Player Matchup

Sol
Sol
XxxApollyonXxx0
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,889 Elo+
Solo
Geb
Geb
khrysSt0o
Geb
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 53L
1,374 Elo+
Solo
Neith
Neith
x_-SH1N0B1-_x
Neith
Level 68
God Stats
7W - 13L
1,430 SR
Queue Stats
153W - 190L
1,607 Elo+
Solo
Team Averages
Level 94
1,477 SR
1,623 Elo+

VS

Team Averages
Level 119
1,500 SR
1,500 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SuzOuzAky_
Neith
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,508
683
8,226
9,557
2,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 2 / 4
6,662
606
4,481
11,898
6,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 2
7,027
639
2,936
10,607
3,108
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
8 / 0 / 2
9,309
846
21,221
7,011
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
 
Mercury
12
1 / 4 / 4
7,784
708
3,465
11,207
5,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
12
2 / 1 / 5
8,085
735
4,537
5,692
1,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
11
11
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
2
9
W
Mercury
 
Mercury
1
4
4
0.75
W
Neith
2
1
5
4.5
L
3
5
1
0.7
L
0
2
4
1
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,643
Damage
29,223
32,062
Taken
23,910
11,946
Mitigated
9,043
7,724
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,221
1,804
0
1,078
7,011
2,150
191
4,199
2,812
42,763
0
W
Mercury
 
Mercury
3,465
1,254
135
1,343
11,207
5,168
811
5,198
6,009
0
17,308
W
Neith
4,537
1,608
565
2,203
5,692
1,725
1,302
3,626
2,066
0
19,689
L
8,226
303
238
1,473
9,557
2,724
0
6,795
2,430
25,971
0
L
4,481
515
793
2,575
11,898
6,114
0
7,135
4,449
13,165
0
L
2,936
850
0
2,645
10,607
3,108
0
6,644
3,539
0
13,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,197
Gold Earned
25,178
72
Minions Killed
125
4
Camps Cleared
7
571,171
Distance Traveled
597,270
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,309
846
56
5
5
192,678
0
W
Mercury
7,784
708
33
3
2
223,208
1
W
Neith
8,085
735
36
3
0
181,384
1
L
Sol
7,508
683
42
4
0
176,121
0
L
Geb
6,662
606
14
1
1
210,861
6
L
Neith
7,027
639
16
1
3
184,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role