Player Matchup

Mercury
Mercury
BeasKnees
Mercury
Level 86
God Stats
3W - 2L
1,677 SR
Queue Stats
234W - 216L
1,534 Elo+
Solo
Cerberus
Cerberus
CIXD9
Cerberus
Level 104
God Stats
6W - 9L
1,453 SR
Queue Stats
520W - 648L
1,436 Elo+
Party 1
Cupid
Cupid
Colasian
Cupid
Level 108
God Stats
1W - 2L
1,600 SR
Queue Stats
271W - 326L
1,398 Elo+
Party 1
Anubis
Anubis
OFFiCiAL-vs-WRLD
Anubis
Level 80
God Stats
8W - 11L
1,450 SR
Queue Stats
115W - 144L
1,348 Elo+
Party 1
Xing Tian
Xing Tian
Suaave_K
Xing Tian
Level 128
God Stats
1W - 5L
1,339 SR
Queue Stats
1,015W - 1,211L
1,393 Elo+
Party 1
Team Averages
Level 101
1,504 SR
1,422 Elo+

VS

Team Averages
Level 97
1,607 SR
1,534 Elo+
Ne Zha
Ne Zha
ArtiJD
Ne Zha
Level 100
God Stats
19W - 24L
1,533 SR
Queue Stats
403W - 401L
1,475 Elo+
Party 2
Mulan
Mulan
EliteThunder7
Mulan
Level 53
God Stats
13W - 15L
1,496 SR
Queue Stats
104W - 98L
1,517 Elo+
Party 2
Scylla
Scylla
TheFirstMage
Scylla
Level 144
God Stats
5W - 2L
1,700 SR
Queue Stats
63W - 54L
1,585 Elo+
Party 2
Zeus
Zeus
Zander99
Zeus
Level 80
God Stats
8W - 2L
1,622 SR
Queue Stats
78W - 73L
1,572 Elo+
Party 3
Aphrodite
Aphrodite
loblollyboy
Aphrodite
Level 109
God Stats
22W - 9L
1,681 SR
Queue Stats
84W - 85L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeasKnees
Mercury
14
4 / 2 / 2
8,204
513
4,400
11,907
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
CIXD9
Cerberus
12
2 / 4 / 4
7,645
478
6,263
20,095
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
Colasian
Cupid
12
1 / 4 / 2
7,220
451
5,501
11,253
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 1
8,251
516
4,538
8,197
3,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Suaave_K
Xing Tian
12
1 / 3 / 2
7,293
456
7,255
13,280
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArtiJD
Ne Zha
15
1 / 3 / 4
8,713
545
5,654
12,253
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 2
9,252
578
5,771
9,733
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
16
8 / 0 / 2
10,265
642
12,057
4,829
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
13
3 / 4 / 3
8,324
520
16,494
14,583
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
loblollyboy
Aphrodite
13
2 / 1 / 3
8,221
514
5,771
7,896
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
15
15
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ArtiJD
Ne Zha
1
3
4
1
L
Mercury
BeasKnees
Mercury
4
2
2
2.5
L
Cerberus
CIXD9
Cerberus
2
4
4
1
L
Cupid
Colasian
Cupid
1
4
2
0.5
W
1
1
2
2
L
1
2
1
0.75
L
Xing Tian
Suaave_K
Xing Tian
1
3
2
0.67
W
Scylla
8
0
2
9
W
Zeus
3
4
3
1.13
W
Aphrodite
loblollyboy
Aphrodite
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,957
Damage
45,747
64,732
Taken
49,294
38,669
Mitigated
18,773
21,819
Healing
25,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ArtiJD
Ne Zha
5,654
1,862
0
5,114
12,253
3,945
0
2,682
9,182
0
60,305
L
Mercury
BeasKnees
Mercury
4,400
2,028
0
351
11,907
3,662
0
4,489
7,260
0
53,095
L
Cerberus
CIXD9
Cerberus
6,263
399
936
8,150
20,095
18,399
0
11,956
8,015
24,854
0
L
Cupid
Colasian
Cupid
5,501
3,130
73
4,104
11,253
3,285
0
8,062
3,191
0
45,533
W
5,771
335
10
5,114
9,733
5,359
92
5,292
3,731
0
52,930
L
4,538
0
385
4,012
8,197
3,347
315
4,730
3,217
59,170
0
L
Xing Tian
Suaave_K
Xing Tian
7,255
601
0
3,808
13,280
9,976
0
2,606
9,886
28,756
0
W
Scylla
12,057
933
0
1,030
4,829
1,445
69
1,662
3,043
67,792
0
W
Zeus
16,494
6,312
0
3,728
14,583
4,359
420
5,345
9,238
59,416
6,744
W
Aphrodite
loblollyboy
Aphrodite
5,771
490
4,980
5,365
7,896
3,665
189
2,080
5,774
34,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
44,775
401
Minions Killed
509
0
Camps Cleared
0
1,588,316
Distance Traveled
1,633,263
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,713
545
105
7
0
349,138
1
L
Mercury
8,204
513
94
6
0
385,080
3
L
Cerberus
7,645
478
39
2
0
327,115
5
L
Cupid
7,220
451
103
6
0
304,220
5
W
Mulan
9,252
578
110
7
0
339,763
4
L
Anubis
8,251
516
104
7
0
296,852
3
L
Xing Tian
7,293
456
61
4
0
275,049
1
W
Scylla
10,265
642
139
9
0
356,515
4
W
Zeus
8,324
520
87
5
0
280,803
5
W
Aphrodite
8,221
514
68
4
0
307,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role