Player Matchup

Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BlitzGD
Hou Yi
Level 96
God Stats
9W - 4L
1,500 SR
Queue Stats
103W - 119L
1,500 Elo+
Party 2
Merlin
Merlin
Serchamps
Merlin
Level 67
God Stats
5W - 10L
1,500 SR
Queue Stats
337W - 378L
1,500 Elo+
Solo
Sobek
Sobek
TeddySwolesvelt
Sobek
Level 63
God Stats
5W - 0L
1,733 SR
Queue Stats
89W - 74L
1,694 Elo+
Solo
Bakasura
Bakasura
bi0hazard24
Bakasura
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 72
1,547 SR
1,539 Elo+

VS

Team Averages
Level 86
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DEATHEAGLE34
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
ImABop
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Bakasura
Bakasura
Yeetzhe
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,500 Elo+
Party 1
Apollo
Apollo
rabidunicorn15
Apollo
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 0 / 1
5,145
643
2,903
4,575
1,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
BlitzGD
Hou Yi
7
0 / 2 / 0
3,948
494
1,046
3,501
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Serchamps
Merlin
9
2 / 1 / 2
5,120
640
3,852
2,765
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 2
4,262
533
1,822
5,565
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
bi0hazard24
Bakasura
9
4 / 2 / 1
5,186
648
2,032
4,749
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
2
0 / 1 / 1
3,352
419
311
932
218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
DEATHEAGLE34
Achilles
7
0 / 3 / 0
4,082
510
2,676
5,497
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ImABop
Bacchus
7
0 / 2 / 4
4,444
556
2,589
4,451
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Yeetzhe
Bakasura
9
2 / 2 / 0
5,250
656
2,939
6,138
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
4 / 0 / 0
4,876
610
3,603
3,139
849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
6
6
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
1
2.5
L
Kukulkan
 
Kukulkan
0
1
1
0.5
W
Hou Yi
BlitzGD
Hou Yi
0
2
0
0
L
Achilles
DEATHEAGLE34
Achilles
0
3
0
0
L
Bacchus
ImABop
Bacchus
0
2
4
1
W
Merlin
Serchamps
Merlin
2
1
2
3
W
0
1
2
1
L
Bakasura
Yeetzhe
Bakasura
2
2
0
1
W
Bakasura
bi0hazard24
Bakasura
4
2
1
2.25
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,655
Damage
12,118
21,155
Taken
20,157
7,393
Mitigated
9,324
7,973
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,903
1,146
0
2,283
4,575
1,837
0
0
4,243
0
17,522
L
Kukulkan
 
Kukulkan
311
85
0
322
932
218
0
479
422
4,591
0
W
Hou Yi
BlitzGD
Hou Yi
1,046
345
0
1,138
3,501
723
0
811
2,645
0
19,043
L
Achilles
DEATHEAGLE34
Achilles
2,676
1,339
0
861
5,497
2,877
0
0
5,090
0
13,039
L
Bacchus
ImABop
Bacchus
2,589
391
0
802
4,451
3,412
0
2,357
2,094
9,087
0
W
Merlin
Serchamps
Merlin
3,852
129
0
627
2,765
536
276
457
2,192
28,968
0
W
1,822
270
118
2,116
5,565
2,742
50
985
4,470
9,037
0
L
Bakasura
Yeetzhe
Bakasura
2,939
2,140
0
2,811
6,138
1,968
0
2,258
3,794
0
19,867
W
Bakasura
bi0hazard24
Bakasura
2,032
1,425
0
1,691
4,749
1,555
0
602
3,975
0
19,943
L
3,603
2,225
0
1,424
3,139
849
0
580
2,559
0
23,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
22,004
216
Minions Killed
166
0
Camps Cleared
0
749,251
Distance Traveled
694,507
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,145
643
52
7
0
149,675
1
L
Kukulkan
3,352
419
8
1
0
51,716
1
W
Hou Yi
3,948
494
43
5
0
129,761
0
L
Achilles
4,082
510
30
4
0
149,422
3
L
Bacchus
4,444
556
14
2
0
164,562
1
W
Merlin
5,120
640
54
7
0
143,370
2
W
Sobek
4,262
533
15
2
0
158,392
1
L
Bakasura
5,250
656
66
8
0
177,727
3
W
Bakasura
5,186
648
52
7
0
168,053
3
L
Apollo
4,876
610
48
6
0
151,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role