Player Matchup

Bastet
Bastet
BlueWay6280
Bastet
Level 49
God Stats
0W - 2L
1,230 SR
Queue Stats
103W - 109L
1,343 Elo+
Party 2
Ymir
Ymir
Brant95
Ymir
Level 11
God Stats
0W - 2L
1,561 SR
Queue Stats
1W - 2L
1,363 Elo+
Party 1
Anubis
Anubis
Jisdek4692
Anubis
Level 29
God Stats
6W - 10L
1,315 SR
Queue Stats
57W - 79L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
Treigoon
Danzaburou
Level 29
God Stats
1W - 2L
1,643 SR
Queue Stats
6W - 4L
1,545 Elo+
Party 1
Achilles
Achilles
dubgutter
Achilles
Level 149
God Stats
9W - 11L
1,528 SR
Queue Stats
386W - 361L
1,510 Elo+
Party 1
Team Averages
Level 53
1,455 SR
1,409 Elo+

VS

Team Averages
Level 104
1,472 SR
1,406 Elo+
Nemesis
Nemesis
D Banditcoot
Nemesis
Level 128
God Stats
1W - 1L
1,475 SR
Queue Stats
429W - 469L
1,446 Elo+
Solo
Kali
Kali
RlW90
Kali
Level 101
God Stats
4W - 2L
1,566 SR
Queue Stats
442W - 506L
1,444 Elo+
Solo
Rama
Rama
SpicyChickenBot
Rama
Level 62
God Stats
1W - 0L
1,552 SR
Queue Stats
37W - 48L
1,339 Elo+
Solo
Bellona
Bellona
eMAGIC_MIKE
Bellona
Level 118
God Stats
336W - 301L
1,501 SR
Queue Stats
959W - 965L
1,388 Elo+
Solo
Merlin
Merlin
red_tyler
Merlin
Level 111
God Stats
2W - 4L
1,264 SR
Queue Stats
175W - 207L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
4 / 11 / 3
14,057
439
15,549
31,645
11,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Brant95
Ymir
18
0 / 7 / 4
12,484
390
6,699
29,058
41,351
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Jisdek4692
Anubis
20
3 / 14 / 3
14,133
442
12,055
27,913
11,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Treigoon
Danzaburou
20
4 / 8 / 1
14,200
444
18,408
24,585
10,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
dubgutter
Achilles
20
9 / 9 / 4
15,254
477
38,539
48,797
55,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D Banditcoot
Nemesis
20
9 / 0 / 17
16,468
515
17,659
29,408
27,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
RlW90
Kali
20
14 / 4 / 12
17,249
539
31,407
30,468
17,325
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 5 / 10
15,745
492
24,580
24,114
13,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
eMAGIC_MIKE
Bellona
20
10 / 5 / 13
16,531
517
32,325
31,234
38,466
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
red_tyler
Merlin
20
11 / 8 / 12
16,880
528
26,315
26,690
9,550
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
20
Kills
49
49
Deaths
22
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
11
3
0.5
L
Ymir
Brant95
Ymir
0
7
4
0.29
W
Nemesis
D Banditcoot
Nemesis
9
0
17
17.5
L
Anubis
Jisdek4692
Anubis
3
14
3
0.32
W
Kali
RlW90
Kali
14
4
12
5
W
5
5
10
2
L
Danzaburou
Treigoon
Danzaburou
4
8
1
0.56
L
Achilles
dubgutter
Achilles
9
9
4
1.22
W
Bellona
eMAGIC_MIKE
Bellona
10
5
13
3.3
W
Merlin
red_tyler
Merlin
11
8
12
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,250
Damage
132,286
161,998
Taken
141,914
131,851
Mitigated
106,295
34,593
Healing
49,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
15,549
4,160
0
7,942
31,645
11,964
1,717
4,584
26,745
0
86,063
L
Ymir
Brant95
Ymir
6,699
1,634
0
4,343
29,058
41,351
518
4,509
24,380
29,202
0
W
Nemesis
D Banditcoot
Nemesis
17,659
6,788
3,595
5,641
29,408
27,403
1,532
5,030
24,378
2,087
58,107
L
Anubis
Jisdek4692
Anubis
12,055
586
0
5,259
27,913
11,789
1,171
11,095
16,166
75,294
0
W
Kali
RlW90
Kali
31,407
17,631
1,748
14,584
30,468
17,325
5,578
6,173
24,295
0
130,222
W
24,580
18,958
1,017
7,780
24,114
13,551
2,070
2,724
21,390
0
155,661
L
Danzaburou
Treigoon
Danzaburou
18,408
7,400
0
9,128
24,585
10,920
3,056
3,517
20,909
0
107,219
L
Achilles
dubgutter
Achilles
38,539
5,610
0
7,921
48,797
55,827
965
6,298
42,275
15,871
75,403
W
Bellona
eMAGIC_MIKE
Bellona
32,325
10,459
0
7,457
31,234
38,466
1,694
10,284
20,950
14,841
100,382
W
Merlin
red_tyler
Merlin
26,315
2,915
264
7,555
26,690
9,550
3,954
7,947
18,743
117,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,128
Gold Earned
82,873
551
Minions Killed
757
0
Camps Cleared
0
2,572,769
Distance Traveled
2,942,143
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,057
439
124
4
0
576,807
5
L
Ymir
12,484
390
46
1
0
505,828
1
W
Nemesis
16,468
515
70
2
0
592,077
7
L
Anubis
14,133
442
117
4
0
378,908
6
W
Kali
17,249
539
161
5
0
658,320
1
W
Rama
15,745
492
179
6
0
563,154
0
L
Danzaburou
14,200
444
143
4
0
510,927
5
L
Achilles
15,254
477
121
4
0
600,299
4
W
Bellona
16,531
517
157
5
0
611,038
4
W
Merlin
16,880
528
190
6
0
517,554
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role