Player Matchup

King Arthur
King Arthur
Ima_DON215
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
KYLExN8IV
Ah Puch
Level 63
God Stats
0W - 4L
1,129 SR
Queue Stats
3W - 9L
1,344 Elo+
Solo
Nemesis
Nemesis
LPistolero
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ravana
Ravana
NuKe_MiSt
Ravana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Atlas
Atlas
PhillysonlyGod
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 40
1,426 SR
1,469 Elo+

VS

Team Averages
Level 65
1,565 SR
1,442 Elo+
Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BussyMon
Kukulkan
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
120W - 135L
1,160 Elo+
Solo
Odin
Odin
CaptianCush
Odin
Level 118
God Stats
7W - 2L
1,824 SR
Queue Stats
65W - 64L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
JUSTxNIK
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 91L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Victor Team1020
Kumbhakarna
Level 88
God Stats
32W - 32L
1,500 SR
Queue Stats
500W - 518L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ima_DON215
King Arthur
15
3 / 10 / 6
8,942
745
8,693
21,456
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
KYLExN8IV
Ah Puch
14
0 / 8 / 7
8,139
678
9,876
12,890
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
LPistolero
Nemesis
10
0 / 0 / 0
6,697
558
0
78
15
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
NuKe_MiSt
Ravana
15
4 / 7 / 3
9,001
750
5,428
11,847
5,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 8 / 6
8,990
749
12,856
17,637
7,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
10 / 3 / 14
10,985
915
14,811
9,776
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
BussyMon
Kukulkan
18
8 / 0 / 19
11,025
919
13,760
7,213
2,907
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 2 / 15
11,023
919
12,526
11,718
10,754
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
JUSTxNIK
Ao Kuang
16
4 / 5 / 14
9,552
796
7,422
13,366
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Victor Team1020
Kumbhakarna
15
0 / 2 / 26
9,704
809
6,598
12,660
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
121
12
Kills
33
33
Deaths
12
22
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
3
14
5.67
W
Kukulkan
BussyMon
Kukulkan
8
0
19
17.5
W
11
2
15
9.25
L
King Arthur
Ima_DON215
King Arthur
3
10
6
0.6
W
Ao Kuang
JUSTxNIK
Ao Kuang
4
5
14
2.2
L
Ah Puch
KYLExN8IV
Ah Puch
0
8
7
0.44
L
Nemesis
LPistolero
Nemesis
0
0
0
0
L
Ravana
NuKe_MiSt
Ravana
4
7
3
0.79
L
5
8
6
1
W
Kumbhakarna
Victor Team1020
Kumbhakarna
0
2
26
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,853
Damage
55,117
63,908
Taken
54,733
34,197
Mitigated
37,595
8,292
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,811
7,688
0
1,528
9,776
4,233
4,327
2,658
6,643
0
30,474
W
Kukulkan
BussyMon
Kukulkan
13,760
1,388
2,163
2,611
7,213
2,907
1,919
2,166
4,949
46,718
0
W
12,526
917
1,015
2,726
11,718
10,754
153
4,939
6,156
633
33,882
L
King Arthur
Ima_DON215
King Arthur
8,693
1,437
588
1,496
21,456
15,706
0
7,902
13,280
0
19,739
W
Ao Kuang
JUSTxNIK
Ao Kuang
7,422
2,480
0
3,880
13,366
7,771
557
5,062
7,788
24,024
2,475
L
Ah Puch
KYLExN8IV
Ah Puch
9,876
552
0
1,444
12,890
5,061
58
4,641
8,090
33,608
0
L
Nemesis
LPistolero
Nemesis
0
0
0
0
78
15
0
0
78
0
0
L
Ravana
NuKe_MiSt
Ravana
5,428
1,858
0
1,672
11,847
5,742
0
4,306
7,501
0
15,225
L
12,856
3,314
707
2,385
17,637
7,673
0
9,813
7,245
21,464
0
W
Kumbhakarna
Victor Team1020
Kumbhakarna
6,598
665
0
3,565
12,660
11,930
322
6,717
5,516
14,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
52,289
133
Minions Killed
216
0
Camps Cleared
0
812,328
Distance Traveled
1,162,634
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,985
915
51
4
0
205,156
2
W
Kukulkan
11,025
919
79
7
0
243,640
1
W
Odin
11,023
919
46
4
0
271,235
1
L
King Arthur
8,942
745
31
3
0
207,073
2
W
Ao Kuang
9,552
796
35
3
0
210,044
0
L
Ah Puch
8,139
678
56
5
0
160,404
0
L
Nemesis
6,697
558
0
0
0
21,314
0
L
Ravana
9,001
750
21
2
0
219,168
1
L
Atlas
8,990
749
25
2
0
204,369
1
W
Kumbhakarna
9,704
809
5
0
0
232,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role