Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Adonakos
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Olbertti
Nu Wa
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,242 Elo+
Solo
Loki
Loki
Re1ax7
Loki
Level 120
God Stats
27W - 34L
1,528 SR
Queue Stats
27W - 36L
1,536 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,456 Elo+

VS

Team Averages
Level 127
1,500 SR
1,458 Elo+
Cerberus
Cerberus
DonBottie
Cerberus
Level 114
God Stats
9W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Persephone
Persephone
Muksu69
Persephone
Level 139
God Stats
8W - 6L
1,500 SR
Queue Stats
188W - 178L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Profiile
Baron Samedi
Level 116
God Stats
4W - 6L
1,500 SR
Queue Stats
163W - 167L
1,156 Elo+
Solo
King Arthur
King Arthur
Schocolat
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 124L
1,500 Elo+
Solo
Loki
Loki
Scyned
Loki
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
150W - 145L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 9 / 2
8,304
755
4,098
11,474
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
 
Scylla
14
0 / 1 / 1
7,493
681
6,747
5,014
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Adonakos
Achilles
13
1 / 2 / 1
7,090
645
3,685
10,870
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
Olbertti
Nu Wa
13
0 / 7 / 2
7,130
648
8,076
9,291
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Re1ax7
Loki
16
8 / 6 / 0
9,483
862
11,553
12,151
4,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonBottie
Cerberus
15
5 / 0 / 10
9,121
829
4,883
8,398
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Muksu69
Persephone
15
3 / 2 / 12
8,948
813
9,989
6,702
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Profiile
Baron Samedi
16
9 / 5 / 8
9,437
858
10,294
10,340
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Schocolat
King Arthur
15
2 / 1 / 13
8,122
738
6,917
11,732
9,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Scyned
Loki
17
6 / 2 / 5
9,535
867
7,571
9,597
3,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
10
Kills
25
25
Deaths
10
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
9
2
0.22
L
Scylla
 
Scylla
0
1
1
0.5
L
Achilles
Adonakos
Achilles
1
2
1
0.75
W
Cerberus
DonBottie
Cerberus
5
0
10
10
W
Persephone
Muksu69
Persephone
3
2
12
4.5
L
Nu Wa
Olbertti
Nu Wa
0
7
2
0.14
W
Baron Samedi
Profiile
Baron Samedi
9
5
8
2.6
L
Loki
Re1ax7
Loki
8
6
0
1.33
W
King Arthur
Schocolat
King Arthur
2
1
13
8.5
W
Loki
Scyned
Loki
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,159
Damage
39,654
48,800
Taken
46,769
22,082
Mitigated
24,978
2,025
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,098
1,294
0
288
11,474
4,481
1,400
5,182
6,137
0
27,064
L
Scylla
 
Scylla
6,747
268
0
663
5,014
1,554
0
2,367
2,482
26,342
0
L
Achilles
Adonakos
Achilles
3,685
343
0
598
10,870
8,885
0
5,280
4,168
0
11,470
W
Cerberus
DonBottie
Cerberus
4,883
35
0
2,098
8,398
6,210
0
3,258
4,861
18,652
0
W
Persephone
Muksu69
Persephone
9,989
45
0
1,543
6,702
2,214
111
1,680
4,873
38,569
0
L
Nu Wa
Olbertti
Nu Wa
8,076
2,322
0
476
9,291
2,702
104
5,877
3,200
22,474
0
W
Baron Samedi
Profiile
Baron Samedi
10,294
589
2,954
3,323
10,340
4,157
716
3,350
6,722
31,866
0
L
Loki
Re1ax7
Loki
11,553
3,891
0
0
12,151
4,460
0
6,460
5,615
0
27,117
W
King Arthur
Schocolat
King Arthur
6,917
528
0
3,604
11,732
9,353
196
4,910
6,403
0
14,744
W
Loki
Scyned
Loki
7,571
2,572
0
1,963
9,597
3,044
883
948
8,464
0
40,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
45,163
178
Minions Killed
237
0
Camps Cleared
0
1,073,232
Distance Traveled
1,174,752
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,304
755
45
4
0
168,794
0
L
Scylla
7,493
681
52
5
0
235,465
3
L
Achilles
7,090
645
21
2
0
232,806
1
W
Cerberus
9,121
829
28
3
0
221,036
0
W
Persephone
8,948
813
69
6
0
238,132
1
L
Nu Wa
7,130
648
27
2
0
202,749
1
W
Baron Samedi
9,437
858
40
4
0
201,756
0
L
Loki
9,483
862
33
3
0
233,418
2
W
King Arthur
8,122
738
23
2
0
239,809
1
W
Loki
9,535
867
77
7
0
274,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role