Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Ancape20
Gilgamesh
Bronze III
Level 136
God Stats
0W - 1L
1,481 SR
Queue Stats
5W - 16L
1,454 MMR
Party 1
Ravana
Ravana
Bronze III
SanxKillersoul
Ravana
Bronze III
Level 144
God Stats
1W - 6L
1,330 SR
Queue Stats
306W - 321L
1,454 MMR
Solo
Anhur
Anhur
Bronze III
Sebastianlax12
Anhur
Bronze III
Level 147
God Stats
0W - 1L
1,544 SR
Queue Stats
9W - 16L
1,454 MMR
Party 1
Sol
Sol
Bronze III
Selia
Sol
Bronze III
Level 160
God Stats
47W - 57L
1,522 SR
Queue Stats
497W - 510L
1,454 MMR
Solo
Bacchus
Bacchus
Bronze III
TheOnlyLost
Bacchus
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
613W - 634L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,476 SR
1,454 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,513 SR
1,472 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Bronze III
 
Camazotz
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Bronze III
DynoK
Fafnir
Bronze III
Level 150
God Stats
2W - 0L
1,658 SR
Queue Stats
19W - 14L
1,454 MMR
Solo
Chronos
Chronos
Bronze III
Sh3yla
Chronos
Bronze III
Level 65
God Stats
1W - 2L
1,247 SR
Queue Stats
24W - 30L
1,454 MMR
Solo
Chaac
Chaac
Bronze III
jimmyjohnssubs
Chaac
Bronze III
Level 159
God Stats
4W - 2L
1,663 SR
Queue Stats
158W - 122L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ancape20
Gilgamesh
15
0 / 3 / 0
9,208
438
3,710
11,081
13,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 5 / 0
9,308
443
7,560
15,134
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 6 / 1
9,000
429
7,554
15,721
3,535
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Selia
Sol
15
3 / 8 / 0
9,779
466
14,473
15,935
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
TheOnlyLost
Bacchus
13
0 / 7 / 2
8,134
387
6,753
19,092
21,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ah Muzen CabMorgan Le FayOdinAchilles

VS

Bans
CliodhnaLokiGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
6 / 1 / 9
13,737
654
19,357
17,554
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
 
Camazotz
19
9 / 1 / 8
13,019
620
14,393
22,896
8,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
DynoK
Fafnir
17
3 / 0 / 16
12,469
594
7,844
16,988
25,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Sh3yla
Chronos
18
4 / 2 / 9
12,234
583
9,146
11,795
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 0 / 3
15,549
740
9,539
16,867
26,275
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
4
Kills
29
29
Deaths
4
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
9
10.5
W
Camazotz
 
Camazotz
9
1
8
13
L
Gilgamesh
Ancape20
Gilgamesh
0
3
0
0
W
Fafnir
DynoK
Fafnir
3
0
16
11
L
1
5
0
0.2
L
0
6
1
0.08
L
Sol
Selia
Sol
3
8
0
0.38
W
Chronos
Sh3yla
Chronos
4
2
9
4.25
L
Bacchus
TheOnlyLost
Bacchus
0
7
2
0.14
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,050
Damage
60,279
76,963
Taken
86,100
50,369
Mitigated
72,142
15,325
Healing
45,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
19,357
11,437
0
9,447
17,554
6,594
4,571
2,666
14,720
0
132,039
W
Camazotz
 
Camazotz
14,393
3,836
0
18,683
22,896
8,714
921
5,544
16,882
0
109,961
L
Gilgamesh
Ancape20
Gilgamesh
3,710
1,148
0
1,970
11,081
13,501
0
1,432
9,649
0
55,540
W
Fafnir
DynoK
Fafnir
7,844
2,354
877
5,602
16,988
25,863
575
4,570
11,905
27,048
0
L
7,560
1,993
0
3,377
15,134
5,795
0
1,497
13,637
0
76,797
L
7,554
3,600
0
3,037
15,721
3,535
81
992
14,729
0
57,366
L
Sol
Selia
Sol
14,473
3,560
0
3,456
15,935
6,116
1,843
8,217
7,718
70,235
5,261
W
Chronos
Sh3yla
Chronos
9,146
2,231
0
1,955
11,795
4,696
2,676
7,951
3,844
69,123
0
L
Bacchus
TheOnlyLost
Bacchus
6,753
835
384
3,101
19,092
21,422
0
4,852
14,240
19,695
0
W
9,539
3,171
192
8,374
16,867
26,275
1,691
518
16,349
0
125,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,429
Gold Earned
67,008
515
Minions Killed
714
0
Camps Cleared
0
2,006,068
Distance Traveled
2,184,548
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,737
654
182
9
0
406,053
5
W
Camazotz
13,019
620
128
6
0
508,255
5
L
Gilgamesh
9,208
438
123
6
0
388,698
4
W
Fafnir
12,469
594
24
1
0
419,428
8
L
Ravana
9,308
443
133
6
0
442,812
15
L
Anhur
9,000
429
105
5
0
385,096
7
L
Sol
9,779
466
138
7
0
368,174
7
W
Chronos
12,234
583
122
6
0
448,523
8
L
Bacchus
8,134
387
16
1
0
421,288
4
W
Chaac
15,549
740
258
12
0
402,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role