Player Matchup

Tyr
Tyr
Brenman
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
909 Elo+
Party 1
Hou Yi
Hou Yi
Squiddy420
Hou Yi
Level 89
God Stats
1W - 2L
1,514 SR
Queue Stats
39W - 77L
1,347 Elo+
Solo
Set
Set
th4atguy
Set
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,345 Elo+
Party 1
Team Averages
Level 52
1,505 SR
1,200 Elo+

VS

Team Averages
Level 64
1,478 SR
1,290 Elo+
Baron Samedi
Baron Samedi
AlucardManson
Baron Samedi
Level 129
God Stats
7W - 7L
1,648 SR
Queue Stats
254W - 261L
1,601 Elo+
Solo
Hachiman
Hachiman
RealMat0s
Hachiman
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 2
Neith
Neith
Vampireprincess
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
1 / 9 / 3
7,512
683
4,113
11,337
8,621
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
Squiddy420
Hou Yi
11
1 / 1 / 1
7,172
652
2,400
6,024
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 6 / 1
7,707
701
5,660
11,280
5,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlucardManson
Baron Samedi
13
8 / 2 / 7
8,909
810
11,971
8,182
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
RealMat0s
Hachiman
11
4 / 2 / 10
8,218
747
4,351
4,077
1,188
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 11
8,511
774
5,695
5,116
1,718
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
16
16
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlucardManson
Baron Samedi
8
2
7
5.75
L
Tyr
1
9
3
0.28
W
Hachiman
RealMat0s
Hachiman
4
2
10
4.5
L
Hou Yi
Squiddy420
Hou Yi
1
1
1
1.5
W
4
1
11
9.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,173
Damage
22,017
28,641
Taken
17,375
16,926
Mitigated
6,509
1,506
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlucardManson
Baron Samedi
11,971
1,149
1,488
3,538
8,182
3,603
726
328
7,854
38,293
0
L
Tyr
4,113
1,507
0
0
11,337
8,621
0
4,864
6,473
0
8,460
W
Hachiman
RealMat0s
Hachiman
4,351
2,134
0
329
4,077
1,188
649
0
4,077
0
13,942
L
Hou Yi
Squiddy420
Hou Yi
2,400
594
0
38
6,024
2,485
0
2,969
3,055
0
21,312
W
5,695
2,457
0
566
5,116
1,718
1,021
0
5,116
0
20,605
L
5,660
1,165
37
1,431
11,280
5,820
0
4,721
6,559
0
24,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,391
Gold Earned
25,638
82
Minions Killed
116
3
Camps Cleared
4
468,876
Distance Traveled
497,147
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,909
810
50
5
4
196,392
3
L
Tyr
7,512
683
7
1
0
133,862
0
W
Hachiman
8,218
747
26
2
0
164,608
0
L
Hou Yi
7,172
652
40
4
1
168,846
1
W
Neith
8,511
774
40
4
0
136,147
0
L
Set
7,707
701
35
3
2
166,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role