Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Budlightnin
Baron Samedi
Level 14
God Stats
5W - 3L
1,298 SR
Queue Stats
11W - 7L
1,295 Elo+
Solo
Chaac
Chaac
DrunkyNoodle
Chaac
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Artio
Artio
DrunkyPotato
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Ra
Ra
pley454
Ra
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Team Averages
Level 53
1,460 SR
1,459 Elo+

VS

Team Averages
Level 68
1,541 SR
1,548 Elo+
Amaterasu
Amaterasu
DiVinE-PrOweSS
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,752 Elo+
Party 1
Kali
Kali
NightBlazer_4K
Kali
Level 28
God Stats
2W - 8L
1,489 SR
Queue Stats
3W - 10L
1,457 Elo+
Party 1
Bacchus
Bacchus
TheBattlebong
Bacchus
Level 109
God Stats
1W - 3L
1,715 SR
Queue Stats
8W - 12L
1,752 Elo+
Party 1
Artemis
Artemis
beezerfreezer
Artemis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Solo
Sol
Sol
willmac
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
12 / 1 / 9
11,522
823
18,083
7,998
3,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Budlightnin
Baron Samedi
18
6 / 2 / 13
10,901
779
24,114
10,201
5,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 15
10,107
722
14,351
13,259
11,517
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 3 / 11
9,735
695
4,195
14,401
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

19
7 / 1 / 6
11,426
816
6,710
7,602
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DiVinE-PrOweSS
Amaterasu
15
3 / 5 / 3
9,087
649
9,160
17,903
16,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 5 / 5
9,068
648
5,013
14,418
5,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
14
2 / 5 / 2
8,518
608
6,982
15,791
16,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
16
3 / 7 / 2
9,686
692
9,993
14,491
5,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
15
0 / 7 / 2
9,047
646
7,915
15,289
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
29
Kills
9
9
Deaths
29
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
1
9
16.5
W
Baron Samedi
Budlightnin
Baron Samedi
6
2
13
6.25
L
Amaterasu
DiVinE-PrOweSS
Amaterasu
3
5
3
0.9
W
4
2
15
5.75
W
0
3
11
1.83
L
1
5
5
0.7
L
Bacchus
2
5
2
0.6
L
Artemis
3
7
2
0.57
W
7
1
6
10
L
Sol
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,453
Damage
39,063
53,461
Taken
77,892
41,632
Mitigated
48,902
22,387
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,083
8,407
304
1,154
7,998
3,017
3,814
2,704
5,145
0
38,345
W
Baron Samedi
Budlightnin
Baron Samedi
24,114
1,659
2,923
3,695
10,201
5,704
957
2,566
7,555
45,411
0
L
Amaterasu
DiVinE-PrOweSS
Amaterasu
9,160
3,089
310
2,777
17,903
16,282
632
6,418
11,485
0
21,924
W
14,351
2,732
0
2,964
13,259
11,517
1,038
3,121
9,998
0
27,805
W
4,195
190
1,315
3,854
14,401
16,732
466
4,059
10,023
16,978
0
L
5,013
1,381
382
2,073
14,418
5,820
85
7,637
6,781
0
13,985
L
Bacchus
6,982
236
0
1,740
15,791
16,634
0
5,787
10,004
14,511
0
L
Artemis
9,993
3,298
0
2,271
14,491
5,127
0
7,649
6,842
0
33,368
W
6,710
744
2,549
3,629
7,602
4,662
1,584
1,632
5,843
46,218
0
L
Sol
7,915
2,095
0
2,426
15,289
5,039
73
7,528
7,761
39,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,691
Gold Earned
45,406
250
Minions Killed
159
0
Camps Cleared
0
1,331,625
Distance Traveled
1,179,347
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,522
823
47
3
0
270,956
1
W
Baron Samedi
10,901
779
49
4
0
269,752
0
L
Amaterasu
9,087
649
24
2
0
266,502
0
W
Chaac
10,107
722
18
1
0
277,100
4
W
Artio
9,735
695
27
2
0
259,363
1
L
Kali
9,068
648
14
1
0
218,516
0
L
Bacchus
8,518
608
14
1
0
257,994
0
L
Artemis
9,686
692
48
3
0
208,016
0
W
Ra
11,426
816
109
8
0
254,454
0
L
Sol
9,047
646
59
4
0
228,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role