Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Vx_trulify_xV
Atlas
Level 133
God Stats
6W - 7L
1,677 SR
Queue Stats
126W - 118L
1,549 Elo+
Party 2
Izanami
Izanami
jec128
Izanami
Level 121
God Stats
4W - 0L
1,638 SR
Queue Stats
251W - 204L
1,567 Elo+
Solo
Achilles
Achilles
xsobax
Achilles
Level 128
God Stats
11W - 14L
1,572 SR
Queue Stats
556W - 601L
1,543 Elo+
Party 2
Team Averages
Level 119
1,577 SR
1,532 Elo+

VS

Team Averages
Level 129
1,593 SR
1,575 Elo+
Atlas
Atlas
AllNamesAreGone
Atlas
Level 159
God Stats
0W - 1L
1,402 SR
Queue Stats
279W - 253L
1,614 Elo+
Party 1
Loki
Loki
Fryguy2003
Loki
Level 120
God Stats
9W - 5L
1,728 SR
Queue Stats
279W - 251L
1,518 Elo+
Solo
Sylvanus
Sylvanus
LWK12251991
Sylvanus
Level 119
God Stats
5W - 3L
1,771 SR
Queue Stats
190W - 190L
1,543 Elo+
Solo
Achilles
Achilles
bo1t0
Achilles
Level 100
God Stats
29W - 35L
1,550 SR
Queue Stats
480W - 478L
1,594 Elo+
Solo
Charybdis
Charybdis
robertengle
Charybdis
Level 146
God Stats
1W - 2L
1,517 SR
Queue Stats
201W - 179L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 1 / 1
9,257
661
1,941
7,170
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
 
Hera
14
3 / 3 / 6
8,829
631
7,627
9,826
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 6
8,150
582
5,087
12,265
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
jec128
Izanami
14
4 / 1 / 2
8,939
639
7,048
7,865
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xsobax
Achilles
14
6 / 3 / 2
9,013
644
7,698
8,721
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,975
427
2,434
7,270
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 3
7,941
567
7,800
9,667
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
LWK12251991
Sylvanus
13
3 / 7 / 4
8,375
598
9,275
14,192
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
bo1t0
Achilles
14
3 / 2 / 1
8,511
608
5,793
8,157
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
robertengle
Charybdis
8
0 / 3 / 1
5,455
390
2,325
4,505
894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
11
11
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
1
1.5
W
Hera
 
Hera
3
3
6
2
L
1
2
0
0.5
L
4
3
3
1.83
L
Sylvanus
LWK12251991
Sylvanus
3
7
4
0.71
W
3
3
6
2
L
Achilles
bo1t0
Achilles
3
2
1
1.75
W
Izanami
jec128
Izanami
4
1
2
5
L
Charybdis
robertengle
Charybdis
0
3
1
0.17
W
Achilles
xsobax
Achilles
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
27,627
45,847
Taken
43,791
21,753
Mitigated
20,678
15,298
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,941
406
433
6,012
7,170
3,739
0
0
6,755
55,945
0
W
Hera
 
Hera
7,627
2,076
0
1,856
9,826
2,865
2,281
3,176
6,611
55,155
0
L
2,434
853
153
2,430
7,270
2,916
0
1,200
6,030
12,186
2,255
L
7,800
2,411
0
2,473
9,667
2,843
0
3,119
6,445
0
42,787
L
Sylvanus
LWK12251991
Sylvanus
9,275
3,199
534
4,798
14,192
6,542
57
6,862
7,028
37,439
10,265
W
5,087
1,450
335
2,574
12,265
10,195
495
2,994
9,271
22,108
0
L
Achilles
bo1t0
Achilles
5,793
1,512
0
2,854
8,157
7,483
0
1,998
6,159
0
49,558
W
Izanami
jec128
Izanami
7,048
4,767
0
3,167
7,865
2,047
2,817
2,745
5,120
0
60,874
L
Charybdis
robertengle
Charybdis
2,325
1,808
0
1,216
4,505
894
0
1,031
3,474
0
20,558
W
Achilles
xsobax
Achilles
7,698
2,766
0
921
8,721
2,907
0
1,393
7,251
0
50,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
36,257
501
Minions Killed
344
0
Camps Cleared
0
1,360,308
Distance Traveled
1,147,199
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,257
661
139
10
0
260,226
1
W
Hera
8,829
631
119
9
0
248,419
4
L
Atlas
5,975
427
12
1
0
172,245
1
L
Loki
7,941
567
84
6
0
286,573
3
L
Sylvanus
8,375
598
76
5
0
232,385
0
W
Atlas
8,150
582
25
2
0
276,725
3
L
Achilles
8,511
608
117
8
0
299,429
6
W
Izanami
8,939
639
129
9
0
261,789
4
L
Charybdis
5,455
390
55
4
0
156,567
0
W
Achilles
9,013
644
89
6
0
313,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role