Player Matchup

Chang'e
Chang'e
OfficialTReyes
Chang'e
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,531 Elo+
Party 1
Bacchus
Bacchus
SnuffYSpankeR28
Bacchus
Level 24
God Stats
1W - 1L
1,192 SR
Queue Stats
13W - 9L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
UndoneByBlood
Ne Zha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,661 Elo+
Party 1
Team Averages
Level 95
1,397 SR
1,569 Elo+

VS

Team Averages
Level 79
1,502 SR
1,235 Elo+
Bastet
Bastet
JustMatthew95
Bastet
Level 40
God Stats
2W - 1L
1,792 SR
Queue Stats
14W - 38L
1,195 Elo+
Solo
Bacchus
Bacchus
Mr_Wreckshop_101
Bacchus
Level 146
God Stats
1W - 4L
1,331 SR
Queue Stats
675W - 790L
1,417 Elo+
Solo
Zeus
Zeus
VMSJxmes
Zeus
Level 51
God Stats
1W - 1L
1,382 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,757
705
2,080
4,628
1,360
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 1 / 9
8,441
767
2,755
10,218
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 0 / 2
9,321
847
13,186
8,134
3,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
6,225
566
3,833
7,638
1,822
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 1
6,404
582
3,639
8,668
5,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
11
0 / 3 / 1
6,520
593
4,653
6,539
1,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
3
1
0.17
W
2
0
7
5.5
W
1
1
9
5.5
W
9
0
2
10
L
Zeus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
12,125
22,980
Taken
22,845
14,760
Mitigated
9,040
10,000
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,833
469
253
676
7,638
1,822
0
2,316
5,322
0
8,543
L
3,639
193
175
1,707
8,668
5,770
0
1,782
6,886
12,762
0
W
2,080
0
1,501
1,971
4,628
1,360
439
2,447
2,181
27,927
0
W
2,755
223
32
3,189
10,218
10,091
200
4,101
6,117
5,951
0
W
13,186
2,117
0
3,307
8,134
3,309
0
3,086
5,048
0
46,451
L
Zeus
4,653
257
0
526
6,539
1,448
0
929
5,610
23,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
19,149
147
Minions Killed
64
9
Camps Cleared
1
639,938
Distance Traveled
469,690
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,225
566
17
2
1
145,344
0
L
Bacchus
6,404
582
7
1
0
159,646
1
W
Chang'e
7,757
705
61
6
5
212,015
3
W
Bacchus
8,441
767
13
1
1
200,057
4
W
Ne Zha
9,321
847
73
7
3
227,866
1
L
Zeus
6,520
593
40
4
0
164,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role