Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Bronze III
OozyRock1134
Artio
Bronze III
Level 158
God Stats
5W - 5L
1,665 SR
Queue Stats
209W - 126L
1,450 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
WentExtinct
Hun Batz
Bronze III
Level 159
God Stats
43W - 31L
1,707 SR
Queue Stats
293W - 295L
1,550 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 158
1,624 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,546 SR
1,467 MMR
Awilix
Awilix
Bronze III
YuriLowell102
Awilix
Bronze III
Level 129
God Stats
4W - 7L
1,472 SR
Queue Stats
13W - 24L
1,467 MMR
Party 1
Skadi
Skadi
Bronze III
ZXXTONICXXZ
Skadi
Bronze III
Level 114
God Stats
4W - 5L
1,452 SR
Queue Stats
13W - 22L
1,467 MMR
Party 1
Nox
Nox
Bronze III
kingkilla138001
Nox
Bronze III
Level 123
God Stats
4W - 3L
1,713 SR
Queue Stats
8W - 9L
1,467 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
7 / 2 / 9
8,027
892
9,073
7,418
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 15
7,671
852
3,923
8,562
10,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
WentExtinct
Hun Batz
13
8 / 2 / 10
8,188
910
8,072
5,968
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AtlasSolBastetHou YiMorgan Le Fay

VS

Bans
HeraZeusHadesThothPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
5,917
657
3,880
8,305
2,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 9 / 3
6,082
676
3,454
10,709
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 3
6,124
680
2,782
6,200
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
18
Kills
3
4
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
9
5.75
W
3
0
15
10.5
W
Hun Batz
WentExtinct
Hun Batz
8
2
10
6.5
L
1
5
3
0.5
L
1
9
3
0.28
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
10,116
21,948
Taken
25,214
18,232
Mitigated
6,365
6,967
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,073
2,768
0
3,302
7,418
3,854
1,209
754
6,664
0
31,725
W
3,923
408
1,125
1,630
8,562
10,689
299
1,313
7,249
8,679
0
W
Hun Batz
WentExtinct
Hun Batz
8,072
1,302
0
910
5,968
3,689
1,051
1,375
4,593
0
30,431
L
3,880
1,256
268
366
8,305
2,190
0
937
6,992
0
10,882
L
3,454
1,711
296
565
10,709
2,424
0
2,245
7,959
0
17,784
L
2,782
302
335
358
6,200
1,751
0
741
4,994
14,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,886
Gold Earned
18,123
95
Minions Killed
94
7
Camps Cleared
1
554,370
Distance Traveled
446,482
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,027
892
49
5
0
172,815
0
W
Artio
7,671
852
8
1
0
195,136
3
W
Hun Batz
8,188
910
38
4
7
186,419
2
L
Awilix
5,917
657
22
2
0
171,935
2
L
Skadi
6,082
676
39
4
1
121,618
4
L
Nox
6,124
680
33
4
0
152,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role