Player Matchup

Sol
Sol
FoddenInReverse
Sol
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 108L
1,500 Elo+
Solo
Hachiman
Hachiman
LaytoBhoy
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,626 Elo+
Party 2
Tyr
Tyr
Orcrist Salt
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,626 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,584 Elo+

VS

Team Averages
Level 30
1,500 SR
1,181 Elo+
Hercules
Hercules
Autobo Spazz
Hercules
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,181 Elo+
Party 1
Hera
Hera
Behemoth MK 2
Hera
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,181 Elo+
Party 1
Artemis
Artemis
Elitehunter101
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,500
633
12,446
14,825
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
LaytoBhoy
Hachiman
13
0 / 9 / 2
8,857
590
7,242
13,545
4,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 9 / 0
10,430
695
8,244
22,233
18,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Autobo Spazz
Hercules
17
9 / 1 / 15
11,933
796
11,741
21,754
15,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 3 / 12
11,380
759
18,241
10,112
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 3 / 13
12,021
801
12,539
9,472
3,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
6
Kills
25
25
Deaths
7
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
Autobo Spazz
Hercules
9
1
15
16.5
W
9
3
12
5
W
7
3
13
4.5
L
1
7
2
0.29
L
Hachiman
LaytoBhoy
Hachiman
0
9
2
0.11
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,932
Damage
42,521
50,603
Taken
41,338
27,817
Mitigated
24,287
6,920
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Autobo Spazz
Hercules
11,741
4,288
0
6,326
21,754
15,664
658
5,790
15,684
365
26,257
W
18,241
6,133
0
0
10,112
5,171
919
3,104
6,760
37,540
0
W
12,539
6,684
0
925
9,472
3,452
1,316
3,776
5,476
0
36,618
L
12,446
2,080
61
1,191
14,825
4,666
0
5,219
8,930
36,045
0
L
Hachiman
LaytoBhoy
Hachiman
7,242
3,298
106
1,575
13,545
4,624
0
5,506
7,590
0
32,600
L
8,244
897
0
3,987
22,233
18,527
0
7,448
13,841
28
25,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
35,334
118
Minions Killed
136
6
Camps Cleared
2
685,068
Distance Traveled
758,208
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,933
796
27
2
0
284,173
0
W
Hera
11,380
759
53
4
1
246,335
1
W
Artemis
12,021
801
56
4
1
227,700
0
L
Sol
9,500
633
37
2
2
226,320
2
L
Hachiman
8,857
590
54
4
1
214,288
1
L
Tyr
10,430
695
27
2
3
244,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role