Player Matchup

Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Exo Stoner
Ra
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,808 Elo+
Party 3
Gilgamesh
Gilgamesh
MercuryTheOwl
Gilgamesh
Level 149
God Stats
2W - 1L
1,538 SR
Queue Stats
9W - 2L
1,863 Elo+
Party 3
Danzaburou
Danzaburou
PsyGhotic Se
Danzaburou
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,863 Elo+
Party 3
Baba Yaga
Baba Yaga
Uncles Toy3192
Baba Yaga
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 117
1,508 SR
1,707 Elo+

VS

Team Averages
Level 40
1,458 SR
1,322 Elo+
Bacchus
Bacchus
DrDepression537
Bacchus
Level 23
God Stats
14W - 13L
1,500 SR
Queue Stats
272W - 312L
1,459 Elo+
Party 1
Agni
Agni
I Fatal sT I
Agni
Level 149
God Stats
4W - 6L
1,289 SR
Queue Stats
183W - 176L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
O2902
Amaterasu
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 97L
1,300 Elo+
Party 2
Neith
Neith
William3786
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 68L
1,300 Elo+
Party 2
Ra
Ra
blickXgang127
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 1 / 14
8,676
868
5,575
7,894
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 0 / 7
9,111
911
4,948
5,302
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MercuryTheOwl
Gilgamesh
14
6 / 1 / 4
8,549
855
8,356
9,665
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
PsyGhotic Se
Danzaburou
16
6 / 2 / 5
9,119
912
8,781
6,296
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Uncles Toy3192
Baba Yaga
15
5 / 1 / 9
8,403
840
8,421
5,089
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,729
673
2,954
8,015
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 2 / 1
7,567
757
10,576
8,784
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
O2902
Amaterasu
12
1 / 8 / 2
7,056
706
2,668
11,378
4,092
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 7 / 1
6,225
623
3,050
8,581
2,232
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 0
6,906
691
1,523
7,073
1,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
24
Kills
5
5
Deaths
24
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
14
9
L
0
1
3
1.5
W
5
0
7
8.5
L
3
2
1
1.75
W
Gilgamesh
MercuryTheOwl
Gilgamesh
6
1
4
8
L
Amaterasu
O2902
Amaterasu
1
8
2
0.25
W
Danzaburou
PsyGhotic Se
Danzaburou
6
2
5
4.25
W
Baba Yaga
Uncles Toy3192
Baba Yaga
5
1
9
9.5
L
0
7
1
0.07
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,081
Damage
20,771
34,246
Taken
43,831
20,657
Mitigated
20,583
8,486
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,575
2,350
0
1,514
7,894
8,897
366
1,437
6,435
16,800
0
L
2,954
78
276
1,457
8,015
9,708
0
2,257
5,625
8,158
0
W
4,948
617
539
1,628
5,302
2,392
2,334
2,561
2,617
41,523
0
L
10,576
312
0
450
8,784
2,560
0
4,517
3,983
29,762
0
W
Gilgamesh
MercuryTheOwl
Gilgamesh
8,356
1,875
0
1,528
9,665
4,648
0
3,487
5,946
0
28,540
L
Amaterasu
O2902
Amaterasu
2,668
1,579
0
1,534
11,378
4,092
0
5,469
5,695
0
9,541
W
Danzaburou
PsyGhotic Se
Danzaburou
8,781
3,117
0
2,108
6,296
2,483
1,976
4,044
2,048
0
35,455
W
Baba Yaga
Uncles Toy3192
Baba Yaga
8,421
239
0
1,169
5,089
2,237
650
2,798
2,147
21,618
0
L
3,050
1,276
0
432
8,581
2,232
0
3,036
5,369
0
8,088
L
1,523
138
0
156
7,073
1,991
0
2,736
4,215
12,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
34,483
255
Minions Killed
115
0
Camps Cleared
0
1,068,999
Distance Traveled
830,318
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,676
868
20
2
0
247,133
2
L
Bacchus
6,729
673
8
1
0
212,609
0
W
Ra
9,111
911
89
9
0
167,397
0
L
Agni
7,567
757
42
4
0
189,988
2
W
Gilgamesh
8,549
855
37
4
0
251,782
4
L
Amaterasu
7,056
706
15
2
0
155,199
0
W
Danzaburou
9,119
912
69
7
0
201,240
1
W
Baba Yaga
8,403
840
40
4
0
201,447
0
L
Neith
6,225
623
18
2
0
130,323
0
L
Ra
6,906
691
32
3
0
142,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role