Player Matchup

Neith
Neith
Antary1489
Neith
Level 24
God Stats
2W - 1L
1,735 SR
Queue Stats
4W - 2L
1,755 Elo+
Party 1
Sylvanus
Sylvanus
D4n4gu1
Sylvanus
Level 19
God Stats
1W - 1L
1,969 SR
Queue Stats
4W - 4L
1,755 Elo+
Party 1
Scylla
Scylla
Hisako soul Ero
Scylla
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
236W - 230L
1,755 Elo+
Party 1
Xing Tian
Xing Tian
Mamatis3041
Xing Tian
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,755 Elo+
Party 1
Arachne
Arachne
Ouiouibag4404
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,755 Elo+
Party 1
Team Averages
Level 47
1,641 SR
1,755 Elo+

VS

Team Averages
Level 87
1,426 SR
1,158 Elo+
Hera
Hera
Guillo207
Hera
Level 125
God Stats
6W - 6L
1,500 SR
Queue Stats
280W - 275L
1,194 Elo+
Party 3
Cliodhna
Cliodhna
IllusionPretzel
Cliodhna
Level 129
God Stats
11W - 7L
1,500 SR
Queue Stats
280W - 275L
1,194 Elo+
Party 3
Medusa
Medusa
TerrellibleT
Medusa
Level 37
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 83L
1,134 Elo+
Party 2
Thor
Thor
VoltGalaxi
Thor
Level 39
God Stats
2W - 4L
1,129 SR
Queue Stats
348W - 279L
1,134 Elo+
Party 2
Geb
Geb
heckman3
Geb
Level 106
God Stats
13W - 6L
1,500 SR
Queue Stats
691W - 630L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 2 / 0
4,416
491
3,931
3,567
753
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
D4n4gu1
Sylvanus
10
1 / 1 / 1
5,602
622
3,209
5,512
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
0 / 0 / 0
3,661
407
441
1,831
563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Mamatis3041
Xing Tian
7
0 / 0 / 2
4,579
509
1,878
6,296
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
8
2 / 3 / 1
4,857
540
2,666
8,156
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
2 / 0 / 1
5,633
626
2,464
2,818
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
9
4 / 1 / 1
5,596
622
5,009
5,757
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
7
0 / 2 / 0
4,295
477
3,570
4,739
1,056
Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 1 / 1
5,250
583
1,400
4,997
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 0 / 2
4,696
522
1,983
6,062
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
6
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
0
0.5
L
Sylvanus
D4n4gu1
Sylvanus
1
1
1
1.5
W
Hera
2
0
1
2.5
L
0
0
0
0
W
Cliodhna
4
1
1
4.5
L
Xing Tian
Mamatis3041
Xing Tian
0
0
2
1
L
Arachne
2
3
1
0.83
W
Medusa
0
2
0
0
W
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,125
Damage
14,426
25,362
Taken
24,373
8,091
Mitigated
8,860
6,785
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,931
1,808
0
592
3,567
753
0
792
2,775
0
16,523
L
Sylvanus
D4n4gu1
Sylvanus
3,209
888
235
2,619
5,512
2,033
0
0
5,223
27,964
0
W
Hera
2,464
757
0
1,076
2,818
654
82
413
2,323
24,908
0
L
441
38
0
854
1,831
563
0
813
972
7,688
0
W
Cliodhna
5,009
819
0
2,788
5,757
1,749
25
1,043
4,714
0
31,283
L
Xing Tian
Mamatis3041
Xing Tian
1,878
402
0
967
6,296
2,614
0
713
5,583
13,151
0
L
Arachne
2,666
1,873
0
1,518
8,156
2,128
0
2,005
6,073
0
20,895
W
Medusa
3,570
1,515
0
1,207
4,739
1,056
390
1,053
3,686
0
20,009
W
1,400
249
0
2,091
4,997
2,641
0
2,490
2,507
0
25,479
W
1,983
538
256
3,254
6,062
2,760
130
447
5,615
13,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
25,470
175
Minions Killed
257
0
Camps Cleared
0
788,826
Distance Traveled
936,536
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,416
491
34
4
0
167,071
3
L
Sylvanus
5,602
622
67
7
0
145,238
1
W
Hera
5,633
626
72
8
0
191,068
3
L
Scylla
3,661
407
14
2
0
108,098
0
W
Cliodhna
5,596
622
64
7
0
228,280
0
L
Xing Tian
4,579
509
19
2
0
174,371
3
L
Arachne
4,857
540
41
5
0
194,048
3
W
Medusa
4,295
477
47
5
0
164,916
1
W
Thor
5,250
583
63
7
0
174,035
2
W
Geb
4,696
522
11
1
0
178,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role