Player Matchup

Sol
Sol
 
Sol
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
XXXPotato
Ymir
Level 63
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 1L
1,255 Elo+
Party 2
Guan Yu
Guan Yu
aalee21
Guan Yu
Level 59
God Stats
1W - 4L
1,197 SR
Queue Stats
25W - 28L
1,427 Elo+
Party 4
Loki
Loki
acalero98
Loki
Level 102
God Stats
2W - 4L
1,512 SR
Queue Stats
134W - 152L
1,403 Elo+
Party 4
Danzaburou
Danzaburou
dyslexic_sloth
Danzaburou
Level 65
God Stats
36W - 27L
1,579 SR
Queue Stats
57W - 52L
1,443 Elo+
Party 2
Team Averages
Level 69
1,406 SR
1,406 Elo+

VS

Team Averages
Level 61
1,526 SR
1,375 Elo+
King Arthur
King Arthur
Tostus052
King Arthur
Level 82
God Stats
1W - 5L
1,278 SR
Queue Stats
65W - 118L
1,327 Elo+
Party 3
Izanami
Izanami
glame
Izanami
Level 29
God Stats
12W - 16L
1,470 SR
Queue Stats
36W - 44L
1,336 Elo+
Party 1
Bacchus
Bacchus
karchiron
Bacchus
Level 41
God Stats
7W - 1L
1,951 SR
Queue Stats
53W - 50L
1,434 Elo+
Party 1
Discordia
Discordia
karimkarel
Discordia
Level 52
God Stats
1W - 2L
1,583 SR
Queue Stats
136W - 160L
1,398 Elo+
Solo
Arachne
Arachne
royy192
Arachne
Level 102
God Stats
2W - 6L
1,348 SR
Queue Stats
70W - 93L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 2
6,891
626
799
3,932
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
11
2 / 1 / 6
6,438
585
2,353
6,925
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
aalee21
Guan Yu
12
2 / 0 / 2
6,485
590
3,475
5,956
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
12
7 / 2 / 3
7,352
668
7,440
8,113
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
dyslexic_sloth
Danzaburou
12
7 / 1 / 2
7,093
645
5,686
5,510
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tostus052
King Arthur
10
1 / 3 / 1
5,882
535
3,618
8,218
2,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
glame
Izanami
10
2 / 3 / 0
6,176
561
4,441
4,692
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
karchiron
Bacchus
7
0 / 5 / 1
4,497
409
1,870
5,544
2,223
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
karimkarel
Discordia
9
0 / 3 / 1
5,265
479
2,411
4,666
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
royy192
Arachne
9
1 / 5 / 1
5,577
507
3,716
8,042
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
4
4
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
2
2
L
King Arthur
Tostus052
King Arthur
1
3
1
0.5
W
Ymir
2
1
6
5
W
Guan Yu
aalee21
Guan Yu
2
0
2
3
W
Loki
7
2
3
4.25
W
Danzaburou
dyslexic_sloth
Danzaburou
7
1
2
8
L
Izanami
glame
Izanami
2
3
0
0.67
L
Bacchus
karchiron
Bacchus
0
5
1
0.1
L
Discordia
karimkarel
Discordia
0
3
1
0.17
L
Arachne
royy192
Arachne
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,753
Damage
16,056
30,436
Taken
31,162
15,086
Mitigated
9,357
9,367
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
799
396
0
1,589
3,932
1,245
144
1,534
2,398
35,707
0
L
King Arthur
Tostus052
King Arthur
3,618
541
0
1,484
8,218
2,908
60
0
7,798
0
21,466
W
Ymir
2,353
459
0
1,809
6,925
3,879
0
1,523
5,402
16,786
2,963
W
Guan Yu
aalee21
Guan Yu
3,475
318
102
3,318
5,956
5,617
0
0
5,512
0
27,764
W
Loki
7,440
2,510
0
430
8,113
2,663
0
166
7,807
0
42,823
W
Danzaburou
dyslexic_sloth
Danzaburou
5,686
3,286
0
2,119
5,510
1,682
442
1,058
4,452
0
44,480
L
Izanami
glame
Izanami
4,441
3,461
0
0
4,692
950
258
389
4,303
0
34,516
L
Bacchus
karchiron
Bacchus
1,870
265
0
0
5,544
2,223
0
1,222
4,322
6,977
0
L
Discordia
karimkarel
Discordia
2,411
42
61
491
4,666
907
249
678
3,902
24,960
0
L
Arachne
royy192
Arachne
3,716
2,438
0
1,460
8,042
2,369
0
62
7,968
0
30,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
27,397
352
Minions Killed
225
0
Camps Cleared
0
1,042,950
Distance Traveled
962,186
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,891
626
87
8
0
215,109
5
L
King Arthur
5,882
535
37
3
0
178,404
5
W
Ymir
6,438
585
43
4
0
198,878
0
W
Guan Yu
6,485
590
63
6
0
203,675
1
W
Loki
7,352
668
79
7
0
228,415
2
W
Danzaburou
7,093
645
80
7
0
196,873
1
L
Izanami
6,176
561
77
7
0
194,142
0
L
Bacchus
4,497
409
10
1
0
199,458
2
L
Discordia
5,265
479
44
4
0
204,839
0
L
Arachne
5,577
507
57
5
0
185,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role