Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Darnte1st
Zhong Kui
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 141L
1,503 Elo+
Solo
Arachne
Arachne
Persimphon3
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,453 Elo+
Solo
Chaac
Chaac
Windrammer
Chaac
Level 69
God Stats
5W - 5L
1,561 SR
Queue Stats
56W - 64L
1,540 Elo+
Solo
Chronos
Chronos
fero57
Chronos
Level 138
God Stats
6W - 2L
1,674 SR
Queue Stats
1,154W - 1,104L
1,562 Elo+
Solo
Team Averages
Level 96
1,547 SR
1,511 Elo+

VS

Team Averages
Level 135
1,656 SR
1,584 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bopahh
Mercury
Level 139
God Stats
5W - 3L
1,823 SR
Queue Stats
202W - 177L
1,632 Elo+
Party 1
Tiamat
Tiamat
Deathgryf
Tiamat
Level 129
God Stats
2W - 1L
1,784 SR
Queue Stats
117W - 101L
1,621 Elo+
Solo
Danzaburou
Danzaburou
SupaHotFyre
Danzaburou
Level 116
God Stats
79W - 62L
1,502 SR
Queue Stats
835W - 859L
1,532 Elo+
Party 1
Kumbhakarna
Kumbhakarna
skunkerooni
Kumbhakarna
Level 133
God Stats
1W - 2L
1,673 SR
Queue Stats
294W - 268L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 2 / 0
6,999
636
7,688
9,821
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Darnte1st
Zhong Kui
13
6 / 0 / 5
7,693
699
6,793
6,780
4,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Persimphon3
Arachne
11
5 / 1 / 7
7,079
644
5,305
6,697
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
10
2 / 1 / 1
6,442
586
5,603
7,994
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
fero57
Chronos
12
2 / 1 / 4
7,022
638
3,137
5,319
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 3 / 1
6,141
558
6,371
10,343
5,056
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Bopahh
Mercury
12
3 / 4 / 1
6,717
611
4,058
8,525
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Deathgryf
Tiamat
9
0 / 3 / 0
5,385
490
2,015
4,454
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SupaHotFyre
Danzaburou
10
1 / 4 / 1
5,694
518
3,968
9,143
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
skunkerooni
Kumbhakarna
7
0 / 4 / 2
4,839
440
1,745
9,353
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
5
5
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
2
0
1.5
L
King Arthur
 
King Arthur
1
3
1
0.5
L
Mercury
Bopahh
Mercury
3
4
1
0.88
W
Zhong Kui
Darnte1st
Zhong Kui
6
0
5
8.5
L
Tiamat
Deathgryf
Tiamat
0
3
0
0
W
Arachne
Persimphon3
Arachne
5
1
7
8.5
L
Danzaburou
SupaHotFyre
Danzaburou
1
4
1
0.38
W
Chaac
2
1
1
2.5
W
Chronos
fero57
Chronos
2
1
4
4
L
Kumbhakarna
skunkerooni
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
18,157
36,611
Taken
41,818
15,632
Mitigated
15,789
18,709
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,688
4,438
0
6,313
9,821
3,283
245
24
9,797
0
40,481
L
King Arthur
 
King Arthur
6,371
457
0
2,535
10,343
5,056
0
0
10,343
0
34,472
L
Mercury
Bopahh
Mercury
4,058
2,247
0
3,233
8,525
2,562
0
2,290
6,235
0
39,541
W
Zhong Kui
Darnte1st
Zhong Kui
6,793
1,621
0
3,515
6,780
4,707
0
1,700
5,080
40,182
0
L
Tiamat
Deathgryf
Tiamat
2,015
226
0
642
4,454
1,753
0
3,045
1,409
28,274
0
W
Arachne
Persimphon3
Arachne
5,305
3,515
0
3,268
6,697
2,609
289
975
5,722
0
31,026
L
Danzaburou
SupaHotFyre
Danzaburou
3,968
1,601
0
3,070
9,143
1,913
0
1,400
7,743
0
31,069
W
Chaac
5,603
1,011
0
3,233
7,994
3,502
0
329
7,504
0
25,314
W
Chronos
fero57
Chronos
3,137
924
0
2,380
5,319
1,531
0
732
4,467
46,260
0
L
Kumbhakarna
skunkerooni
Kumbhakarna
1,745
368
0
979
9,353
4,505
0
3,195
6,158
9,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
28,776
353
Minions Killed
305
0
Camps Cleared
0
1,057,830
Distance Traveled
1,057,053
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,999
636
89
8
0
191,726
1
L
King Arthur
6,141
558
71
6
0
194,751
7
L
Mercury
6,717
611
85
8
0
256,491
2
W
Zhong Kui
7,693
699
74
7
0
207,785
4
L
Tiamat
5,385
490
70
6
0
213,174
7
W
Arachne
7,079
644
54
5
0
238,890
4
L
Danzaburou
5,694
518
63
6
0
210,116
0
W
Chaac
6,442
586
24
2
0
224,697
3
W
Chronos
7,022
638
112
10
0
194,732
0
L
Kumbhakarna
4,839
440
16
1
0
182,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role