Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlankBlade
Gilgamesh
Level 125
God Stats
20W - 9L
1,714 SR
Queue Stats
35W - 29L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HRDoom
Morgan Le Fay
Level 48
God Stats
10W - 17L
1,302 SR
Queue Stats
119W - 144L
1,330 Elo+
Solo
Cerberus
Cerberus
Pyroglades
Cerberus
Level 27
God Stats
3W - 1L
1,386 SR
Queue Stats
3W - 1L
1,677 Elo+
Party 2
Hou Yi
Hou Yi
febex
Hou Yi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,677 Elo+
Party 2
Team Averages
Level 70
1,480 SR
1,528 Elo+

VS

Team Averages
Level 81
1,360 SR
1,336 Elo+
Cerberus
Cerberus
DevilFireBear
Cerberus
Level 46
God Stats
7W - 16L
1,416 SR
Queue Stats
51W - 75L
1,321 Elo+
Party 1
Tyr
Tyr
DraykorSilva
Tyr
Level 84
God Stats
0W - 2L
1,320 SR
Queue Stats
41W - 66L
1,328 Elo+
Party 1
Thor
Thor
ElCienaga
Thor
Level 83
God Stats
6W - 16L
1,318 SR
Queue Stats
269W - 275L
1,377 Elo+
Solo
Tiamat
Tiamat
LunaMoonshroud
Tiamat
Level 67
God Stats
2W - 4L
1,333 SR
Queue Stats
10W - 12L
1,335 Elo+
Party 1
Izanami
Izanami
noname6666
Izanami
Level 126
God Stats
10W - 15L
1,415 SR
Queue Stats
103W - 146L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
8 / 1 / 1
9,060
647
7,795
10,170
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
BlankBlade
Gilgamesh
14
2 / 1 / 4
8,099
579
8,024
11,926
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
HRDoom
Morgan Le Fay
15
2 / 3 / 3
8,546
610
5,081
6,517
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Pyroglades
Cerberus
10
0 / 0 / 1
6,160
440
1,891
8,975
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
febex
Hou Yi
11
1 / 0 / 0
6,489
464
7,293
6,515
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DevilFireBear
Cerberus
11
0 / 0 / 1
7,008
501
5,451
10,983
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 4 / 0
7,098
507
5,022
10,821
6,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
13
1 / 6 / 2
7,527
538
5,345
11,941
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 2 / 0
7,981
570
1,277
5,851
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
noname6666
Izanami
12
0 / 1 / 0
6,739
481
7,735
6,410
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
5
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
1
1
8.5
W
Gilgamesh
BlankBlade
Gilgamesh
2
1
4
4
L
Cerberus
DevilFireBear
Cerberus
0
0
1
0.5
L
0
4
0
0
L
Thor
1
6
2
0.33
W
Morgan Le Fay
HRDoom
Morgan Le Fay
2
3
3
1.17
L
2
2
0
1
W
Cerberus
Pyroglades
Cerberus
0
0
1
0.5
W
Hou Yi
febex
Hou Yi
1
0
0
1
L
Izanami
noname6666
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
24,830
44,103
Taken
46,006
18,132
Mitigated
21,623
15,551
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,795
1,589
0
5,620
10,170
3,237
0
1,615
8,515
0
54,990
W
Gilgamesh
BlankBlade
Gilgamesh
8,024
1,848
0
4,601
11,926
7,724
0
385
11,541
1,324
45,496
L
Cerberus
DevilFireBear
Cerberus
5,451
738
451
4,785
10,983
7,357
0
1,875
9,021
23,221
0
L
5,022
1,348
0
2,510
10,821
6,369
0
0
10,306
0
39,035
L
Thor
5,345
1,473
0
3,429
11,941
4,214
0
1,625
10,140
0
43,728
W
Morgan Le Fay
HRDoom
Morgan Le Fay
5,081
191
0
628
6,517
2,132
874
942
5,432
54,115
0
L
1,277
97
0
2,211
5,851
2,210
0
2,838
2,715
36,856
0
W
Cerberus
Pyroglades
Cerberus
1,891
67
309
2,216
8,975
3,339
0
2,375
6,600
13,920
0
W
Hou Yi
febex
Hou Yi
7,293
4,047
0
2,177
6,515
1,700
1,106
1,228
5,287
0
41,766
L
Izanami
noname6666
Izanami
7,735
3,440
0
2,265
6,410
1,473
444
513
5,897
0
56,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
36,353
427
Minions Killed
405
0
Camps Cleared
0
1,397,597
Distance Traveled
1,350,765
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,060
647
88
6
0
312,019
6
W
Gilgamesh
8,099
579
106
8
0
256,435
2
L
Cerberus
7,008
501
49
4
0
271,365
4
L
Tyr
7,098
507
73
5
0
300,684
5
L
Thor
7,527
538
82
6
0
260,944
3
W
Morgan Le Fay
8,546
610
118
8
0
273,863
2
L
Tiamat
7,981
570
85
6
0
259,707
4
W
Cerberus
6,160
440
46
3
0
295,439
4
W
Hou Yi
6,489
464
69
5
0
259,841
2
L
Izanami
6,739
481
116
8
0
258,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role