Player Matchup

Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KazanoHiori
Cerberus
Level 16
God Stats
11W - 10L
1,500 SR
Queue Stats
50W - 38L
1,283 Elo+
Party 1
Atlas
Atlas
chiyukiaries
Atlas
Level 12
God Stats
8W - 6L
1,298 SR
Queue Stats
11W - 7L
1,283 Elo+
Party 1
Loki
Loki
klpoupeter
Loki
Level 36
God Stats
15W - 9L
1,500 SR
Queue Stats
204W - 200L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
白卡高手
Kukulkan
Level 16
God Stats
2W - 2L
1,298 SR
Queue Stats
131W - 118L
1,283 Elo+
Party 1
Team Averages
Level 19
1,419 SR
1,326 Elo+

VS

Team Averages
Level 17
1,373 SR
1,349 Elo+
Olorun
Olorun
CUBARS
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Elbano6
Ao Kuang
Level 45
God Stats
1W - 7L
1,075 SR
Queue Stats
8W - 13L
1,301 Elo+
Party 2
Ravana
Ravana
Giannis_Doncic77
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,342 Elo+
Party 2
Skadi
Skadi
Machitikos
Skadi
Level 6
God Stats
2W - 3L
1,290 SR
Queue Stats
12W - 7L
1,133 Elo+
Solo
Tyr
Tyr
akim2016
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 6
5,767
824
3,295
3,248
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
KazanoHiori
Cerberus
11
2 / 0 / 6
6,185
884
4,596
5,511
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 6
5,634
805
2,417
4,915
2,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 6
5,877
840
2,947
3,332
1,040
Kukulkan
白卡高手
Kukulkan
12
3 / 0 / 3
6,033
862
5,447
1,044
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CUBARS
Olorun
11
0 / 2 / 2
5,288
755
1,990
5,435
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Elbano6
Ao Kuang
11
1 / 1 / 0
5,348
764
1,638
3,017
824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,356
765
3,150
4,730
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
11
1 / 2 / 1
5,814
831
4,946
7,192
2,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,731
676
0
1,955
1,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
8
Kills
2
2
Deaths
8
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
6
4
L
Olorun
CUBARS
Olorun
0
2
2
0.5
L
Ao Kuang
Elbano6
Ao Kuang
1
1
0
1
L
0
2
2
0.5
W
Cerberus
KazanoHiori
Cerberus
2
0
6
5
L
Skadi
1
2
1
0.75
L
0
1
0
0
W
1
1
6
4
W
1
0
6
4
W
Kukulkan
白卡高手
Kukulkan
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
11,724
18,050
Taken
22,329
8,376
Mitigated
8,617
5,374
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,295
1,602
0
497
3,248
1,070
2,882
1,205
1,967
0
18,156
L
Olorun
CUBARS
Olorun
1,990
624
268
887
5,435
1,703
0
3,386
2,049
10,961
0
L
Ao Kuang
Elbano6
Ao Kuang
1,638
91
243
466
3,017
824
0
1,840
1,177
7,655
0
L
3,150
578
296
822
4,730
2,708
0
2,723
2,007
0
13,934
W
Cerberus
KazanoHiori
Cerberus
4,596
36
0
2,203
5,511
3,752
355
969
4,427
9,166
0
L
Skadi
4,946
1,491
169
2,006
7,192
2,007
0
3,007
4,185
0
17,387
L
0
0
0
177
1,955
1,375
0
1,504
451
0
0
W
2,417
851
0
2,044
4,915
2,111
634
983
3,858
8,230
0
W
2,947
350
39
500
3,332
1,040
0
375
2,923
0
14,305
W
Kukulkan
白卡高手
Kukulkan
5,447
407
0
91
1,044
403
615
96
948
17,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
26,537
121
Minions Killed
87
0
Camps Cleared
0
778,078
Distance Traveled
627,436
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,767
824
43
6
0
157,883
1
L
Olorun
5,288
755
22
3
0
122,643
0
L
Ao Kuang
5,348
764
13
2
0
172,909
1
L
Ravana
5,356
765
24
3
0
158,724
1
W
Cerberus
6,185
884
17
2
0
149,600
2
L
Skadi
5,814
831
28
4
0
156,119
0
L
Tyr
4,731
676
0
0
0
17,041
0
W
Atlas
5,634
805
5
1
0
147,800
0
W
Loki
5,877
840
28
4
0
175,118
2
W
Kukulkan
6,033
862
28
4
0
147,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role