452
27,667
35,911
95
6,818
19,368
0
54,468
W
Gilgamesh
Dmckiii
Gilgamesh
17,069
2,952
148
8,044
26,606
33,260
176
9,598
16,416
1,509
35,961
L
9,470
7,809
0
8,309
17,194
6,387
2,507
4,518
11,852
0
75,541
L
Anubis
GonzaKay
Anubis
20,129
503
0
4,256
18,596
8,335
0
5,075
12,495
52,313
0
W
Heimdallr
OneSlyElephant
Heimdallr
22,310
11,161
0
2,946
17,217
7,102
1,611
6,215
10,596
0
62,301
W
16,616
1,785
0
3,044
18,637
7,383
434
3,653
14,764
64,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
46,468
207
Minions Killed
221
8
Camps Cleared
12
1,046,695
Distance Traveled
1,180,547
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,051
730
47
2
2
506,966
0
W
Gilgamesh
15,753
716
44
2
3
396,483
2
L
Rama
15,172
690
91
4
5
359,151
0
L
Anubis
15,245
693
83
4
5
314,430
4
W
Heimdallr
15,031
683
71
3
1
323,887
0
W
Raijin
16,193
736
92
4
4
326,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role