Player Matchup

Tiamat
Tiamat
OcyLemon
Tiamat
Level 17
God Stats
4W - 1L
1,694 SR
Queue Stats
4W - 1L
1,687 Elo+
Party 2
Bacchus
Bacchus
bagouetteee
Bacchus
Level 19
God Stats
1W - 2L
1,177 SR
Queue Stats
19W - 17L
1,520 Elo+
Party 2
Rama
Rama
sellusi
Rama
Level 98
God Stats
4W - 0L
1,703 SR
Queue Stats
68W - 58L
1,627 Elo+
Party 2
Team Averages
Level 45
1,525 SR
1,611 Elo+

VS

Team Averages
Level 46
1,419 SR
1,230 Elo+
Gilgamesh
Gilgamesh
FrvrStallone
Gilgamesh
Level 86
God Stats
2W - 2L
1,618 SR
Queue Stats
10W - 22L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
wycecia
Kukulkan
Level 8
God Stats
0W - 3L
1,125 SR
Queue Stats
1W - 11L
1,076 Elo+
Party 1
Hachiman
Hachiman
ЖирдозЕба
Hachiman
Level 45
God Stats
2W - 2L
1,515 SR
Queue Stats
10W - 22L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OcyLemon
Tiamat
15
4 / 4 / 6
11,971
704
11,879
11,777
8,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
bagouetteee
Bacchus
16
1 / 2 / 9
12,294
723
11,328
16,589
21,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
sellusi
Rama
18
8 / 4 / 4
13,206
777
14,420
16,757
6,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrvrStallone
Gilgamesh
16
6 / 2 / 4
11,636
684
18,371
18,915
13,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
wycecia
Kukulkan
15
1 / 4 / 8
10,352
609
5,357
10,349
3,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 7 / 6
10,541
620
14,817
15,024
5,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
13
Kills
10
10
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FrvrStallone
Gilgamesh
6
2
4
4
W
Tiamat
OcyLemon
Tiamat
4
4
6
1.75
W
Bacchus
bagouetteee
Bacchus
1
2
9
2.75
W
Rama
sellusi
Rama
8
4
4
2.5
L
Kukulkan
wycecia
Kukulkan
1
4
8
1.25
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,627
Damage
38,545
45,123
Taken
44,288
36,769
Mitigated
22,340
14,240
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FrvrStallone
Gilgamesh
18,371
5,737
193
2,368
18,915
13,659
0
10,262
8,653
0
31,868
W
Tiamat
OcyLemon
Tiamat
11,879
134
515
4,342
11,777
8,076
366
1,240
10,250
43,825
0
W
Bacchus
bagouetteee
Bacchus
11,328
2,009
446
3,743
16,589
21,888
400
2,710
13,415
19,743
0
W
Rama
sellusi
Rama
14,420
12,457
0
5,194
16,757
6,805
1,545
2,129
14,113
0
67,530
L
Kukulkan
wycecia
Kukulkan
5,357
41
0
804
10,349
3,668
0
6,655
3,694
27,097
0
L
14,817
7,711
286
1,118
15,024
5,013
136
6,619
8,405
0
37,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
32,529
183
Minions Killed
135
10
Camps Cleared
3
974,592
Distance Traveled
921,653
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,636
684
24
1
1
356,572
3
W
Tiamat
11,971
704
69
4
7
306,746
2
W
Bacchus
12,294
723
13
1
0
361,653
3
W
Rama
13,206
777
101
6
3
306,193
3
L
Kukulkan
10,352
609
54
3
0
297,831
0
L
Hachiman
10,541
620
57
3
2
267,250
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role