Player Matchup

Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
ErlangAndPooch
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,691 Elo+
Party 2
King Arthur
King Arthur
NosyBoyYT
King Arthur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,711 Elo+
Party 3
Kukulkan
Kukulkan
Teriy4ki
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,809 Elo+
Party 3
Geb
Geb
bobokittyfun5
Geb
Level 35
God Stats
18W - 9L
1,717 SR
Queue Stats
116W - 152L
1,691 Elo+
Party 2
Team Averages
Level 59
1,543 SR
1,680 Elo+

VS

Team Averages
Level 83
1,500 SR
1,354 Elo+
Serqet
Serqet
Enkyri
Serqet
Level 145
God Stats
21W - 32L
1,500 SR
Queue Stats
388W - 400L
1,826 Elo+
Solo
Scylla
Scylla
NeverTryIt
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,236 Elo+
Party 1
Hades
Hades
TheRedHeadDude
Hades
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,236 Elo+
Party 1
Fenrir
Fenrir
WendysWorker18
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,236 Elo+
Party 1
Ravana
Ravana
mordom22
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 2 / 12
10,506
808
13,131
11,421
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 9
11,238
864
14,195
11,057
6,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
NosyBoyYT
King Arthur
19
11 / 1 / 14
11,769
905
17,698
19,812
22,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Teriy4ki
Kukulkan
19
7 / 2 / 15
11,349
873
17,446
7,903
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 16
10,160
782
4,986
11,459
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Enkyri
Serqet
15
0 / 5 / 4
8,844
680
6,720
12,314
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
NeverTryIt
Scylla
16
2 / 5 / 3
9,052
696
8,496
13,848
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 5
9,941
765
13,323
21,121
12,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 1
10,203
785
5,332
16,747
12,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
mordom22
Ravana
14
0 / 8 / 6
8,388
645
3,672
16,123
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
31
Kills
10
10
Deaths
31
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
12
5.5
L
Serqet
Enkyri
Serqet
0
5
4
0.4
W
8
2
9
6.25
L
Scylla
NeverTryIt
Scylla
2
5
3
0.7
W
King Arthur
NosyBoyYT
King Arthur
11
1
14
18
W
Kukulkan
Teriy4ki
Kukulkan
7
2
15
7.25
L
2
6
5
0.75
L
6
7
1
0.93
W
0
3
16
2.67
L
Ravana
mordom22
Ravana
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,456
Damage
37,543
61,652
Taken
80,153
48,412
Mitigated
48,354
14,290
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,131
11,746
0
3,635
11,421
4,395
5,123
6,000
5,043
0
33,836
L
Serqet
Enkyri
Serqet
6,720
1,690
0
2,737
12,314
7,730
0
2,971
9,327
0
26,226
W
14,195
5,911
0
2,594
11,057
6,710
1,064
3,181
7,116
0
39,626
L
Scylla
NeverTryIt
Scylla
8,496
1,786
311
2,147
13,848
4,804
0
4,173
9,675
35,007
0
W
King Arthur
NosyBoyYT
King Arthur
17,698
1,094
237
4,102
19,812
22,284
648
5,150
13,930
0
41,427
W
Kukulkan
Teriy4ki
Kukulkan
17,446
2,866
0
0
7,903
3,769
1,863
2,997
4,866
58,762
0
L
13,323
605
204
4,690
21,121
12,938
0
5,604
15,517
43,260
0
L
5,332
840
387
1,386
16,747
12,562
0
5,132
11,615
0
10,198
W
4,986
600
1,545
2,177
11,459
11,254
517
3,978
7,185
12,671
0
L
Ravana
mordom22
Ravana
3,672
662
334
2,002
16,123
10,320
0
4,552
11,478
0
8,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,022
Gold Earned
46,428
248
Minions Killed
180
0
Camps Cleared
0
1,427,126
Distance Traveled
1,230,203
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,506
808
56
4
0
275,995
3
L
Serqet
8,844
680
40
3
0
248,554
3
W
Nemesis
11,238
864
64
5
0
289,657
2
L
Scylla
9,052
696
49
4
0
244,369
2
W
King Arthur
11,769
905
43
3
0
307,279
0
W
Kukulkan
11,349
873
68
5
0
274,294
0
L
Hades
9,941
765
69
5
0
245,873
0
L
Fenrir
10,203
785
11
1
0
258,842
0
W
Geb
10,160
782
17
1
0
279,901
0
L
Ravana
8,388
645
11
1
0
232,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role