Player Matchup

Vulcan
Vulcan
CallMeFingers
Vulcan
Level 41
God Stats
5W - 7L
1,500 SR
Queue Stats
54W - 82L
1,292 Elo+
Party 2
Mulan
Mulan
MonkishMoss
Mulan
Level 89
God Stats
20W - 16L
1,500 SR
Queue Stats
198W - 240L
1,292 Elo+
Party 2
Bakasura
Bakasura
Oatmar
Bakasura
Level 85
God Stats
70W - 85L
1,500 SR
Queue Stats
228W - 281L
1,292 Elo+
Party 2
Cerberus
Cerberus
Staucey
Cerberus
Level 68
God Stats
74W - 78L
1,500 SR
Queue Stats
175W - 232L
1,292 Elo+
Party 2
Artemis
Artemis
lasciel5150
Artemis
Level 87
God Stats
34W - 36L
1,500 SR
Queue Stats
197W - 237L
1,500 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,334 Elo+

VS

Team Averages
Level 82
1,454 SR
1,500 Elo+
Ares
Ares
Estophobia2
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
FrankDaTank394
Bastet
Level 142
God Stats
5W - 6L
1,500 SR
Queue Stats
54W - 53L
1,500 Elo+
Party 1
Bellona
Bellona
JosephKillz04
Bellona
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
439W - 469L
1,500 Elo+
Solo
Sol
Sol
Optimus54Prime
Sol
Level 156
God Stats
1W - 7L
1,500 SR
Queue Stats
88W - 104L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Phobia2923
Heimdallr
Level 25
God Stats
2W - 3L
1,270 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,779
458
1,205
4,523
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 2
9,763
574
8,977
19,140
10,934
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Oatmar
Bakasura
17
10 / 3 / 0
10,902
641
9,957
13,674
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Staucey
Cerberus
14
1 / 2 / 15
9,782
575
4,566
13,741
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
lasciel5150
Artemis
14
8 / 1 / 10
9,927
584
14,254
10,064
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
6,051
356
994
9,075
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 7 / 2
9,600
565
14,046
16,857
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
10
3 / 3 / 1
7,218
425
2,618
8,169
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 2
9,741
573
10,135
11,347
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Phobia2923
Heimdallr
12
1 / 7 / 2
7,485
440
4,905
12,022
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
25
Kills
14
15
Deaths
25
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
0
5
3
0.3
L
6
7
2
1
L
Bellona
3
3
1
1.17
W
5
6
2
1
W
Bakasura
Oatmar
Bakasura
10
3
0
3.33
L
4
3
2
1.67
L
Heimdallr
Phobia2923
Heimdallr
1
7
2
0.29
W
Cerberus
Staucey
Cerberus
1
2
15
4.25
W
Artemis
lasciel5150
Artemis
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
32,698
61,142
Taken
57,470
30,248
Mitigated
20,821
15,487
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,205
614
230
1,378
4,523
1,345
0
1,521
2,940
18,094
0
L
994
199
0
962
9,075
3,840
0
1,141
7,659
7,458
0
L
14,046
6,067
0
6,674
16,857
5,211
0
1,884
14,546
0
62,484
L
Bellona
2,618
823
160
2,357
8,169
5,042
70
959
7,210
0
19,266
W
8,977
1,781
121
3,830
19,140
10,934
606
3,257
15,773
4,156
55,196
W
Bakasura
Oatmar
Bakasura
9,957
6,723
0
2,434
13,674
4,296
1,283
2,651
10,263
0
68,554
L
10,135
2,689
338
5,927
11,347
3,081
1,110
1,461
9,396
62,942
0
L
Heimdallr
Phobia2923
Heimdallr
4,905
1,665
0
2,531
12,022
3,647
0
1,257
10,182
0
39,341
W
Cerberus
Staucey
Cerberus
4,566
432
587
3,045
13,741
10,276
230
2,079
11,604
30,669
0
W
Artemis
lasciel5150
Artemis
14,254
6,993
146
3,716
10,064
3,397
3,129
4,104
5,788
0
49,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
40,095
405
Minions Killed
350
0
Camps Cleared
0
1,507,463
Distance Traveled
1,320,888
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,779
458
29
2
0
147,978
3
L
Ares
6,051
356
15
1
0
201,633
0
L
Bastet
9,600
565
95
6
0
320,820
3
L
Bellona
7,218
425
44
3
0
214,080
1
W
Mulan
9,763
574
120
7
0
298,417
3
W
Bakasura
10,902
641
128
8
0
414,046
0
L
Sol
9,741
573
132
8
0
287,488
3
L
Heimdallr
7,485
440
64
4
0
296,867
0
W
Cerberus
9,782
575
53
3
0
346,852
8
W
Artemis
9,927
584
75
4
0
300,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role