Player Matchup

Merlin
Merlin
giiliique
Merlin
Level 79
God Stats
0W - 2L
1,285 SR
Queue Stats
125W - 128L
1,561 Elo+
Party 2
Serqet
Serqet
gqvoleto
Serqet
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
258W - 265L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
ivanov33
Kuzenbo
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 338L
1,500 Elo+
Party 4
Artemis
Artemis
serrul92
Artemis
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 105L
1,272 Elo+
Solo
Thanatos
Thanatos
takepaf
Thanatos
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
147W - 136L
1,561 Elo+
Party 2
Team Averages
Level 97
1,457 SR
1,479 Elo+

VS

Team Averages
Level 101
1,632 SR
1,813 Elo+
Susano
Susano
Akilezdna
Susano
Level 123
God Stats
5W - 4L
1,859 SR
Queue Stats
160W - 166L
1,763 Elo+
Party 1
Cthulhu
Cthulhu
Hipis333PL
Cthulhu
Level 102
God Stats
5W - 8L
1,552 SR
Queue Stats
68W - 68L
1,763 Elo+
Party 1
Tiamat
Tiamat
Moosam
Tiamat
Level 80
God Stats
2W - 2L
1,751 SR
Queue Stats
11W - 23L
1,817 Elo+
Party 3
Izanami
Izanami
YoloSwagNoob
Izanami
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,817 Elo+
Party 3
Sun Wukong
Sun Wukong
masterpesta
Sun Wukong
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
279W - 275L
1,907 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
giiliique
Merlin
12
0 / 3 / 4
7,032
469
5,695
8,091
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
gqvoleto
Serqet
11
1 / 4 / 6
7,107
474
3,233
11,605
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
ivanov33
Kuzenbo
12
4 / 4 / 4
8,039
536
7,315
13,308
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
serrul92
Artemis
11
1 / 7 / 3
7,059
471
6,572
11,832
3,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
takepaf
Thanatos
15
8 / 2 / 2
9,741
649
14,043
11,369
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Akilezdna
Susano
12
3 / 5 / 5
7,527
502
7,775
11,695
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Hipis333PL
Cthulhu
12
6 / 1 / 6
8,178
545
7,793
12,545
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Moosam
Tiamat
15
4 / 2 / 5
9,182
612
7,177
7,966
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
YoloSwagNoob
Izanami
15
7 / 3 / 8
9,292
619
12,091
11,734
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
masterpesta
Sun Wukong
14
0 / 4 / 2
7,998
533
2,834
10,489
5,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
14
Kills
20
20
Deaths
15
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Susano
Akilezdna
Susano
3
5
5
1.1
W
Cthulhu
Hipis333PL
Cthulhu
6
1
6
9
W
Tiamat
Moosam
Tiamat
4
2
5
3.25
W
Izanami
YoloSwagNoob
Izanami
7
3
8
3.67
L
Merlin
giiliique
Merlin
0
3
4
0.67
L
Serqet
gqvoleto
Serqet
1
4
6
1
L
Kuzenbo
ivanov33
Kuzenbo
4
4
4
1.5
W
Sun Wukong
masterpesta
Sun Wukong
0
4
2
0.25
L
Artemis
serrul92
Artemis
1
7
3
0.36
L
Thanatos
takepaf
Thanatos
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
37,670
56,205
Taken
54,429
28,220
Mitigated
28,952
21,311
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Akilezdna
Susano
7,775
1,200
0
327
11,695
3,453
0
1,527
9,453
0
42,879
W
Cthulhu
Hipis333PL
Cthulhu
7,793
608
795
2,964
12,545
11,762
436
3,550
8,345
24,732
0
W
Tiamat
Moosam
Tiamat
7,177
722
0
3,048
7,966
3,814
328
1,996
5,713
51,804
0
W
Izanami
YoloSwagNoob
Izanami
12,091
8,243
0
5,085
11,734
4,262
1,802
4,415
7,159
0
57,729
L
Merlin
giiliique
Merlin
5,695
507
0
1,094
8,091
2,509
0
2,612
5,277
41,173
0
L
Serqet
gqvoleto
Serqet
3,233
655
0
3,543
11,605
3,447
0
1,752
9,761
0
31,453
L
Kuzenbo
ivanov33
Kuzenbo
7,315
1,735
0
2,066
13,308
12,213
0
3,173
10,070
24,251
0
W
Sun Wukong
masterpesta
Sun Wukong
2,834
672
0
2,560
10,489
5,661
49
904
9,565
0
51,204
L
Artemis
serrul92
Artemis
6,572
3,588
0
3,721
11,832
3,131
246
3,377
8,399
0
43,059
L
Thanatos
takepaf
Thanatos
14,043
5,046
0
10,887
11,369
6,920
638
3,535
7,728
0
60,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
42,177
353
Minions Killed
447
0
Camps Cleared
0
1,427,096
Distance Traveled
1,477,627
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,527
502
70
5
0
327,968
5
W
Cthulhu
8,178
545
43
3
0
314,226
5
W
Tiamat
9,182
612
109
7
0
278,974
2
W
Izanami
9,292
619
109
7
0
265,329
3
L
Merlin
7,032
469
80
5
0
253,611
7
L
Serqet
7,107
474
56
4
0
326,687
5
L
Kuzenbo
8,039
536
33
2
0
306,793
5
W
Sun Wukong
7,998
533
116
8
0
291,130
3
L
Artemis
7,059
471
71
5
0
247,203
2
L
Thanatos
9,741
649
113
8
0
292,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role