Player Matchup

Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BoxXhero
Aphrodite
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,385 Elo+
Party 1
King Arthur
King Arthur
JeramytheSpider
King Arthur
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,385 Elo+
Party 1
Xbalanque
Xbalanque
Octopugs
Xbalanque
Level 88
God Stats
4W - 5L
1,176 SR
Queue Stats
31W - 27L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
Tasogareakira
Jormungandr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 30L
1,287 Elo+
Party 1
Team Averages
Level 116
1,435 SR
1,388 Elo+

VS

Team Averages
Level 112
1,500 SR
1,500 Elo+
Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AceOffSpades
Bellona
Level 115
God Stats
11W - 10L
1,500 SR
Queue Stats
137W - 159L
1,500 Elo+
Party 2
Khepri
Khepri
Lspew
Khepri
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 198L
1,500 Elo+
Party 2
Ra
Ra
bbydaddy
Ra
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 62L
1,500 Elo+
Party 2
Serqet
Serqet
ericknumba9
Serqet
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
76W - 80L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 10 / 6
10,232
426
8,053
21,985
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
BoxXhero
Aphrodite
14
1 / 10 / 6
9,478
395
7,344
19,302
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
JeramytheSpider
King Arthur
17
2 / 9 / 3
10,939
456
12,001
26,015
19,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Octopugs
Xbalanque
17
1 / 8 / 3
10,444
435
12,661
19,275
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Tasogareakira
Jormungandr
17
4 / 5 / 4
11,173
466
18,763
24,533
19,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
11 / 2 / 8
14,332
597
19,068
19,505
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
AceOffSpades
Bellona
20
12 / 2 / 10
14,253
594
26,692
25,031
35,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Lspew
Khepri
18
4 / 3 / 22
12,556
523
7,562
20,283
28,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 4 / 15
11,962
498
14,135
11,313
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
20
11 / 2 / 15
13,494
562
15,927
16,552
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
13
Kills
41
42
Deaths
13
22
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
10
6
0.8
W
Apollo
 
Apollo
11
2
8
7.5
W
Bellona
AceOffSpades
Bellona
12
2
10
8.5
L
Aphrodite
BoxXhero
Aphrodite
1
10
6
0.4
L
King Arthur
JeramytheSpider
King Arthur
2
9
3
0.39
W
Khepri
Lspew
Khepri
4
3
22
5
L
Xbalanque
Octopugs
Xbalanque
1
8
3
0.31
L
Jormungandr
Tasogareakira
Jormungandr
4
5
4
1.2
W
3
4
15
2.63
W
Serqet
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,822
Damage
83,384
111,110
Taken
92,684
61,255
Mitigated
87,417
31,543
Healing
38,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,053
3,820
0
2,914
21,985
7,349
579
4,530
16,836
0
62,800
W
Apollo
 
Apollo
19,068
12,994
0
11,222
19,505
9,583
6,268
3,973
15,410
0
112,427
W
Bellona
AceOffSpades
Bellona
26,692
10,547
0
8,653
25,031
35,655
1,776
7,716
17,315
0
111,679
L
Aphrodite
BoxXhero
Aphrodite
7,344
1,256
4,546
5,962
19,302
9,128
242
5,100
13,608
30,485
0
L
King Arthur
JeramytheSpider
King Arthur
12,001
1,353
408
7,830
26,015
19,807
270
3,668
21,349
4,237
63,407
W
Khepri
Lspew
Khepri
7,562
751
1,118
2,513
20,283
28,867
297
7,522
12,603
29,018
0
L
Xbalanque
Octopugs
Xbalanque
12,661
5,897
0
6,636
19,275
5,959
115
1,680
17,337
0
83,497
L
Jormungandr
Tasogareakira
Jormungandr
18,763
3,423
1,095
2,152
24,533
19,012
887
6,719
17,814
83,379
0
W
14,135
1,760
4,006
3,724
11,313
5,503
1,600
3,487
7,726
89,723
0
W
Serqet
15,927
1,714
0
7,358
16,552
7,809
2,389
4,840
11,600
0
87,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
66,597
540
Minions Killed
632
0
Camps Cleared
0
2,033,186
Distance Traveled
2,389,244
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,232
426
98
4
0
399,079
2
W
Apollo
14,332
597
193
8
0
456,232
10
W
Bellona
14,253
594
160
7
0
451,310
4
L
Aphrodite
9,478
395
47
2
0
383,452
0
L
King Arthur
10,939
456
138
6
0
401,621
3
W
Khepri
12,556
523
30
1
0
475,059
5
L
Xbalanque
10,444
435
126
5
0
427,199
3
L
Jormungandr
11,173
466
131
5
0
421,835
2
W
Ra
11,962
498
136
6
0
461,943
5
W
Serqet
13,494
562
113
5
0
544,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role