Player Matchup

Chaac
Chaac
DeGOAT1234
Chaac
Level 29
God Stats
34W - 27L
1,767 SR
Queue Stats
206W - 181L
1,738 Elo+
Party 3
Mulan
Mulan
Ohh_Fatalz
Mulan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 36L
1,856 Elo+
Party 1
Neith
Neith
iMissPushing-
Neith
Level 60
God Stats
73W - 68L
1,733 SR
Queue Stats
300W - 270L
1,738 Elo+
Party 3
Janus
Janus
jjmonkey919
Janus
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 149L
1,500 Elo+
Party 3
Thanatos
Thanatos
mlking44
Thanatos
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 52L
1,856 Elo+
Party 1
Team Averages
Level 57
1,600 SR
1,738 Elo+

VS

Team Averages
Level 70
1,452 SR
1,721 Elo+
Medusa
Medusa
Death8Death
Medusa
Level 41
God Stats
2W - 7L
1,500 SR
Queue Stats
10W - 30L
1,500 Elo+
Solo
Arachne
Arachne
UnhandMe
Arachne
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,776 Elo+
Party 2
Chronos
Chronos
VaNe_Geo
Chronos
Level 123
God Stats
8W - 4L
1,500 SR
Queue Stats
97W - 97L
1,861 Elo+
Party 2
Erlang Shen
Erlang Shen
Vane_Poopy
Erlang Shen
Level 137
God Stats
11W - 6L
1,500 SR
Queue Stats
250W - 220L
1,776 Elo+
Party 2
Khepri
Khepri
zingynevada26
Khepri
Level 33
God Stats
10W - 6L
1,262 SR
Queue Stats
208W - 211L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
5 / 4 / 2
6,176
561
8,977
10,854
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
8
0 / 4 / 1
5,060
460
2,464
7,599
2,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 4
6,162
560
9,080
7,926
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 6 / 1
5,342
486
3,123
7,167
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
mlking44
Thanatos
9
1 / 6 / 0
5,482
498
3,163
9,380
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
3 / 3 / 1
6,033
548
5,593
7,915
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
UnhandMe
Arachne
11
8 / 3 / 2
7,109
646
7,167
8,494
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
VaNe_Geo
Chronos
13
7 / 0 / 3
7,733
703
8,135
7,454
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Vane_Poopy
Erlang Shen
12
6 / 1 / 2
7,407
673
9,661
7,364
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 3
5,847
532
2,387
7,487
4,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
24
24
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
4
2
1.5
W
Medusa
3
3
1
1.17
L
Mulan
0
4
1
0.13
W
Arachne
UnhandMe
Arachne
8
3
2
3
W
Chronos
VaNe_Geo
Chronos
7
0
3
8.5
W
Erlang Shen
Vane_Poopy
Erlang Shen
6
1
2
7
L
2
4
4
1
L
0
6
1
0.08
L
Thanatos
mlking44
Thanatos
1
6
0
0.17
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,807
Damage
32,943
42,926
Taken
38,714
16,282
Mitigated
16,395
14,308
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,977
1,514
159
5,446
10,854
5,625
0
2,799
8,055
0
24,754
W
Medusa
5,593
2,808
0
826
7,915
1,553
0
0
7,662
0
26,106
L
Mulan
2,464
464
0
824
7,599
2,688
0
0
7,599
0
17,276
W
Arachne
UnhandMe
Arachne
7,167
4,256
0
3,798
8,494
3,395
0
188
8,083
0
33,978
W
Chronos
VaNe_Geo
Chronos
8,135
2,316
0
2,472
7,454
2,863
866
1,712
5,510
41,252
3,792
W
Erlang Shen
Vane_Poopy
Erlang Shen
9,661
4,611
0
4,127
7,364
4,411
0
958
6,095
0
35,131
L
9,080
5,006
0
2,960
7,926
2,337
0
1,463
6,463
0
40,135
L
3,123
295
0
375
7,167
2,016
0
3,057
4,110
26,157
0
L
Thanatos
mlking44
Thanatos
3,163
1,566
0
4,544
9,380
3,616
0
2,398
6,982
0
30,462
W
2,387
228
1,457
2,475
7,487
4,173
82
0
7,248
15,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
34,129
276
Minions Killed
295
0
Camps Cleared
0
1,028,793
Distance Traveled
1,114,383
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,176
561
43
4
0
227,575
3
W
Medusa
6,033
548
51
5
0
197,182
0
L
Mulan
5,060
460
44
4
0
183,717
4
W
Arachne
7,109
646
62
6
0
243,455
2
W
Chronos
7,733
703
84
8
0
222,832
3
W
Erlang Shen
7,407
673
71
6
0
233,845
4
L
Neith
6,162
560
71
6
0
180,125
1
L
Janus
5,342
486
58
5
0
223,186
2
L
Thanatos
5,482
498
60
5
0
214,190
1
W
Khepri
5,847
532
27
2
0
217,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role