Player Matchup

Ymir
Ymir
ENDGAME1998
Ymir
Level 58
God Stats
20W - 21L
1,500 SR
Queue Stats
166W - 155L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flossy wes
Morgan Le Fay
Level 116
God Stats
5W - 8L
1,500 SR
Queue Stats
212W - 229L
1,669 Elo+
Solo
Thanatos
Thanatos
Johnter1080
Thanatos
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
blooblud22
Gilgamesh
Level 49
God Stats
10W - 13L
1,500 SR
Queue Stats
424W - 486L
1,654 Elo+
Party 1
Jing Wei
Jing Wei
zooyorkgr8s
Jing Wei
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 281L
1,568 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,578 Elo+

VS

Team Averages
Level 78
1,398 SR
1,442 Elo+
Tiamat
Tiamat
GameFreak1_1
Tiamat
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 85L
1,311 Elo+
Party 2
Merlin
Merlin
NateNFL8798
Merlin
Level 87
God Stats
3W - 7L
1,423 SR
Queue Stats
57W - 68L
1,824 Elo+
Solo
Nike
Nike
SeverusWar
Nike
Level 88
God Stats
15W - 4L
1,500 SR
Queue Stats
460W - 478L
1,500 Elo+
Solo
Cernunnos
Cernunnos
WavyOTA
Cernunnos
Level 64
God Stats
2W - 2L
1,285 SR
Queue Stats
4W - 4L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
pikapooh1982
Gilgamesh
Level 65
God Stats
1W - 2L
1,285 SR
Queue Stats
18W - 13L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,912
455
1,030
9,968
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Flossy wes
Morgan Le Fay
5
0 / 2 / 0
4,975
383
1,055
2,515
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Johnter1080
Thanatos
7
1 / 0 / 0
5,449
419
274
3,292
831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
blooblud22
Gilgamesh
12
1 / 1 / 1
6,970
536
1,501
7,150
3,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
zooyorkgr8s
Jing Wei
11
2 / 3 / 0
6,407
493
3,254
9,696
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 0 / 3
7,065
543
2,481
4,378
2,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
9
1 / 2 / 3
6,110
470
3,003
4,451
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
5,937
457
1,419
3,193
1,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
WavyOTA
Cernunnos
13
5 / 0 / 1
7,704
593
6,369
4,628
1,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
pikapooh1982
Gilgamesh
12
1 / 1 / 2
6,894
530
4,340
5,602
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Morgan Le Fay
Flossy wes
Morgan Le Fay
0
2
0
0
W
Tiamat
0
0
3
1.5
L
Thanatos
Johnter1080
Thanatos
1
0
0
1
W
Merlin
1
2
3
1.25
W
1
1
0
1
W
Cernunnos
WavyOTA
Cernunnos
5
0
1
5.5
L
Gilgamesh
blooblud22
Gilgamesh
1
1
1
1.5
W
Gilgamesh
pikapooh1982
Gilgamesh
1
1
2
2
L
Jing Wei
zooyorkgr8s
Jing Wei
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,114
Damage
17,612
32,621
Taken
22,252
12,312
Mitigated
8,962
10,231
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,030
101
0
1,815
9,968
5,434
216
1,662
8,140
21,449
0
L
Morgan Le Fay
Flossy wes
Morgan Le Fay
1,055
45
0
707
2,515
630
288
664
1,851
10,581
0
W
Tiamat
2,481
128
153
2,195
4,378
2,847
1,946
424
3,852
39,082
0
L
Thanatos
Johnter1080
Thanatos
274
0
0
3,201
3,292
831
0
227
3,065
0
15,714
W
Merlin
3,003
184
0
384
4,451
933
304
38
4,413
17,062
0
W
1,419
58
0
921
3,193
1,231
157
0
3,193
0
18,378
W
Cernunnos
WavyOTA
Cernunnos
6,369
2,310
0
1,826
4,628
1,510
0
802
3,826
0
43,917
L
Gilgamesh
blooblud22
Gilgamesh
1,501
104
0
1,131
7,150
3,418
354
0
7,150
0
33,964
W
Gilgamesh
pikapooh1982
Gilgamesh
4,340
891
0
1,455
5,602
2,441
0
703
4,883
0
47,103
L
Jing Wei
zooyorkgr8s
Jing Wei
3,254
2,366
0
3,377
9,696
1,999
504
2,417
6,931
0
36,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
33,710
256
Minions Killed
287
0
Camps Cleared
0
938,988
Distance Traveled
1,167,206
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,912
455
38
3
0
224,934
2
L
Morgan Le Fay
4,975
383
31
2
0
86,233
1
W
Tiamat
7,065
543
68
5
0
263,630
4
L
Thanatos
5,449
419
41
3
0
133,913
0
W
Merlin
6,110
470
29
2
0
201,478
2
W
Nike
5,937
457
27
2
0
135,827
0
W
Cernunnos
7,704
593
81
6
0
263,707
4
L
Gilgamesh
6,970
536
80
6
0
233,056
0
W
Gilgamesh
6,894
530
82
6
0
302,564
2
L
Jing Wei
6,407
493
66
5
0
260,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role