Player Matchup

He Bo
He Bo
PocketMetal
He Bo
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 159L
1,500 Elo+
Solo
Neith
Neith
Systef
Neith
Level 21
God Stats
3W - 8L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 1
Anubis
Anubis
UvularSplash
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Uzzi1942
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ZackKarmis
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,500 Elo+

VS

Team Averages
Level 101
1,500 SR
1,539 Elo+
Yemoja
Yemoja
TTK_HowirocK465
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 180L
1,500 Elo+
Party 2
He Bo
He Bo
WolfRainEden
He Bo
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
299W - 285L
1,500 Elo+
Party 2
Thanatos
Thanatos
hulkhugs
Thanatos
Level 101
God Stats
13W - 8L
1,500 SR
Queue Stats
150W - 163L
1,500 Elo+
Party 2
Eset
Eset
outbreak101
Eset
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 64L
1,697 Elo+
Solo
Artemis
Artemis
supamodal
Artemis
Level 107
God Stats
19W - 29L
1,500 SR
Queue Stats
160W - 195L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,248
483
2,619
7,335
1,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Systef
Neith
12
3 / 6 / 0
7,564
504
10,541
11,836
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
0 / 6 / 0
7,400
493
3,508
8,779
3,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 2 / 3
6,591
439
2,165
8,394
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
ZackKarmis
Ao Kuang
11
0 / 3 / 1
6,269
418
1,211
11,353
3,158
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,344
556
5,522
9,672
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 1
9,102
607
5,428
6,129
2,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
hulkhugs
Thanatos
15
11 / 1 / 3
9,831
655
10,242
12,692
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 4
8,856
590
2,316
5,802
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
supamodal
Artemis
13
1 / 2 / 5
7,227
482
9,792
7,399
2,430
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
18
19
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Neith
Systef
Neith
3
6
0
0.5
W
2
0
7
5.5
L
Anubis
0
6
0
0
L
Ymir
0
2
3
0.75
W
3
0
1
3.5
L
Ao Kuang
ZackKarmis
Ao Kuang
0
3
1
0.17
W
Thanatos
hulkhugs
Thanatos
11
1
3
12.5
W
1
0
4
3
W
Artemis
supamodal
Artemis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,044
Damage
33,300
47,697
Taken
41,694
15,959
Mitigated
18,652
14,781
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,619
91
0
3,443
7,335
1,752
0
4,392
2,943
38,075
0
L
Neith
Systef
Neith
10,541
5,697
444
3,623
11,836
3,021
270
2,435
9,401
0
39,512
W
5,522
1,437
956
2,797
9,672
7,608
234
2,071
7,601
29,636
0
L
Anubis
3,508
0
0
2,209
8,779
3,106
115
3,386
5,095
45,410
0
L
Ymir
2,165
162
330
1,835
8,394
4,922
0
1,907
6,487
20,038
0
W
5,428
202
0
3,028
6,129
2,198
382
2,635
3,494
48,705
0
L
Ao Kuang
ZackKarmis
Ao Kuang
1,211
73
0
2,897
11,353
3,158
0
840
10,505
35,870
0
W
Thanatos
hulkhugs
Thanatos
10,242
2,599
0
11,703
12,692
4,610
0
2,649
10,043
0
71,553
W
2,316
80
182
1,961
5,802
1,806
824
1,039
4,763
44,907
4,976
W
Artemis
supamodal
Artemis
9,792
2,852
0
534
7,399
2,430
344
1,109
6,290
0
37,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
43,360
337
Minions Killed
426
0
Camps Cleared
0
1,254,128
Distance Traveled
1,472,401
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,248
483
88
6
0
193,743
1
L
Neith
7,564
504
68
5
0
265,819
0
W
Yemoja
8,344
556
46
3
0
273,159
0
L
Anubis
7,400
493
86
6
0
249,027
3
L
Ymir
6,591
439
34
2
0
216,574
0
W
He Bo
9,102
607
103
7
0
311,531
3
L
Ao Kuang
6,269
418
61
4
0
328,965
0
W
Thanatos
9,831
655
103
7
0
322,406
5
W
Eset
8,856
590
115
8
0
304,465
2
W
Artemis
7,227
482
59
4
0
260,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role