Player Matchup

Atlas
Atlas
Bronze III
K1NG_DVRK_
Atlas
Bronze III
Level 128
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
LoFiYung
Baron Samedi
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,405 MMR
Solo
Neith
Neith
Bronze III
MajestaRose
Neith
Bronze III
Level 86
God Stats
1W - 6L
1,300 SR
Queue Stats
42W - 64L
1,396 MMR
Solo
Pele
Pele
Bronze III
dirty dimer
Pele
Bronze III
Level 75
God Stats
6W - 6L
1,500 SR
Queue Stats
331W - 329L
1,500 MMR
Solo
Nike
Nike
Bronze III
hibear04
Nike
Bronze III
Level 130
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 19L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,502 SR
1,460 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,500 SR
1,459 MMR
Agni
Agni
Bronze III
BafometKill
Agni
Bronze III
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 181L
1,386 MMR
Solo
Heimdallr
Heimdallr
Bronze III
LordIronic_
Heimdallr
Bronze III
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 182L
1,500 MMR
Solo
Kali
Kali
Bronze III
Socksclawt00th
Kali
Bronze III
Level 153
God Stats
10W - 6L
1,500 SR
Queue Stats
31W - 30L
1,501 MMR
Solo
Ganesha
Ganesha
Bronze III
darthtonioo
Ganesha
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 MMR
Solo
Odin
Odin
Bronze III
sBlasian
Odin
Bronze III
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 275L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 2 / 2
6,234
445
2,817
8,847
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
LoFiYung
Baron Samedi
11
0 / 3 / 1
5,742
410
2,505
7,193
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
6,289
449
3,544
5,996
1,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 3
6,759
483
3,840
9,884
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
13
2 / 2 / 1
7,484
535
4,637
9,388
9,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ah Muzen CabLokiThothCliodhna

VS

Bans
BastetThanatosCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,556
611
6,417
5,035
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
LordIronic_
Heimdallr
15
5 / 0 / 1
8,870
634
5,677
5,955
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 4
8,851
632
7,690
9,330
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
darthtonioo
Ganesha
12
0 / 2 / 8
7,650
546
2,233
8,307
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Odin
15
0 / 2 / 3
8,498
607
4,960
6,595
3,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Atlas
1
2
2
1
L
Baron Samedi
LoFiYung
Baron Samedi
0
3
1
0.17
W
Heimdallr
LordIronic_
Heimdallr
5
0
1
5.5
L
1
3
1
0.5
W
6
1
4
8
W
Ganesha
darthtonioo
Ganesha
0
2
8
2
L
2
4
3
0.88
L
Nike
2
2
1
1.25
W
Odin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,343
Damage
26,977
41,308
Taken
35,222
19,800
Mitigated
17,987
10,898
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,417
117
0
500
5,035
1,772
285
1,951
3,084
56,745
0
L
Atlas
2,817
1,239
0
1,723
8,847
4,863
0
2,574
6,273
14,746
0
L
Baron Samedi
LoFiYung
Baron Samedi
2,505
169
167
2,145
7,193
2,216
0
2,933
4,260
32,610
0
W
Heimdallr
LordIronic_
Heimdallr
5,677
2,655
0
2,852
5,955
2,524
316
414
5,541
0
66,976
L
3,544
1,467
0
1,424
5,996
1,105
0
401
5,595
0
32,221
W
7,690
4,235
0
4,144
9,330
4,605
0
772
8,558
0
57,681
W
Ganesha
darthtonioo
Ganesha
2,233
261
570
1,679
8,307
5,721
0
2,185
6,122
17,492
0
L
3,840
609
0
2,996
9,884
2,347
0
2,742
7,142
0
30,791
L
Nike
4,637
556
0
2,443
9,388
9,269
0
0
9,388
0
44,488
W
Odin
4,960
1,551
0
2,220
6,595
3,365
266
0
6,595
0
50,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
42,425
329
Minions Killed
480
0
Camps Cleared
0
1,400,865
Distance Traveled
1,452,296
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,556
611
123
9
0
301,254
7
L
Atlas
6,234
445
21
2
0
304,795
4
L
Baron Samedi
5,742
410
67
5
0
284,553
9
W
Heimdallr
8,870
634
139
10
0
266,088
5
L
Neith
6,289
449
76
5
0
219,864
4
W
Kali
8,851
632
95
7
0
326,919
2
W
Ganesha
7,650
546
4
0
0
270,487
1
L
Pele
6,759
483
62
4
0
318,284
2
L
Nike
7,484
535
103
7
0
273,369
2
W
Odin
8,498
607
119
9
0
287,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role