Player Matchup

Bastet
Bastet
 
Bastet
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Baloosenpai
Morgan Le Fay
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 23L
1,267 Elo+
Solo
Sun Wukong
Sun Wukong
Isonine
Sun Wukong
Level 121
God Stats
3W - 3L
1,733 SR
Queue Stats
65W - 50L
1,536 Elo+
Party 1
Chiron
Chiron
mahla18
Chiron
Level 156
God Stats
7W - 4L
1,500 SR
Queue Stats
102W - 94L
1,916 Elo+
Party 1
Team Averages
Level 117
1,547 SR
1,544 Elo+

VS

Team Averages
Level 138
1,434 SR
1,512 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DomiSakura
Janus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Getrawks
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Neith
Neith
Jack1993
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
alu__86
Gilgamesh
Level 144
God Stats
17W - 13L
1,169 SR
Queue Stats
490W - 498L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 3 / 6
9,307
846
17,419
11,477
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
15
5 / 2 / 7
8,562
778
9,958
7,650
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Baloosenpai
Morgan Le Fay
15
1 / 3 / 9
8,004
728
8,159
7,240
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Isonine
Sun Wukong
15
5 / 1 / 9
8,596
781
12,005
10,383
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
mahla18
Chiron
15
1 / 2 / 8
8,164
742
5,274
6,770
2,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 4 / 1
7,687
699
3,311
9,471
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
13
0 / 5 / 3
7,230
657
2,512
6,621
1,321
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Getrawks
Achilles
15
4 / 3 / 5
8,298
754
9,591
15,558
14,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Jack1993
Neith
14
2 / 3 / 5
7,904
719
7,188
9,937
2,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
alu__86
Gilgamesh
14
2 / 5 / 4
7,968
724
9,235
16,247
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
19
Kills
10
11
Deaths
20
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
6
3.33
W
Discordia
 
Discordia
5
2
7
4.25
L
Olorun
 
Olorun
2
4
1
0.63
W
Morgan Le Fay
Baloosenpai
Morgan Le Fay
1
3
9
1.83
L
Janus
0
5
3
0.3
L
Achilles
Getrawks
Achilles
4
3
5
2.17
W
Sun Wukong
Isonine
Sun Wukong
5
1
9
9.5
L
Neith
Jack1993
Neith
2
3
5
1.5
L
Gilgamesh
alu__86
Gilgamesh
2
5
4
0.8
W
Chiron
mahla18
Chiron
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,815
Damage
31,837
43,520
Taken
57,834
22,361
Mitigated
32,855
12,777
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,419
3,837
0
3,962
11,477
5,339
0
1,691
9,333
0
36,829
W
Discordia
 
Discordia
9,958
1,012
0
2,437
7,650
2,839
1,109
901
6,425
25,662
0
L
Olorun
 
Olorun
3,311
1,089
277
2,282
9,471
3,891
0
3,253
5,777
19,901
1,575
W
Morgan Le Fay
Baloosenpai
Morgan Le Fay
8,159
1,145
0
842
7,240
3,055
1,145
1,279
5,815
25,581
0
L
Janus
2,512
55
0
234
6,621
1,321
0
1,565
4,679
21,091
0
L
Achilles
Getrawks
Achilles
9,591
2,554
281
3,011
15,558
14,561
0
6,012
8,656
0
20,460
W
Sun Wukong
Isonine
Sun Wukong
12,005
1,886
5
2,352
10,383
8,640
185
2,115
7,763
0
20,557
L
Neith
Jack1993
Neith
7,188
2,358
0
567
9,937
2,835
120
2,416
6,851
0
23,886
L
Gilgamesh
alu__86
Gilgamesh
9,235
917
0
1,770
16,247
10,247
0
4,019
11,509
2,011
20,545
W
Chiron
mahla18
Chiron
5,274
1,617
775
2,404
6,770
2,488
2,551
442
5,917
0
28,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
39,087
204
Minions Killed
178
0
Camps Cleared
0
1,136,715
Distance Traveled
1,117,933
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,307
846
43
4
0
236,644
4
W
Discordia
8,562
778
50
5
0
209,638
0
L
Olorun
7,687
699
30
3
0
186,414
2
W
Morgan Le Fay
8,004
728
32
3
0
226,886
3
L
Janus
7,230
657
50
5
0
227,288
5
L
Achilles
8,298
754
33
3
0
231,314
1
W
Sun Wukong
8,596
781
21
2
0
262,409
0
L
Neith
7,904
719
38
3
0
235,290
1
L
Gilgamesh
7,968
724
27
2
0
237,627
2
W
Chiron
8,164
742
58
5
0
201,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role