Player Matchup

Tiamat
Tiamat
Bigmirking
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,536 Elo+
Solo
Scylla
Scylla
CapedWeeaboo
Scylla
Level 117
God Stats
13W - 5L
1,693 SR
Queue Stats
518W - 557L
1,322 Elo+
Party 2
Tyr
Tyr
NESS 1877
Tyr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,432 Elo+
Solo
Izanami
Izanami
PeetSchweet
Izanami
Level 36
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 70L
1,426 Elo+
Party 2
Hun Batz
Hun Batz
TilWeOvrdose
Hun Batz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 146L
1,348 Elo+
Solo
Team Averages
Level 65
1,582 SR
1,413 Elo+

VS

Team Averages
Level 88
1,513 SR
1,514 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
TheStiffmister7
Raijin
Level 84
God Stats
3W - 1L
1,844 SR
Queue Stats
181W - 196L
1,376 Elo+
Solo
Agni
Agni
ZYN_DeathGhost
Agni
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,824 Elo+
Party 1
Janus
Janus
Zannt01
Janus
Level 101
God Stats
0W - 1L
1,223 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigmirking
Tiamat
19
7 / 3 / 20
11,662
777
13,717
13,682
7,982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
20
9 / 2 / 16
12,202
813
12,715
9,206
3,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 24
11,626
775
10,491
24,204
16,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
PeetSchweet
Izanami
19
8 / 3 / 12
11,887
792
17,320
10,093
3,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
TilWeOvrdose
Hun Batz
19
9 / 7 / 16
12,237
816
13,634
15,595
8,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
3 / 9 / 7
10,454
697
9,400
18,609
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
 
Apollo
16
1 / 8 / 8
9,553
637
11,833
17,042
6,781
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 9 / 2
10,356
690
10,146
14,805
5,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 8 / 6
11,504
767
10,896
12,877
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Zannt01
Janus
18
3 / 5 / 6
10,284
686
10,820
9,781
3,126
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
39
Kills
18
19
Deaths
39
88
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
9
7
0.72
L
Apollo
 
Apollo
1
8
8
0.63
W
Tiamat
Bigmirking
Tiamat
7
3
20
5.67
W
Scylla
9
2
16
8.5
W
6
4
24
4.5
W
Izanami
PeetSchweet
Izanami
8
3
12
4.67
L
6
9
2
0.78
W
Hun Batz
TilWeOvrdose
Hun Batz
9
7
16
2.43
L
5
8
6
1
L
Janus
Zannt01
Janus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,877
Damage
53,095
72,780
Taken
73,114
40,710
Mitigated
26,740
31,597
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,400
3,698
898
4,916
18,609
7,672
81
9,177
9,432
0
16,484
L
Apollo
 
Apollo
11,833
6,698
228
4,259
17,042
6,781
453
5,011
12,031
0
20,363
W
Tiamat
Bigmirking
Tiamat
13,717
1,125
877
5,766
13,682
7,982
937
5,146
8,536
25,112
0
W
Scylla
12,715
1,459
1,773
2,980
9,206
3,835
2,001
4,773
4,433
33,014
0
W
10,491
1,474
1,530
10,210
24,204
16,660
1,245
10,601
13,603
0
17,169
W
Izanami
PeetSchweet
Izanami
17,320
12,735
734
3,051
10,093
3,948
202
5,729
4,364
0
38,790
L
10,146
1,578
1,671
1,414
14,805
5,001
38
6,046
8,759
21,946
0
W
Hun Batz
TilWeOvrdose
Hun Batz
13,634
3,496
1,072
3,604
15,595
8,285
277
5,613
9,982
0
22,873
L
10,896
597
863
2,096
12,877
4,160
0
4,125
8,752
23,035
0
L
Janus
Zannt01
Janus
10,820
567
1,118
864
9,781
3,126
38
2,073
7,708
32,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,614
Gold Earned
52,151
151
Minions Killed
138
0
Camps Cleared
0
1,340,686
Distance Traveled
1,174,342
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,454
697
18
1
0
231,273
0
L
Apollo
9,553
637
25
2
0
260,399
3
W
Tiamat
11,662
777
23
2
0
285,651
0
W
Scylla
12,202
813
43
3
0
266,078
0
W
Tyr
11,626
775
12
1
0
290,113
2
W
Izanami
11,887
792
53
4
0
237,303
0
L
Raijin
10,356
690
22
1
0
210,041
0
W
Hun Batz
12,237
816
20
1
0
261,541
2
L
Agni
11,504
767
26
2
0
229,726
1
L
Janus
10,284
686
47
3
0
242,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role