Player Matchup

Nox
Nox
DJ_Christensen
Nox
Level 89
God Stats
13W - 14L
1,417 SR
Queue Stats
346W - 430L
1,335 Elo+
Solo
Bellona
Bellona
ItsHectorFoo
Bellona
Level 65
God Stats
6W - 3L
1,470 SR
Queue Stats
116W - 150L
1,342 Elo+
Solo
Danzaburou
Danzaburou
MADDOGG947
Danzaburou
Level 74
God Stats
72W - 76L
1,454 SR
Queue Stats
101W - 123L
1,348 Elo+
Party 1
Arachne
Arachne
UnholyTrinity33
Arachne
Level 69
God Stats
19W - 11L
1,538 SR
Queue Stats
92W - 103L
1,395 Elo+
Party 1
Xing Tian
Xing Tian
kosluki1521
Xing Tian
Level 128
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 2L
1,514 Elo+
Solo
Team Averages
Level 85
1,433 SR
1,387 Elo+

VS

Team Averages
Level 86
1,413 SR
1,322 Elo+
Anhur
Anhur
IncensedBeast29
Anhur
Level 57
God Stats
0W - 5L
1,346 SR
Queue Stats
43W - 72L
1,258 Elo+
Solo
Ne Zha
Ne Zha
MellowDaPro
Ne Zha
Level 138
God Stats
10W - 9L
1,428 SR
Queue Stats
162W - 188L
1,354 Elo+
Solo
Bellona
Bellona
Zeus-0-0-0
Bellona
Level 86
God Stats
10W - 15L
1,362 SR
Queue Stats
354W - 437L
1,316 Elo+
Solo
Khepri
Khepri
cosiercleric192
Khepri
Level 86
God Stats
1W - 2L
1,538 SR
Queue Stats
2W - 6L
1,304 Elo+
Solo
Medusa
Medusa
zipzeroproblems2
Medusa
Level 65
God Stats
11W - 15L
1,393 SR
Queue Stats
206W - 246L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
4,037
577
1,111
1,755
832
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ItsHectorFoo
Bellona
6
2 / 3 / 1
4,444
635
2,944
4,172
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MADDOGG947
Danzaburou
7
4 / 0 / 1
4,590
656
2,771
2,147
682
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
3,877
554
566
4,622
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
kosluki1521
Xing Tian
6
1 / 2 / 3
4,108
587
1,528
5,711
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,245
464
80
2,119
300
Ne Zha
2
0 / 1 / 0
3,065
438
103
1,369
379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Zeus-0-0-0
Bellona
8
3 / 2 / 0
4,848
693
4,469
5,586
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
1 / 1 / 0
3,859
551
1,499
2,237
1,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 3 / 1
3,843
549
2,499
4,114
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
5
5
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
3
0
0
W
Bellona
ItsHectorFoo
Bellona
2
3
1
0.83
W
Danzaburou
MADDOGG947
Danzaburou
4
0
1
4.5
L
Ne Zha
0
1
0
0
W
0
0
0
0
L
Bellona
Zeus-0-0-0
Bellona
3
2
0
1.5
L
1
1
0
1
W
Xing Tian
kosluki1521
Xing Tian
1
2
3
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,920
Damage
8,650
18,407
Taken
15,425
8,461
Mitigated
7,309
5,293
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,111
170
0
209
1,755
832
428
140
1,615
11,638
0
L
80
80
0
0
2,119
300
0
0
2,119
0
1,828
W
Bellona
ItsHectorFoo
Bellona
2,944
1,191
0
820
4,172
2,696
104
0
4,172
0
13,743
W
Danzaburou
MADDOGG947
Danzaburou
2,771
1,345
167
1,200
2,147
682
0
80
2,067
0
15,188
L
Ne Zha
103
0
0
579
1,369
379
0
0
1,369
0
3,507
W
566
426
0
1,909
4,622
1,098
0
159
4,463
0
13,573
L
Bellona
Zeus-0-0-0
Bellona
4,469
1,352
93
2,136
5,586
4,087
0
0
5,586
0
25,150
L
1,499
227
179
439
2,237
1,204
0
731
1,506
7,076
0
W
Xing Tian
kosluki1521
Xing Tian
1,528
442
0
988
5,711
3,153
0
1,120
4,591
10,051
0
L
2,499
1,621
0
529
4,114
1,339
75
1,908
2,206
0
15,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,056
Gold Earned
18,860
123
Minions Killed
112
0
Camps Cleared
0
593,001
Distance Traveled
486,856
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,037
577
20
3
0
107,056
2
L
Anhur
3,245
464
8
1
0
96,275
3
W
Bellona
4,444
635
21
3
0
125,129
0
W
Danzaburou
4,590
656
24
3
0
101,756
0
L
Ne Zha
3,065
438
10
1
0
46,777
0
W
Arachne
3,877
554
40
6
0
139,090
0
L
Bellona
4,848
693
55
8
0
119,989
1
L
Khepri
3,859
551
10
1
0
125,052
2
W
Xing Tian
4,108
587
18
3
0
119,970
0
L
Medusa
3,843
549
29
4
0
98,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role