Player Matchup

Fenrir
Fenrir
KiD CuRii
Fenrir
Level 26
God Stats
2W - 4L
1,364 SR
Queue Stats
25W - 18L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
Shaybutter
Gilgamesh
Level 128
God Stats
9W - 3L
1,701 SR
Queue Stats
24W - 20L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
Wiz Kalaria
Baron Samedi
Level 79
God Stats
5W - 4L
1,506 SR
Queue Stats
33W - 26L
1,452 Elo+
Party 1
Team Averages
Level 78
1,524 SR
1,460 Elo+

VS

Team Averages
Level 72
1,497 SR
1,403 Elo+
Sol
Sol
Jump-Man2315
Sol
Level 92
God Stats
5W - 6L
1,484 SR
Queue Stats
198W - 230L
1,480 Elo+
Solo
Izanami
Izanami
JungleHeat__
Izanami
Level 68
God Stats
31W - 30L
1,535 SR
Queue Stats
192W - 221L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
RoYL Unicorn
Sun Wukong
Level 57
God Stats
4W - 8L
1,471 SR
Queue Stats
138W - 161L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KiD CuRii
Fenrir
13
2 / 5 / 6
9,603
600
6,781
15,416
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Shaybutter
Gilgamesh
16
7 / 0 / 5
11,830
739
21,039
19,079
16,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Wiz Kalaria
Baron Samedi
17
5 / 1 / 7
11,267
704
13,674
9,719
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
8,983
561
11,266
12,550
4,554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
JungleHeat__
Izanami
14
5 / 6 / 1
10,396
650
10,468
12,128
4,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RoYL Unicorn
Sun Wukong
15
1 / 2 / 5
9,975
623
9,015
21,155
18,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
6
6
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Izanami
JungleHeat__
Izanami
5
6
1
0.92
W
Fenrir
KiD CuRii
Fenrir
2
5
6
1
L
Sun Wukong
RoYL Unicorn
Sun Wukong
1
2
5
1.75
W
Gilgamesh
Shaybutter
Gilgamesh
7
0
5
9.5
W
Baron Samedi
Wiz Kalaria
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,494
Damage
30,749
44,214
Taken
45,833
29,957
Mitigated
27,763
15,384
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,266
2,758
148
2,394
12,550
4,554
0
4,121
7,794
29,230
0
L
Izanami
JungleHeat__
Izanami
10,468
6,914
0
265
12,128
4,659
0
3,022
8,399
0
38,499
W
Fenrir
KiD CuRii
Fenrir
6,781
1,032
0
1,414
15,416
7,678
72
4,803
10,192
0
20,313
L
Sun Wukong
RoYL Unicorn
Sun Wukong
9,015
1,662
581
6,657
21,155
18,550
0
5,834
13,574
0
30,033
W
Gilgamesh
Shaybutter
Gilgamesh
21,039
7,063
0
5,215
19,079
16,903
488
4,817
13,826
110
39,230
W
Baron Samedi
Wiz Kalaria
Baron Samedi
13,674
1,111
3,069
5,686
9,719
5,376
99
2,461
7,083
56,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
29,354
145
Minions Killed
161
6
Camps Cleared
6
897,893
Distance Traveled
772,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,983
561
36
2
3
241,311
2
L
Izanami
10,396
650
67
4
3
232,995
0
W
Fenrir
9,603
600
28
2
0
297,631
0
L
Sun Wukong
9,975
623
58
4
0
297,733
0
W
Gilgamesh
11,830
739
36
2
1
324,523
0
W
Baron Samedi
11,267
704
81
5
5
275,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role